Fiona ex Miscellanea

The lengths a gal goes to, to get a decent drink around here.

I had a feeling that Rego Craft Magic, as is, can't be put into items. I was hoping I was missing something. I'd be surprised if someone somewhere hadn't figured it out, but if they had they're keeping it to themselves.

So...yeah. Between terms, work on figuring out how to put Finesse into items. Now I just need to figure out how to do that. Probably lots of Lesser Devices.

Nothing so tough. Although I'd probably provide more OR points than working with spells with the use of Vis. As I recall, there's no benefit from doing something with Vis as part of Original Research. You could get all the way there with inventing spells, by RAW.

If you can get enough buy in, or at least no comments gainsaying it, I have no problem with that finesse being built into devices already present in the saga, so Fiona wouldn't have to research and would instead have to convince someone to teach it to Fiona.

Sixth Decade (1245-1254, ages 75-84)
1245 (age 75): 15 xp Area Lore: Bibracte. 15 levels to finish inventing Taking the Raven's Wing (MuCo(An) 35).1 season training Fleur. Aging Roll: 9 + Age 8 – LR 14 – LC Mod 2 = 1, no apparent
[tab][/tab]aging. +1 Warping Point.
1246 (age 76): 6 xp Teaching; 24 xp Vim (to 9). 1 season training Fleur. Aging Roll: 1*2 + Age 8 – LR 14 – LC Mod 2 = -4, no apparent aging. +1 Warping Point.
1247 (age 77): 3 xp Teaching, 17xp Perdo (to 9), 10 xp Vim (to 10). 1 season training Fleur. Aging Roll: 8 + Age 8 – LR 14 – LC Mod 2 = 0, no apparent aging. +1 Warping Point.
1248 (age 78): 20 xp Mythic Herbalism (to 4). 1 season Empowering the Familiar Bond[sup]1[/sup]. 3 pawns Animal Vis left over for her reserves. 1 season training Fleur.
[tab][/tab]Aging Roll: 3 + Age 8 – LR 14 – LC Mod 2 = -5, no apparent aging. +1 Warping Point.
1249 (age 79): 7 xp Muto, 23 xp Perdo (to 11). 1 season training Fleur. Aging Roll: 10 + Age 8 – LR 14 – LC Mod 2 = 2, no apparent aging. +1 Warping Point.
1250 (age 80): 15 xp Guile (to 3), 3 xp Teaching. 10 xp Perdo (to 12), 2 xp Vim. 1 season training Fleur. Aging Roll: 8 + Age 8 – LR 14 – LC Mod 2 = 0, no apparent aging. +1 Warping Point.
1251 (age 81): Invent The Seat of Nature[sup]2[/sup] (MuHe 20). 1 season teaching Albus Magic Theory (SQ 19, MT to 4). 1 season training Fleur. Aging Roll: 5 + Age 9 – LR 14 – LC Mod 2 = -2, no apparent
[tab][/tab]aging. +1 Warping Point.
1252 (age 82): 5 xp Teaching, 15 points Theology (from browsing the Bible that Alexis gave her for all these years), 10 xp Vim (to 10). 1 season training Fleur.
[tab][/tab]Aging Roll: 6 + Age 9 – LR 14 – LC Mod 2 = -1, no apparent aging. +1 Warping Point.
1253 (age 83): 9 xp Animal (to 9), 11 xp Vim (to 11). 1 season enchanting Talisman with Reverto Mutandum. 1 season training Fleur.
[tab][/tab]Aging Roll: 4 + Age 9 – LR 14 – LC Mod 2 = -3, no apparent aging. +1 Warping Point (Warping Score: 4).
1254 (age 84): 2 seasons enchanting Talisman with Reverto Mutandum[sup]3[/sup]. 1 season teaching Albus Magic Theory (SQ 19, score to 5). 1 season training Fleur.
[tab][/tab]Aging Roll: 2 + Age 9 – LR 14 – LC Mod 2 = -5, no apparent aging. +1 Warping Point.
[hr][/hr][sup]1[/sup] The Bond Empowerment in 1248 is Locate Familiar, InAn(Co) 15 (base 3, R: Arc, D: Mom, T: Ind). The Lab Total is In 7 + An 8 + Int 1 + MT 7 + Aura 5 + Inventive Genius 3 + Albus's Int 1 + Albus's MT 3 = 35. The activity uses 2 pawns Animal.
[sup]2[/sup] The Seat of Nature (MuHe 20) turns any plant, bush, or tree of up to 10x larger than 1 pace cubed into a chair, bench, or couch. Base 3, R: Touch +1, D: Sun +2, T: Ind, +1 Size (vis. Am5 p. 135 & p. 113), +1 turn into treated/finished material.
[sup]3[/sup] Reverto Mutandum: PeVi general ("Dispel effects of a specific type with a level less than or equal to the level + 4 magnitudes of the Vim spell + a stress die (no botch), with the specific type being transformational magic, of the type that would fit under Fiona's Minor Magical Focus), Base 15, R: Touch +1, D: Momentary, T: Individual, for an Effect Level of 20. 26 Penetration (+13), usable 3 times a day (+2), for a final Enchantment Level of 35. Lab Total is Int 1 + MT 7 + Pe 12 + Vi 11 + Aura 5 + Lab Bonus 1 + Inventive Genius 3 + Albus's Int 1 + Albus's MT 4 + Talisman 5 = 50 – 35 = 15 points per season toward the enchantment.
[hr][/hr] Fiona also spends 9 BP for a lab text for Create a Statue for the Garden, a MuCo(Te) 45 spell which allows the caster to transform the target into an unmoving, unbreathing stone statue that is practically immune to the elements for the duration of the spell. The spell is base level 25 (to turn a body into a solid inanimate object), R: Touch +1, D: Sun +2, T: Ind, with no modifier for the Requisite (included in the guideline difficulty); the spell also includes a +1 for increased target size to allow it to affect individuals up to Size +3.

[tab][/tab][size=150]Fiona ex Miscellanea, after 60 years[/size]
Year: 1254
Age: 84
Size: +2
Confidence: 1(3)
Decrepitude: 0(0)
Warping: 4(1)

Abilities
Ancient Greek (Hermetic) 3
Apothecary 2
Area Lore: Bibracte (hook-ups) 2
Area Lore: Normandy Tribunal (Tribunal procedures) 2
Area Lore: Scottish Highlands (geography) 2
Artes Liberales (logic) 2
Athletics (dancing) 3
Awareness (searching) 4
Bargain (service for service) 4
Brawl 2
Charm (flirting) 3
Chirurgy 2
Code of Hermes 4
Concentration 3
Distilling (whisky) 2
Folk Ken (boys) 3
French 5
Gaelic (Scots Highland) 5 (native)
Gardening 2
Guile (hiding true feelings) 3
Intrigue 3
Latin (plants and herbs) 5
Leadership 3
Magic Lore (Niseag) 2
Magic Theory (transformation) 7
Medicine 3
Music (singing) 2
Mythic Herbalism (creating potions) 4
Order of Hermes Lore 3
Parma Magica (Corpus) 4
Penetration (transformation) 3
Scribe 3
Sewing 2
Stealth (natural areas) 1
Survival (mountainous terrain) 3
Teaching 3
Theology 2
Weaving 2

Arts
Creo: 7
Intellego: 7
Muto: 13
Perdo: 12
Rego: 10
Animal: 9
Aquam: 5
Auram: 5
Corpus: 15
Herbam: 11
Ignem: 5
Imaginem: 5
Mentem: 5
Terram: 5
Vim: 11

Spell List
[table][tr][th]Spell Name[/th]
[th]Casting Total[/th]
[th]Spell Level[/th]
[th]Mastery[/th]
[th]Sigil[/th][/tr]
[tr][td]Accio Talisman[/td]
[td]+25[/td]
[td]ReHe 25[/td]
[td]Still Casting[/td]
[td]The Talisman turns white while the spell is in effect.[/td][/tr]
[tr][td]The Accomodating Staff*[/td]
[td]+45[/td]
[td]MuCo 15[/td]
[td]Still Casting[/td]
[td]The target's member turns white during the casting.[/td][/tr]
[tr][td]Aura of Ennobled Presence[/td]
[td]+22[/td]
[td]MuIm 10**[/td]
[td]Still Casting[/td]
[td]Target's hair turns white during the casting.[/td][/tr]
[tr][td]Beast of Outlandish Size*[/td]
[td]+35[/td]
[td]MuAn 15[/td]
[td]Penetration[/td]
[td]The animal turns white for the duration of the spell.[/td][/tr]
[tr][td]The Beast Remade*[/td]
[td]+35[/td]
[td]MuAn 25[/td]
[td]Still Casting[/td]
[td]The animal’s hair turns white while in human form .[/td][/tr]
[tr][td]Charge of the Angry Winds[/td]
[td]+16[/td]
[td]CrAu 15[/td]
[td]Precise Casting[/td]
[td]Fiona’s hair and eyes turn white during the casting of the spell.[/td][/tr]
[tr][td]Cloak of the Duck's Feathers[/td]
[td]+19[/td]
[td]ReAq 5[/td]
[td]Still Casting[/td]
[td]The water is milky white when it's in contact with the protected object.[/td][/tr]
[tr][td]Curse of Circe*[/td]
[td]+35[/td]
[td]MuCo(An) 30[/td]
[td]Penetration[/td]
[td]The target becomes a white pig .[/td][/tr]
[tr][td]Disguise of the New Visage*[/td]
[td]+45[/td]
[td]MuCo 15[/td]
[td]Disguised Casting[/td]
[td]Target's hair turns white during the casting.[/td][/tr]
[tr][td]Enlarged Curse of Circe*[/td]
[td]+35[/td]
[td]MuCo(An) 35**[/td]
[td]Penetration[/td]
[td]The target becomes a white pig .[/td][/tr]
[tr][td]Eyes of the Cat*[/td]
[td]+35[/td]
[td]MuCo 10**[/td]
[td]Still Casting[/td]
[td]The target's eyes turn white for the duration of the spell.[/td][/tr]
[tr][td]Herb of Virtue*[/td]
[td]+39[/td]
[td]MuHe 15[/td]
[td]Learn from Mistakes[/td]
[td]The herb turn white during the casting.[/td][/tr]
[tr][td]Hunt for the Wild Herb[/td]
[td]+22[/td]
[td]InHe 5[/td]
[td]Learn from Mistakes[/td]
[td]The sample that Fiona uses in the spell turns white for the duration of the spell.[/td][/tr]
[tr][td]Intuition of the Forest[/td]
[td]+22[/td]
[td]InHe 10[/td]
[td]Learn from Mistakes[/td]
[td]Fiona’s hair turns white for the duration of the spell.[/td][/tr]
[tr][td]Jupiter's Resounding Blow[/td]
[td]+16[/td]
[td]CrAu 10[/td]
[td]Quick Casting[/td]
[td]Fiona’s hair and eyes turn white during the casting of the spell.[/td][/tr]
[tr][td]La Petite Masquerade[/td]
[td]+32[/td]
[td]MuCo 15[/td]
[td]Still Casting[/td]
[td]Fiona’s hair turns white during the casting.[/td][/tr]
[tr][td]Piercing Shaft of Wood[/td]
[td]+25[/td]
[td]Mu(Re)He 10[/td]
[td]Imperturbable Casting[/td]
[td]The wood used turns white.[/td][/tr]
[tr][td]Preternatural Growth and Shrinking*[/td]
[td]+45[/td]
[td]MuCo 15[/td]
[td]Learn from Mistakes[/td]
[td]The target's hair turns white during the casting.[/td][/tr]
[tr][td]Probe Nature's Hidden Lore[/td]
[td]+22[/td]
[td]InHe 4[/td]
[td]Learn from Mistakes[/td]
[td]The subject flashes white momentarily. .[/td][/tr]
[tr][td]Purification of the Festering Wounds[/td]
[td]+26[/td]
[td]CrCo 25**[/td]
[td]Penetration[/td]
[td]The target’s hair becomes white while he’s under the effects of the spell.[/td][/tr]
[tr][td]Revealed Flaws of Giant Flesh[/td]
[td]+26[/td]
[td]InCo 15**[/td]
[td]Still Casting[/td]
[td]The area in question turns white for the duration of the spell.[/td][/tr]
[tr][td]Revealed Flaws of Mortal Flesh[/td]
[td]+26[/td]
[td]InCo 10[/td]
[td]Still Casting[/td]
[td]The area in question turns white for the duration of the spell.[/td][/tr]
[tr][td]Robes of Impenetrable Linen[/td]
[td]+28[/td]
[td]MuHe 10[/td]
[td]Still Casting[/td]
[td]The clothing turns white for the duration of the spell.[/td][/tr]
[tr][td]The Seat of Nature[/td]
[td]+39[/td]
[td]MuHe 20[/td]
[td]Still Casting[/td]
[td]The bark turns white for the duration of the spell.[/td][/tr]
[tr][td]Shape of the Woodland Prowler*[/td]
[td]+35[/td]
[td]MuCo(An) 15[/td]
[td]Penetration[/td]
[td]The wolf’s fur is white[/td][/tr]
[tr][td]Sight of the True Form[/td]
[td]+26[/td]
[td]InCo 15[/td]
[td]Still Casting[/td]
[td]Fiona's eyes turn white for the duration of the spell.[/td][/tr]
[tr][td]Staff that Endures*[/td]
[td]+45[/td]
[td]MuCo 10[/td]
[td]Still Casting[/td]
[td]The affected part turns white during the casting.[/td][/tr]
[tr][td]The Succubus's Trick[/td]
[td]+32[/td]
[td]MuCo 10**[/td]
[td]Still Casting[/td]
[td]Fiona’s hair turns white during the casting.[/td][/tr]
[tr][td]Taking the Raven's Wing*[/td]
[td]+35[/td]
[td]MuCo(An) 35[/td]
[td]Quiet Casting[/td]
[td]The target’s beak, legs, and feet are white.[/td][/tr]
[tr][td]Taste of the Spices and Herbs[/td]
[td]+22[/td]
[td]MuIm 5[/td]
[td]Still Casting[/td]
[td]The food turns white during the casting of the spell.[/td][/tr]
[tr][td]Touch of the Pearls[/td]
[td]+16[/td]
[td]InAq 5[/td]
[td]Learn from Mistakes[/td]
[td]The target turns white during the casting of the spell.[/td][/tr]
[tr][td]Wizards' Communion[/td]
[td]+28[/td]
[td]MuVi 20[/td]
[td]Learn from Mistakes[/td]
[td]Fiona’s hair turns white while Wizard’s Communion and the accompanying spell are cast.[/td][/tr][/table]

  • Spell is a part of her Minor Magical Focus.
    ** Spell includes +1 Magnitude for Target Size.

The Seventh Decade
1255 (age 85): 3 xp Teaching (to 4). 7 xp Terram (to 6). Invent The Giant's Leap (ReCo 20); as The Wizard's Leap, with +1 magnitude for size. 1 season training Fleur.
[tab][/tab]Aging Roll: 9 + Age 9 – LR 14 – LC Mod 2 = -2, no apparent aging. +1 Warping Point.
1256 (age 86): 30 xp Finesse. 1 season training Fleur. Aging Roll: 7 + Age 9 – LR 14 – LC Mod 2 = -0, no apparent aging. +1 Warping Point.
1257 (age 87): 20 xp Ancient Greek (to 4); 10 xp Terram (to 7). 1 season training Fleur. Aging Roll: 4 + Age 9 – LR 14 – LC Mod 2 = -3, no apparent aging. +1 Warping Point.
1258 (age 88): 15 xp Apothecary (to 3); 2 xp Muto (to 14), 13 xp Aquam (to 7), 10 xp Vim (to 12). Aging Roll: 10 + Age 9 – LR 14 – LC Mod 2 = 3, apparent age increases by one year (to 39),
[tab][/tab] +1 Warping Point.
1259 (age 89): 5 xp Carouse (to 1, because why doesn't she already have that?), 11 xp Rego (to 11), 8 xp Aquam (to 8 ), 16 xp Corpus (to 16). Aging Roll: 2 + Age 9 – LR 14 – LC Mod 2 = -5,
[tab][/tab]no apparent aging. +1 Warping Point.
1260 (age 90): 25 xp Ancient Greek (to 5), 15 xp Magic Theory. Aging Roll: 2 + Age 9 – LR 14 – LC Mod 2 = -5, no apparent aging. +1 Warping Point.
1261 (age 91): 1 season empowering Albus with Mental Communication (Complex), using 2 pawns Mentem. 3 pawns of Mentem vis left over for her stores. 30 levels toward The Giant Leap of
[tab][/tab]Homecoming
(ReCo 40, as The Leap of Homecoming, with +1 for Size). Acquires the Relaxing Tub[sup]1[/sup] (30 BP). Aging Roll: 3 + Age 10 – LR 14 – LC Mod 2 = -3, no apparent aging.
[tab][/tab]+1 Warping Point.
1262 (age 92): 20 xp Finesse (score of 4). 10 xp Terram (to 8 ). 10 levels to finish The Giant Leap of Homecoming. Aging Roll: 1*8 + Age 10 – LR 14 – LC Mod 2 = 10, 1 Aging Point in any
[tab][/tab]Characteristic (Sta; Apparent age: 40). +1 Warping Point.
1263 (age 93): 10 xp Terram (to 9). Invent Gift of the Giant Bear's Fortitude (MuCo 30, as Gift of the Bear's Fortitude, with +1 for Size). Aging Roll: 5 + Age 10 – LR 14 – LC Mod 2 = -1, no apparent
[tab][/tab]aging. +1 Warping Point.
1264 (age 94): 25 xp Finesse (to 5), 12 xp Herbam (to 12), 3 xp Terram (to 10). Aging Roll: 9 + Age 10 – LR 14 – LC Mod 2 = 3, apparent age increases by one year (to 41). +1 Warping Point.
[hr][/hr][sup]1[/sup] The Relaxing Tub is a large wooden plaque (about the size of a shield) that is enchanted with two effects.

The first is a Creo Herbam effect to create a water-tight oval wooden tub that is 11'6" long by 8'11" wide by 4' high along the outside, with a bench running around part of it for those who aren't gifted with Fiona's size to sit comfortably. The effect is CrHe base 3, R: Touch +1, D: Sun +2, T: Individual, for a final effect level of 10. The enchantment is usable twice a day (+1) and has a Penetration of 48 (+24), for a final enchantment level of 35, which uses 4 pawns of vis. The tub forms around the plaque, so that the plaque forms part of the bottom of the tub.

The second is a Creo Aquam effect to fill the tub with hot water. The effect is CrAq(Ig) base 3, R: Touch +1, D: Sun +2, T: Individual, for a final effect level of 10. The enchantment is usable twice a day (+1) and has a Penetration of 48 (+24), for a final enchantment level of 35, which uses 4 pawns of vis.

[tab][/tab][size=150]Fiona ex Miscellanea, after 70 years[/size]
Year: 1264
Age: 94
Size: +2
Confidence: 1(3)
Decrepitude: 0(0)
Warping: 4(11)

Abilities
Ancient Greek (Hermetic) 5
Apothecary (Herbal Remedies) 3
Area Lore: Bibracte (hook-ups) 2
Area Lore: Normandy Tribunal (Tribunal procedures) 2
Area Lore: Scottish Highlands (geography) 2
Artes Liberales (logic; literate in Roman and Greek script) 2
Athletics (dancing) 3
Awareness (searching) 4
Bargain (service for service) 4
Brawl ( grapples) 2
Carouse (whisky) 1
Charm (flirting) 3
Chirurgy (diagnosis) 2
Code of Hermes (Tribunal procedures) 4
Concentration (spell concentration) 3
Distilling (whisky) 2
Finesse (Corpus) 5
Folk Ken (boys) 3
French (flirting) 5
Gaelic (Scots Highland) 5 (native)
Gardening 2
Guile (hiding true feelings) 3
Intrigue 3
Latin (plants and herbs) 5
Leadership 3
Magic Lore (Niseag) 2
Magic Theory (transformation) 7
Medicine (herbal remedies) 3
Music (singing) 2
Mythic Herbalism (creating potions) 4
Order of Hermes Lore 3
Parma Magica (Corpus) 4
Penetration (transformation) 3
Ride (Pegasaurus) 2
Scribe 3
Sewing 2
Stealth (natural areas) 1
Survival (mountainous terrain) 3
Teaching 4
Theology 2
Weaving 2

Arts
Creo: 7
Intellego: 7
Muto: 14
Perdo: 12
Rego: 11
Animal: 9
Aquam: 8
Auram: 5
Corpus: 16
Herbam: 12
Ignem: 5
Imaginem: 5
Mentem: 5
Terram: 10
Vim: 12

Spell List
[table][tr][th]Spell Name[/th]
[th]Casting Total[/th]
[th]Spell Level[/th]
[th]Mastery[/th]
[th]Sigil[/th][/tr]
[tr][td]Accio Talisman[/td]
[td]+27[/td]
[td]ReHe 25[/td]
[td]Still Casting[/td]
[td]The Talisman turns white while the spell is in effect.[/td][/tr]
[tr][td]The Accomodating Staff*[/td]
[td]+48/+34[/td]
[td]MuCo 15[/td]
[td]Still Casting[/td]
[td]The target's member turns white during the casting.[/td][/tr]
[tr][td]Aura of Ennobled Presence[/td]
[td]+23[/td]
[td]MuIm 10**[/td]
[td]Still Casting[/td]
[td]Target's hair turns white during the casting.[/td][/tr]
[tr][td]Beast of Outlandish Size*[/td]
[td]+36[/td]
[td]MuAn 15[/td]
[td]Penetration[/td]
[td]The animal turns white for the duration of the spell.[/td][/tr]
[tr][td]The Beast Remade*[/td]
[td]+36[/td]
[td]MuAn 25[/td]
[td]Still Casting[/td]
[td]The animal’s hair turns white while in human form .[/td][/tr]
[tr][td]Charge of the Angry Winds[/td]
[td]+16[/td]
[td]CrAu 15[/td]
[td]Precise Casting[/td]
[td]Fiona’s hair and eyes turn white during the casting of the spell.[/td][/tr]
[tr][td]Cloak of the Duck's Feathers[/td]
[td]+23[/td]
[td]ReAq 5[/td]
[td]Still Casting[/td]
[td]The water is milky white when it's in contact with the protected object.[/td][/tr]
[tr][td]Curse of Circe*[/td]
[td]+36/+27[/td]
[td]MuCo(An) 30[/td]
[td]Penetration[/td]
[td]The target becomes a white pig .[/td][/tr]
[tr][td]Disguise of the New Visage*[/td]
[td]+48/+34[/td]
[td]MuCo 15[/td]
[td]Disguised Casting[/td]
[td]Target's hair turns white during the casting.[/td][/tr]
[tr][td]Enlarged Curse of Circe*[/td]
[td]+36/+27[/td]
[td]MuCo(An) 35**[/td]
[td]Penetration[/td]
[td]The target becomes a white pig .[/td][/tr]
[tr][td]Eyes of the Cat*[/td]
[td]+36/+27[/td]
[td]MuCo 10**[/td]
[td]Still Casting[/td]
[td]The target's eyes turn white for the duration of the spell.[/td][/tr]
[tr][td]The Giant's Leap[/td]
[td]+31[/td]
[td]ReCo 20**[/td]
[td]Fast Casting[/td]
[td]Fiona's hair turns white during the casting.[/td][/tr]
[tr][td]The Leap of Homecoming[/td]
[td]+31[/td]
[td]ReCo 40**[/td]
[td]Fast Casting[/td]
[td]Fiona's hair turns white during the casting.[/td][/tr]
[tr][td]Gift of the Giant Bear's Fortitude[/td]
[td]+34[/td]
[td]MuCo 30**[/td]
[td]Still Casting[/td]
[td]Fiona's hair turns white during the casting.[/td][/tr]
[tr][td]Herb of Virtue*[/td]
[td]+42[/td]
[td]MuHe 15[/td]
[td]Learn from Mistakes[/td]
[td]The herb turn white during the casting.[/td][/tr]
[tr][td]Hunt for the Wild Herb[/td]
[td]+23[/td]
[td]InHe 5[/td]
[td]Learn from Mistakes[/td]
[td]The sample that Fiona uses in the spell turns white for the duration of the spell.[/td][/tr]
[tr][td]Intuition of the Forest[/td]
[td]+23[/td]
[td]InHe 10[/td]
[td]Learn from Mistakes[/td]
[td]Fiona’s hair turns white for the duration of the spell.[/td][/tr]
[tr][td]Jupiter's Resounding Blow[/td]
[td]+16[/td]
[td]CrAu 10[/td]
[td]Quick Casting[/td]
[td]Fiona’s hair and eyes turn white during the casting of the spell.[/td][/tr]
[tr][td]La Petite Masquerade[/td]
[td]+34[/td]
[td]MuCo 15**[/td]
[td]Still Casting[/td]
[td]Fiona’s hair turns white during the casting.[/td][/tr]
[tr][td]Piercing Shaft of Wood[/td]
[td]+27[/td]
[td]Mu(Re)He 10[/td]
[td]Imperturbable Casting[/td]
[td]The wood used turns white.[/td][/tr]
[tr][td]Preternatural Growth and Shrinking*[/td]
[td]+48/+34[/td]
[td]MuCo 15[/td]
[td]Learn from Mistakes[/td]
[td]The target's hair turns white during the casting.[/td][/tr]
[tr][td]Probe Nature's Hidden Lore[/td]
[td]+23[/td]
[td]InHe 4[/td]
[td]Learn from Mistakes[/td]
[td]The subject flashes white momentarily. .[/td][/tr]
[tr][td]Purification of the Festering Wounds[/td]
[td]+27[/td]
[td]CrCo 25**[/td]
[td]Penetration[/td]
[td]The target’s hair becomes white while he’s under the effects of the spell.[/td][/tr]
[tr][td]Revealed Flaws of Giant Flesh[/td]
[td]+27[/td]
[td]InCo 15**[/td]
[td]Still Casting[/td]
[td]The area in question turns white for the duration of the spell.[/td][/tr]
[tr][td]Revealed Flaws of Mortal Flesh[/td]
[td]+27[/td]
[td]InCo 10[/td]
[td]Still Casting[/td]
[td]The area in question turns white for the duration of the spell.[/td][/tr]
[tr][td]Robes of Impenetrable Linen[/td]
[td]+30[/td]
[td]MuHe 10[/td]
[td]Still Casting[/td]
[td]The clothing turns white for the duration of the spell.[/td][/tr]
[tr][td]The Seat of Nature[/td]
[td]+42[/td]
[td]MuHe 20[/td]
[td]Still Casting[/td]
[td]The bark turns white for the duration of the spell.[/td][/tr]
[tr][td]Shape of the Woodland Prowler*[/td]
[td]+36/+27[/td]
[td]MuCo(An) 15[/td]
[td]Penetration[/td]
[td]The wolf’s fur is white[/td][/tr]
[tr][td]Sight of the True Form[/td]
[td]+27[/td]
[td]InCo 15[/td]
[td]Still Casting[/td]
[td]Fiona's eyes turn white for the duration of the spell.[/td][/tr]
[tr][td]Staff that Endures*[/td]
[td]+48/+34[/td]
[td]MuCo 10[/td]
[td]Still Casting[/td]
[td]The affected part turns white during the casting.[/td][/tr]
[tr][td]The Succubus's Trick[/td]
[td]+34[/td]
[td]MuCo 10**[/td]
[td]Still Casting[/td]
[td]Fiona’s hair turns white during the casting.[/td][/tr]
[tr][td]Taking the Raven's Wing*[/td]
[td]+36/+27[/td]
[td]MuCo(An) 35[/td]
[td]Quiet Casting[/td]
[td]The target’s beak, legs, and feet are white.[/td][/tr]
[tr][td]Taste of the Spices and Herbs[/td]
[td]+23[/td]
[td]MuIm 5[/td]
[td]Still Casting[/td]
[td]The food turns white during the casting of the spell.[/td][/tr]
[tr][td]Touch of the Pearls[/td]
[td]+19[/td]
[td]InAq 5[/td]
[td]Learn from Mistakes[/td]
[td]The target turns white during the casting of the spell.[/td][/tr]
[tr][td]Wizards' Communion[/td]
[td]+30[/td]
[td]MuVi 20[/td]
[td]Learn from Mistakes[/td]
[td]Fiona’s hair turns white while Wizard’s Communion and the accompanying spell are cast.[/td][/tr][/table]
(Casting totals after the slash are her casting totals when casting the spell on herself as opposed to another, as the longer falls under her Focus in that circumstance.)

  • Spell is a part of her Minor Magical Focus.
    ** Spell includes +1 Magnitude for Target Size.

and the Final pre-play advancement block for Fiona: 1265-1267

1265 (age 95): 15 xp Ride (to 3). 8 xp Intellego (to 8 ), 6 xp Auram (to 6), 11 xp Terram (to 11). Aging Roll: 10 + Age 10 – LR 14 – LC Mod 2 = 4, apparent age increases by one year (to 42).
[tab][/tab]+1 Warping Point.
1266 (age 96): 10 xp Animal (to 10). Giant Purification of the Mangled Body (CrCo 30)[sup]1[/sup]. Aging Roll: 2 + Age 10 – LR 14 – LC Mod 2 = -4, no apparent aging. +1 Warping Point.
1267 (age 97): 10 xp Carouse (to 2). Aegis of the Hearth (ReVi 30, because I forgot she can use Vis.). Aging Roll: 3 + Age 10 – LR 14 – LC Mod 2 = -3, no apparent aging. +1 Warping Point.
[hr][/hr][sup]1[/sup] Giant Purification of the Mangled Body is a Creo Corpus Ritual healing spell. Base is 20 ("Heal a Medium Wound"), R: Touch +1, D: Momentary, D: Individual, with +1 for Size (to affect giants up to Size +3). Because I missed that she had already invented a Wizard's Communion at Level 30.
[hr][/hr]Her current character sheet (through 1267) is going in the first post in this thread, and will be kept current. The occasional "after advancement chunks" sheets will be posted in the thread, as the decennial updates have been.

Current Year: 1267
[tab][/tab]Year Bonded: 1226
Name: Albus
Magic Might: 13 (Animal)
Size: -3
Confidence: 1(3)
Warping: 0
Gender: Male
Race/Nationality: Cat
Place of Origin: Valnastium
Religion: Cat-holic
Title/Profession: Familiar
Height: 5'3"/160 cm (human form only)
Height: 109 lbs/49 kg (human form only)
Fur/Hair: White
Eyes: Blue
Personality Traits: Cat +3, Curious +4, Loyal to Fiona +3, Timid +2
Reputations:
Lab Total: 40 (MuCo)
Bonding Level: 23

Characteristics
Intelligence: +1
Perception: +2
Strength: -7
Stamina: 0
Presence: -2
Communication: +1
Dexterity: +3
Quickness: +4

Characteristics (human form)
Intelligence: +1
Perception: +1
Strength: 0
Stamina: 0
Presence: 0
Communication: +1
Dexterity: 0
Quickness: 0

Cord Strengths
Gold: +3
Silver: +1
Bronze: +1

Virtues
Magic Animal
Perfect Balance
Puissant Awareness
Sharp Ears
Unaffected by the Gift
True Friend: Fiona

Flaws
Magical Friend
Nocturnal
Overconfident
Restricted Power: Suck The Breath (Albus must press his forepaws/hands against the target three times each with his left and his right, alternating - that is, LRLRLR or RLRLRL)

Qualities and Inferiorities
Ambush Predator (HoH: MC, p. 40, 42)
Crafty (HoH: MC, p. 42)
Good Jumper (HoH: MC, p. 42)
Skilled Climber (HoH: MC, p. 42)
Thick Fur (HoH: MC, p. 43)
Gift of Speech (RoP: M, p. 40)
Lesser Power x4 (RoP: M, p. 41)
Improved Recovery (RoP: M, p. 41)
Personal Power x4 (RoP: M, p. 41)

Abilities
Area Lore: Valnastium (Cats and their humans) 2
Athletics (Jumping) 3
Awareness (at night) 4+2
Brawl (Claws) 3
Carouse 3
Charm 1
Climb 5
Concentration 2
Fishing 3
French: 3
Hunt (prey) 4
Gaelic 5
Latin 5
Magic Lore (Cats) 2
Magic Theory 5
Music (Singing) 2
Penetration 4
Stealth (stalking prey) 4

Combat
[table][tr][th]Weapon[/th]
[th]Init[/th]
[th]Atk[/th]
[th]Dfn[/th]
[th]Dam[/th][/tr]
[tr][td]Dodge[/td]
[td]+4[/td]
[td]n/a[/td]
[td]+7[/td]
[td]n/a[/td][/tr]
[tr][td]Claws[/td]
[td]+4[/td]
[td]+9[/td]
[td]+11[/td]
[td]-5[/td][/tr]
[tr][td]Teeth[/td]
[td]+4[/td]
[td]+9[/td]
[td]+8[/td]
[td]-6[/td][/tr][/table]
Soak: +1
Fatigue: OK, 0, –1, –3, –5, Unconscious
Wounds: –1 (1–2), –3 (3–4), –5 (5–6), Incapacitated (7–8), Dead (9+)

Lesser Powers
[table][tr][th]Power[/th]
[th]Level[/th]
[th]Cost[/th]
[th]Form[/th]
[th]Range[/th]
[th]Duration[/th]
[th]Target[/th]
[th]Pen[/th]
[th]Init[/th]
[th]Page[/th][/tr]
[tr][td]Aura of Rightful Authority[/td]
[td]20[/td]
[td]2[/td]
[td]Mentem[/td]
[td]Eye[/td]
[td]Sun[/td]
[td]Ind[/td]
[td]+8[/td]
[td]+3[/td]
[td]71[/td][/tr]
[tr][td]Feline Lullaby[/td]
[td]15[/td]
[td]1[/td]
[td]Mentem[/td]
[td]Voice[/td]
[td]Mom[/td]
[td]Ind[/td]
[td]+3[/td]
[td]+2[/td]
[td]71[/td][/tr]
[tr][td]Humans are Easily Misplaced[/td]
[td]20[/td]
[td]4[/td]
[td]Corpus[/td]
[td]Arc[/td]
[td]Conc[/td]
[td]Ind[/td]
[td]0(-7)[/td]
[td]+2[/td]
[td]71[/td][/tr]
[tr][td]Minor Allergy[/td]
[td]10[/td]
[td]2[/td]
[td]Corpus[/td]
[td]Sight[/td]
[td]Mom[/td]
[td]Ind[/td]
[td]+3[/td]
[td]+3[/td]
[td]71[/td][/tr]
[tr][td]Prying Eyes[/td]
[td]5[/td]
[td]0[/td]
[td]Imaginem[/td]
[td]Touch[/td]
[td]Conc[/td]
[td]Room[/td]
[td]+13[/td]
[td]+4[/td]
[td]71[/td][/tr]
[tr][td]Suck the Breath[/td]
[td]15[/td]
[td]3[/td]
[td]Corpus[/td]
[td]Touch[/td]
[td]Mom[/td]
[td]Ind[/td]
[td]0(-2)[/td]
[td]+2[/td]
[td]72[/td][/tr][/table]
Personal Powers
[table][tr][th]Power[/th]
[th]Level[/th]
[th]Cost[/th]
[th]Form[/th]
[th]Range[/th]
[th]Duration[/th]
[th]Target[/th]
[th]Init[/th]
[th]Page[/th][/tr]
[tr][td]Felianthrope[/td]
[td]30[/td]
[td]0[/td]
[td]Animal[/td]
[td]Per[/td]
[td]Sun[/td]
[td]Ind[/td]
[td]+2[/td]
[td]73[/td][/tr]
[tr][td]Puffed Up and Hissing[/td]
[td]10[/td]
[td]1[/td]
[td]Animal[/td]
[td]Per[/td]
[td]Sun[/td]
[td]Ind[/td]
[td]+3[/td]
[td]73[/td][/tr]
[tr][td]Resistance to Claws[/td]
[td]10[/td]
[td]1[/td]
[td]Animal[/td]
[td]Per[/td]
[td]Sun[/td]
[td]Ind[/td]
[td]+3[/td]
[td]73[/td][/tr]
[tr][td]Unmarked Passage[/td]
[td]20[/td]
[td]2[/td]
[td]Terram[/td]
[td]Per[/td]
[td]Sun[/td]
[td]Ind[/td]
[td]+2[/td]
[td]73[/td][/tr][/table]

I forgot to include the Bronze Cord Modifier in Fiona's aging rolls (from 1226 to 1267). It only made a difference in 1258, 1262, and 1264. But she did not gain an Aging Point in 1262, nor did she apparently age a year in 1258 or 1264. I've fixed the appropriate values on her current character sheet (first post).

So, I've gone and tallied up all the BP that Fiona has spent so far, out of the 365 she gets for being 73 years out of gauntlet.

Most of her BP has been spent on enchanted items, which are all on her current character sheet (first post in the thread), if anyone wants to review/audit them to see if I did them right.

One thing I did was that, if the item is not fully enchanted, she spent BP to open the item and then BP for the effects in the item. For example, her Armour has a 30 pawn capacity, so she spent 6 BP for that (at the rate of 5 pawns of vis per BP, just like vis stores), and then BP for the actual enchantments.

A side effect of that was that, in cases where either opening an item or a lab activity (with her Talisman or Albus) wasn't a multiple of five pawns, she put the remainder in her reserves. For example, initially opening the Talisman cost 8 pawns of Vim. Since 2 BP buys you 10 pawns, she put 8 in the Talisman and 2 in the vault. Using that method, she currently has 2p Muto, 3p Animal, 3p Mentem, and 14p Vim set aside.

She also paid for the +1 Size (20 BP each) for her Insula Canaria and Bibracte labs separately, and will probably do so for her personal lab at the Academy. Iirc, the Bibracte +1 labs were paid for by another player's Covenant BP, but not paying for it myself here kind of felt like gaming the system.

All told, she still has 102 BP to spend yet. As I understand it, she can spend 10% of that (or 10 BP) on personal Vis stores, which would still leave her 92 BP to spend on other things. Specialists, books, more items, etc. Any ideas?

Oh...and does she have to spend BP for any Commentaries that she spent a season in development to write?

It is possible that you may be able to spend more of those remaining build points as vis. The idea was to limit the total build points spent on vis, in your case 365, to 36 (rounding) build points. You can have or have used up to 180 pawns of vis during your development. Whatever wasn't spent out of that 180 pawns you can cash out with.

No. But you will have had to read the summa it is based upon, so don't forget to detail that book, too.

Her pawn usage is as follows, so far:

  • 2 BP to prepare her Talisman for attunement (8 pawns Vim). 2 pawns to reserves.
  • 5 BP for her Longevity Ritual (25 pawns).
  • 3 BP for 14 pawns Vim in her Talisman, with 1 pawn to reserves.
  • 2 BP for opening the Collar of the Insula Canaria Polar Bear Club (8 pawns Vim). 2 pawns to reserves.
  • 5 BP for opening the Pegasus (24 pawns Vim), with 1 pawn to her reserves.
  • 2 BP for Bonding Albus (8 pawns Muto). That left her 2 pawns for her reserves.
  • 2 BP to open the Greenhouse à la Valnastium with 6 pawns Vim, leaving 4 pawns for her reserves.
  • 6 BP to open her Chain Mail for enchantment (30 pawns Vim).
  • 1 BP to empower the Familiar Bond with Locate Familiar, which cost 2 pawns Animal and left 3 pawns for her reserves.
  • 2 BP to invest her Talisman with Reverto Mutandum, costing 7 pawns of Vim and leaving 3 pawns for her reserves.
  • 1 BP to empower the Familiar Bond with Complex Mental Communication, costing 2 pawns of Mentem and leaving 3 pawns for her reserves.
  • 2 BP to open the Discreet Headboard (10 pawns).
  • 1 BP to open the Flawless Barometer, which cost 4 pawns and left 1 pawn Vim for her reserves.

So, that's a total of 34 BP that she's used for vis to open various items that still have space, or for her lab projects. Hunh.

Maybe she won't be cashing in any more BP for vis, after all.

It was In Flux Veritas, from the Bibracte library, which iirc is/was a very common summa.

I was hoping to come up with a device that would be opened for 6-10 pawns and still have space, so I could use that last 2 BP for vis. Didn't work.

But I do want to be sure I'm building this item right. My main concern is what constitutes "Linked Trigger."

Fiona's robes are opened for 6 pawns Vis (cloth is 1, Huge is the size of a human body, Fiona's robes would thus be Huge +1, or x6 multiplier).

First effect is an Intellego Corpus to determine the wearer's current size and shape. Base 5 ("Sense a specific piece of information about a body"), R: Touch +1, D: Concentration +1, T: Individual, +1 for Target size, for a final effect level of 20. The effect is usable [strike]6[/strike] 24 times a day ([strike]+3[/strike] +5), and the robes maintain concentration (+5), for a final Enchantment Level of 28, or 3 pawns. The number of uses is in case Fiona takes off and puts on the robes more than twice in a day. Note that, in order for the effect to succeed, Fiona will have to suppress her parma while she puts the robes on.

The other effect is a MuHe to make the robes grow or shrink and conform to the wearer's current size and shape. Base 3 (change an item made from plant products), +1 to change plants into finished materia", R: Personal, D: Conc +1, T: Individual, +1 for complexity (to allow the robes to shrink or embiggen, and to change the cut slightly to better fit her current figure), for a final Effect Level of 10. The device has Unlimited uses a day (+10), maintains concentration (+5), and has a Linked Trigger (+3); the Trigger is any change in the wearer's size or shape, based on the Intellego Corpus effect. The final Enchantment Level is 28, or 3 pawns.

Opinions?

Fiona's laboratory is situated in a large wood-and-stone cottage slightly apart from the school itself, and is surrounded by a spacious well-maintained and landscaped garden (which she spent all of Summer 1268 working on). Nearby is a second wooden structure, about 40 feet wide and 125 feet long, and about 27½ feet high (or 12.2 by 38.1 by 8.4 meters), which has no visible windows.
[hr][/hr]Size: +1 (1) [650 sq. ft.]
Refinement: +0
General Quality: +1
Upkeep: +4
Safety: +1
Warping: +0
Health: +2
Aesthetics: +3

Virtues
Lesser Feature (Minor Structure): Aesthetics: +1; Feature: Still; Muto: +1
Superior Tools (Free Outfittings): Upkeep: +1; Safety: +1; Enchanting Items: +1
Superior Equipment (Free Outfittings): General Quality: +1; Upkeep: +2; Safety: +1; Extracting Vis: +1
Pot Plants (Minor Outfittings): Upkeep: +1; Aesthetics: +1; Herbam: +1
Dedicated Building (Free Structure): Upkeep: +1; Aesthetics: +1; Rego: +1
Idyllic Surroundings (Free Structure): Health: +2; Aesthetics: +1; Herbam +1

Flaws
Undecorated (Minor Outfittings): Upkeep: -1; Aesthetics: -1

Specializations
+1 Enchanting Items
+1 Extracting Vis
+1 Herbam
+1 Muto
+1 Rego

Features
Still (Lesser)

Fiona's plans (subject to last-minute cajoling) is as follows:

[table][tr][th][u]Season[/u][/th]
[th][u]Activity[/u][/th]
[th][u]Advancement[/u][/th][/tr]
[tr][td]1268/Spring[/td]
[td]Learn Hermetic Instruction from Elizabeth[/td]
[td]3 xp Hermetic Instruction[/td][/tr]
[tr][td]1268/Summer[/td]
[td]Breaking down lab in Bibracte for shipping[/td]
[td]2 xp Magic Theory[/td][/tr]
[tr][td]1268/Autumn[/td]
[td]Setting up lab in Hévíz[/td]
[td]2 xp Magic Theory[/td][/tr]
[tr][td]1268/Winter[/td]
[td]Learn Hermetic Instruction from Elizabeth[/td]
[td]3 xp Hermetic Instruction (score to 1)[/td][/tr]
[tr][td]1269/Spring[/td]
[td]Learn Hermetic Instruction from Elizabeth[/td]
[td]3 xp Hermetic Instruction[/td][/tr]
[tr][td]1269/Summer[/td]
[td]Landscape her laboratory and sanctum surroundings[/td]
[td]2 xp Gardening[/td][/tr]
[tr][td]1269/Autumn[/td]
[td]Explore Hévíz and the surrounding areas[/td]
[td]5 xp Area Lore: Hévíz (score to 1)[/td][/tr]
[tr][td]1269/Winter[/td]
[td]Learn Hermetic Instruction from Elizabeth[/td]
[td]3 xp Hermetic Instruction[/td][/tr]
[tr][td]1270/Spring[/td]
[td]Learn Hermetic Instruction from Elizabeth[/td]
[td]3 xp Hermetic Instruction (score to 2)[/td][/tr]
[tr][td]1270/Summer[/td]
[td]Explore Hévíz and the surrounding areas[/td]
[td]5 xp Area Lore: Hévíz[/td][/tr]
[tr][td]1270/Autumn[/td]
[td]Explore Hévíz and the surrounding areas[/td]
[td]5 xp Area Lore: Hévíz (score to 2)[/td][/tr]
[tr][td]1270/Winter[/td]
[td]Learn Hermetic Instruction from Elizabeth[/td]
[td]3 xp Hermetic Instruction[/td][/tr][/table]

Her plans for exploring Hévíz is three-fold: see who and what's in the area, especially the village; find out where we might be able to find specialists, workers, craftsmen, etc. for the school (to fill any holes we haven't filled yet), and to get a good feel for the local flora and fauna so she can have an idea of where to go if we need wolfsbane or nightwort or something.

Oh. And Aging Rolls (blech):

  • 1268: die roll of 7 + Age 10 – LR 15 – BC 1 – LC Mod 1 = 0, no apparent aging. +1 Warping Point
  • 1269: (die roll of 1, followed by a die roll of 8) 16 + Age 10 – LR 15 – BC 1 – LC Mod 1 = 9, no apparent aging. +1 Warping Point.
  • 1270: die roll of 2 + Age 10 – LR 15 – BC 1 – LC Mod 1 = -5, no apparent aging. +1 Warping Point.

1270 also marks her 100th birthday (she seems like a Summer, so let's say her birthday is August 25). So, that weekend, she is going to have an incredibly not-family-appropriate celebration with her friends, loved ones, and lovers from all over.

+4 Upkeep is 100 points, and expenses for the lab are 1 pound per 10 points of lab, so therefore 10 mythic pounds of silver is necessary to keep the lab up for a year. Relocating the lab (as per the insert on page 119 of Covenants) costs 2 years of maintenance to cover the breakage.
So, to move this lab it costs 20 mythic pounds, or 2 build points.

Note: I erred in saying that it was 1 season to tear down and 1 season to reassemble (it's two), but we'll go with the one and one. It's still two seasons where your lab isn't available.

The Upkeep is reduceable if we have master craftsmen (score of 6+), right? So, if I use Fiona's remaining build points for a glass-blower, goldsmith, silversmith, lapidary, mechanic, and toolmaker (the craftsmen listed on p. 66), that would cover it? And she'd use 2 of her BP stash to cover the costs of moving, too.

The last of Fiona's 94 lifetime Build Points.

  • A copy of the Bible, a gift from Alexei many, many years ago. It is a Summa on both Theology (Quality 3, Level 10) and Church Lore (Quality 3, Level 3). Lifted directly from Realms of Power: The Divine, p. 86).
  • Seven Specialists to bring the school's Lab Upkeep scores down. They are the specialists listed in the insert on p. 66 of Covenants, although their crafts can be altered if need be to make more sense. Each has a Score of 7 (mainly because I had 49 points to spend, and 7 specialists, which made it a nice even number).
  • [tab][/tab]Ana, the lapidary
  • [tab][/tab]Astrid, the goldsmith
  • [tab][/tab]Bojana, the silversmith
  • [tab][/tab]Dieter, the blacksmith/toolmaker
  • [tab][/tab]Gordana, the carpenter
  • [tab][/tab]Gregor, the mechanic
  • [tab][/tab]Renáta, the glass-blower

Things that Fiona does with her newly-free seasons.

  • Winter of 1268: Invent a Voice-range version of Staff of Moses (from the dreaded Net Wizard's Grimoire). I was torn as to whether this falls under her Transformation of Others Focus, but ultimately erred on the side of caution and said no, as every other spell under the Focus affects living things, and this kinda doesn't. 2 xp Exposure in Magic Theory.
  • Spring of 1269: Goes looking for students. Random wiki-clicking has her going toward the Tribunal of the Greater Alps, although this can be anywhere that we have students from (Rhine, Normandy, Hibernia, Greater Alps, Stonehenge)
  • Winter of 1269: Invent Hide in the Hollow (also from the Net Wizard's Grimoire), with +1 Magnitude for Size. 2 xp Exposure in Magic Theory.
  • Spring of 1270: Practice Aegis of the Hearth. 5 xp (doubled for her Flawless Magic), raises her score to 2. New Mastery Ability: Learn from Mistakes.
  • Summer of 1270: Practice La Petite Masquerade. 5 xp (doubled for her Flawless Magic), raises her score to 2. New Mastery Ability: Quiet Casting.
  • Autumn of 1270: Invent Bestial Growth and Shrinking, MuAn 25, which is basically an Animal version of Preternatural Growth and Shrinking. Base 4, R: Voice +1, D: Sun +1, T: Individual, with +1 Magnitude to allow for both growth and shrinking. 2 xp Exposure in Muto.
  • Winter of 1270: Practice Giant Leap of Homecoming. 5 xp (doubled for her Flawless Magic), raises her score to 2. New Mastery Ability: Imperturbable Casting.
  • Spring and Summer of 1271: Practice Magyar with the locals. 8 xp per season, raises her score to 2.