Play by Post Campaigns

Ars Magica 5th Edition: Bad Apples New Magi come to join a fresh covenant in the Theban Tribunal. Is it the promised hope of a splendid, magical home? Is it a nefarious plot, someone using young Gifted people in his schemes? Or is it something else entirely? Welcome to the Covenant of Meru Mudi, where things are not as they seem and steadily getting serious.... Ars Magica 5th Edition: A Bonfire of Tradition A saga of disparate hedge magicians in Triamore. Will they survive their tumultuous environment and the problems to come? Ars Magica 5th Edition: Fight or Flight In 1230, a Stonehenge rock engraved with runes was apparently fixed as an arcance connection centuries ago. A new covenant is assembling in Vineland. And a magi in final twilight discovered a bridge to another mundane realm which can be found by crossing the magical realm. So starts our story... Ars Magica 5th Edition: House Loyalty House Merinita has vanished, vis sources are becoming harder to find and harvest, and the Order is slowly fragmenting along House lines. Can a new covenant find answers and prevent the Order from destroying itself? Ars Magica 5th Edition: The Magi of the Old North A group of magi strike out on their own, to make their future or meet their fate in the unpredictable region of middle Britain. **SAMPLE** Game System: Campaign Title This is what a play-by-post game's forum looks like. A description of the game goes here. The GM of the game has moderator privileges. The players have posting privileges. Everyone has read privileges. Ars Magica 5th Edition: What if we joined them In the Theban Tribunal, magi attempt to integrate with mundanes. Ars Magica 5th Edition: Et Postestatum Magnam... A young Spring covenant in an idyllic mountain setting is shaking off the snow from winter, its inhabitants coming out of their labs and barracks. The Spring Equinox brings with it not only a feast to celebrate the coming year, but the seasonal Magi Council...and a few guests with business the Tribunal and other magi in the order want to see done. Ars Magica 5th Edition: Solitude Magical research in the Auvergne. Watch your magi grow as time goes by Ars Magica 5th Edition: The Black Sheep Magi of ill repute, fools, oath breakers and the falsely accused, forced together into an unlikely cabal, have found the ruins of a forgotten covenant and perhaps the chance to carve for themselves a new place in the order which so despises them. Ars Magica 5th Edition: Base Camp A Saga of Exploration at the Fringe of the Order of Hermes Ars Magica 5th Edition: Ragnarok A group of magi are rushed away to the British Isles on the day of their graduation. Unprepared, cut off from their friends and parents, with limited resources and no explanation, the young magi must band together to survive the trials to come. Ars Magica 5th Edition: Light of Andorra Adventure! Glory! Legend and Mystery! This is the bread and butter of the magi of Andorra. But power and prosperity are but mere distractions, and the covenant has some difficult choices and challenges ahead.
Topic Replies Activity
The Grand Tribunal and the Hiberian invasion 15 April 8, 2020
Tytalus hunt Rome Fall 1195 9 April 8, 2020
The Prometheus Covenant- long term planning 59 April 8, 2020
Journey to Olympus, summer 1196 36 April 8, 2020
polyaigos fall 1197 63 April 8, 2020
hugh ex merinita 27 April 8, 2020
1197 A.D. (Late Spring) Beginnings 8 April 8, 2020
Chapter 3f (Winter 1230): Reuniting Halia with Her Children 5 April 8, 2020
Seasonal Activities and Advancement 394 April 8, 2020
Malta, the long run 165 April 7, 2020
House and setting rules

affinity and puissant abilities for abilities with (categories) will carry across all categories. Affinity for living language or affinity with dead language are mutually exclusive with linguist, but not with each other…

13 April 7, 2020
The death of Artemis Fall 1195 63 April 7, 2020
spell mechanics 23 April 6, 2020
Exploring Etna- winter 1194 99 April 6, 2020
Ourimandias Ex Flambeau 1 April 6, 2020
character meta game

in each tribunal, each player may have 1 magus "free" additional magi require the player to have a number of companions greater than the number of magi they have for each "free" magus, players may create one "free" com…

22 April 6, 2020
Epidauros summer 1187 107 April 5, 2020
Characters development discussions 248 April 5, 2020
OOC Discussion 1045 April 5, 2020
grogs of Malta 3 April 5, 2020
A birth in Lesi 249 April 5, 2020
Wild Kingdom, Andorra Edition (Summer 1245)

(This is the second season after Ancient Discovery. Not knowing what may happen therein or how long it may take, and figuring in there may be need for recovery time) Roberto of Flambeau is away on personal business deep…

198 April 4, 2020
Game philosophy

This thread is to cover some expectations and method for this game which may differ from player's standard assumptions, to make it easier to proceed without repeated discussions about or around these topics: troupe comp…

3 April 5, 2020
grogs of Hibernia 13 April 4, 2020
Covenant Description (to be renamed)

Describes the covenant where the magi live.

4 March 28, 2020
General Table Talk


5236 April 4, 2020
tribunals yet to come

as the game progresses I will be adding 'open' tribunals, in which any player may have at least one magus character. These will occur in the following order, based on game date: 1194- Roman 1195- Hibernia 1198- Proven…

18 April 3, 2020
Eochaid Ua Aland 7 April 2, 2020
out of game 3 April 1, 2020
Covenant development discussions 148 March 31, 2020