Nothing more from Miklos.
Scylax is good with closing the adventure here. He will carefully place the new Vim crystal Miklos obtained with the other pawns. He now feels rather proprietary about the cave, and wishes to delve into the thaumavore's secrets and return, perhaps with a metal enclosure, to capture at least one of these elusive fish. He will suggest to the Council to splurge for materials for a Mobile Lab, perhaps a cheap one can be assembled in the cave at some point.
Scylax will be as garrulous as ever, but he will not discuss events in the cave except with other Magi, and will not look fondly on any of the grogs who say anything except that it was boring and dreary.
As to the bone, we do have the Philosophae expert along, Alexios, no one better educated to identify it.
[Right. Alexios? You want a crack at the bone? Int+Phi please. Also my Sta roll from everyone!!!!!]
Scylax Stamina roll 2 + _: 1D10 = [8] = 8 = 10 if something nasty requires a higher roll, he is willing to spend Confidence to avoid
Miklos stamina roll is Sta 1 + D10 (8) = 9
Alexios - stamina 0 + _: 1D10 = [1] = 1, oh it rolls up, _: 1D10 = [10] = 10 for a 20
Int 5 + Natural Philosophy 8 (+1 if natural philosophy) + _: 1D10 = [1] = 1 - well that's 14 if it's a simple roll, if it's stress _: 1D10 = [9] = 9 then that's 31 (32 if natural philosophy.
Alexios is undeterred by any background environmental effects, and after peering at the bone says "I think I've read about this in Pliny..."
[tab][/tab] Back at your temporary camp, Scylax shows the freed bone to Alexios and asks him to examine it. The Naffatun does a brief cursory examination of the femur and immediately points out that this is the femur of a bear, albeit a kind of bear he has never heard of. Despite the patina of long age almost blackening its composition and the calcite deposits still clinging on certain parts of it, this bone is clean and well preserved with no bite marks or breaks on it. It is clear that this bear lived and died in this cave sometime thousand of years ago, and ancient cave bear. The femur itself is larger than any bear's and yet its shape suggest the creature had shorter legs than a modern bear has, comparatively to the rest of the body that is. Truly a bizarre find...
[tab][/tab] The morning is spent gathering up your small camp (mainly the grogs you brought with you), packing up any gear back into the mules you brought, then starting the road back to the Covenant via the same way you came. None is wiser of your passing, having been quite careful not to alert any peasants or other residents of your cave exploration. And yet this was an important find for your small group of magi, your first source of vim! ...well, besides the one you already had inside your Covenant aura that is. Still it was an important event and a worthy investment of time. The magi go on to apprise the rest of their cabal during that season's council meeting, opening up a new source of power. They have yet to decide whether they will report this to the Tribunal and claim it for their own or keep it hidden (potentially losing it if someone else discovers it). The cave itself should be mapped, whatever small part of it you saw as you suspect it might be far larger than previously though of, the worm and fish could be further studied. The prospects are exciting!
[tab][/tab] For the companions and grogs it was a rather more pedestrian chore of guarding the odd men (and woman) of the Covenant do whatever they came there to do. There was no combat this time and thankfully no-one was hurt or died. All came out hale from this experience and a bit wiser. Back at the Covenant, Scylax cautions them to not talk about their exploration of the cave. A pity cause it would make a great drinking story for cold nights...
[tab][/tab] [tab][/tab] [tab][/tab] Gains
[tab][/tab]XP
Total of 5 xp to all Magi and companions. (Scylax gain 8?)
[tab][/tab]Confidence points
A gain of 2 confidence points.
I count Alexios using 1 point and Scylax using 2 (please check)
[tab][/tab] Reputation[tab][/tab]
No changes
[tab][/tab]Material Gains
Several arcane connections.
2 Terram vis and 2 Vim vis in the form of discarded worm skin and large crystals. 1 Large ancient bear femur.
<OOC Yes, because of Independent Study, +3 to adventure Q xp. Scylax will spend 5 in Mastery of Wizard's Leap ReCo 15, x2 = 10, Precise Casting Mastery, 1 point on Perdo and 1 on Vim (which become 2 each with Affinity, as I understand it), 1 on Auram. OOC>
<OOC Went over the story and looks like that is correct.
Note that I was mistaken in how the Maintain Arcane Connections spells work, they work while there's a duration on the spell, so as Scylax rolled them in this adventure they do not work. The connections still last as long as they last normally.OOC>
*edit - BTW, really enjoyed the adventure, Scylax is stoked to plumb the secrets of the cave. Too bad loke and Arni, is not around, now Scylax has to see with what other Magus he can hit it off.