I agree that it has become a bit convoluted. Post discussion about covenant design here. Post character sheets, locations from your backstory, and other story information in the wiki. Enter the story by starting a "2.1 Prelude - Serrano" thread or by arriving at Cijara / Phoenix Covenant in that prelude thread. For anything else, start a new thread.
This is technically a violation of the 9-person party limit I had set up, but since the kids and grandmother count as "dependants" I'm going to allow it.
Latin is a scholarly language, so it feels unlikely that so many entertainers in your party would have it without a backstory reason. In other words, if/when they get full character sheets, they need to have a merit which explicitly permits them to learn Latin. Please pick these now, and a flaw to balance them, but you don't need to finish writing out their characters until it seems necessary.
If your teacher know Latin, then we can say he spent the last season teaching them the rudiments (Latin 1) while you traveled to Phoenix.
Only because I'm tired of doing prep-work for the game and want to start, I'd prefer you to wiggle your numbers so that you can pay points for him as a specialist. My suggestion would be to drop the The Motivated Plow (unlikely gift for an entertaining troupe) and either the Magical Oven or the Enchanted Chef (redundant). However, if you haven't selected a companion yet, then you can ask someone to take him as your companion (and I just realized that I still haven't selected a companion yet). I just don't want it to delay the game any longer.
Doesn't Pious +3 mean extremely pious? It's a personality trait, right?
That all sounds good. I'm still really curious as to where you're going with all of this, and not entirely sure what sort of stories to make up for you. I'm really interested though. I find Serrano's concept fascinating, and he's proving to be exactly the sort of conceptual challenge that I want in a game I run. I encourage you to suggest story seeds for Serrano whenever you think of any, either in a separate thread or by PM.
This reminds to me post a new thread on population questions I have about the covenant. Finding homes for all the incoming grogs and companions will probably be a significant part of Chapter 1.
Sounds good to me! Why two lenses instead of one? I love the flavor you add to all your mechanics. Just give 'em a name.
Oh, I do love it when people work in pre-existing characters!
Cecilia, with no teaching score, only costs 9 points.