In the early days of what eventually became the schism war two Flambeau magi created items to help one another in a wizard’s war that they each intended to simultaneously declare on a Diedne magus who they knew possessed some considerable skill in Parma magica. The two magi Helios, an ignem master with considerable skill in both penetration and mentem, and MacTir, a Magus of Aprimor’s school, hoped to be able to create enchanted rings that let the other use a bit of their own strength. The Flambeau were successful in their wizard’s war. The two used their lab texts to create a duplicate set of the rings and these four items were used by many Flambeau during the schism war and in the years since to great effect.
MacTir’s Ring of Parma Splitting
An unadorned golden ring enchanted with two effects
Moment of Striking
Intellego Mentem 30
This effect is similar to the description of linked trigger on page 99 of the rule book. The ring senses when the wearer is intending to cast an offensive spell at a target.
Splitting the Hermetic Sheild
Perdo Vim 30
R Sight D Mom T Ind.
The target’s Parma magica is dispelled if this effect penetrates and the target’s parma magica skill times five is less than 35 + a stress die (no botch).
Base level 15 + 3 magnitudes for sight range
Modifications +21 for +42 penetration, +3 for linked trigger, +2 for 3 activations per day
Total level of the effect is +56
The user of this ring is often obliged to delay the casting of their offensive spell slightly to ensure that splitting the hermetic shield goes off before their attack spell. (There are no rules for the initiative of enchanted devices. As a SG I’d have the device go off on the character’s rolled initiative and force the character to wait 2 ticks or so.)
Applying the general level perdo vim guidline for dispelling a specific type of magic to the parma magica is controvercial (just try it, you'll create a controversy).
Helios’s ring of the mind splinter
A simple steel ring enchanted with a single muto mentem effect.
Splitner of the Aggressive Mind
Muto Mentem 35
R Touch D Sun T Part
The Target of this spell has the part of their mind that understands how spells penetrate changed into part of a mind very much like Helios’. During the duration of the spell, the target is treated as if they had a penetration score of seven with a specialization in ignem. The effects of the spell masteries that Helios had are also reflected in the mind of the target. If the target chooses to cast panic of the trembling heart they receive an additional level of penetration skill, if they choose to cast Pillum of fire, they receive four additional levels of penetration skill. In addition to these beneficial effects the target also receives a small fraction of the personality of the long dead magus. The target will have the personality traits of hurried +2 and hatred of secrets+4 for the duration of the spell. The target gains a point of warping each time the effect is used due to the powerful magical effect. Most magi feel somewhat disturbed by their experience after the effect fades but do not recall being bothered during the duration of the effect itself.
Base 15 +2 magnitudes duration sun, +1 magnitude range touch, +1 magnitude target part 1 use per day