Is anyone else finding this whole process really exhausting?
So, sure, it might be that I have a baby and some tool has just broken into my car, so I'm not in the best position to be chipper about things...but, has anyone else noticed that the author pool has fractured into several authors working on their own versions of what the new ArM6 could be? I know of at least four, counting my own.
I'm not really clear on how a mechanism for co-operation could work here, because whenever any of us needs to make a big call (or even a little call like "No Latin!") there's no client to decide, so the two groups fission off into two separate projects. There's no possibility of agile development, because there's no client, so there's no possibly of development in iterations, just people going off to create big slabs of text, one of which might eventually be picked up.
So, here in Australia at least, we call this the "competition" model. All of the creative weight and cost are bourne by the entrants, and the majority of entrants get nothing for their involvement. As a creative person, I hate the "competition" model. It's ridiculously wasteful in terms of the time and effort of the people who are doing the writing, because all of the versions which aren't going to die are pulled from the pool of resources that creates the fanzine material / web pages / podcasts whatever that fuel 5th.
So: what's essential for Ars 6th? Atlas communicating what it wants.
Now, I know the point of threads like this is that Atlas does not know precisely what it wants, in content terms, but if the plan really is "Let's just keep having discussions, possibly for a year, until someone designs a kickstarterable project." then I'd like to point out that what that does is takes even more of the weight of creating the game and puts it on the shoulders of the lightly-paid volunteers, and I think it's already cut the author pool up into little bits, and has it wasting its time on things which, after the competition is over, will be of no value. It's not like you can usefully recycle your version of Ars 6th, when another one makes it to the top.
So, it's not just essential for 6th: it's also essential for 5th, if "fan supported" is the new model, to get the many authors wasting time on 6th doing anything else.
I'm happy to help out on other people's designs, and even muck around with my own little pirate game, but I was trying to finish an article for one of the fanzines today and I was really struck by how little I felt any desire to finish the piece. Thinking through the reason I'm finding Ars exhausting, it's because I'm putting energy into a lot of stuff, and I know that the stuff I'm helping out with is stuff that's designed to compete with each other, and so most of it is going to be worthless. So, I can either ditch my version of the thing (which, who knows, might actually be the best version) or tell the other authors I'm not going to help them any more (and fracture the author pool, but I -like- working with them. That's how this whole thing worked.) or, I can just step away from Ars and go do my Librivoxing and ukelele practice. That's where the metagame is, for me, right now.
So, Atlas needs to decide if they wanted this to be design by competition.
If they did, well, there's nothing to be said. Presumably in the US, that's not considered as poorly as it is here.
If they didn't then they've lost control of this process of consultation and are burning out the author pool for no reason. To avoid this they need to give more direction on what they want, because the authors are wasting vast amounts of time, effort and energy writing multiple variants of 6th.
I think Atlas should either say, and mean, that they don't welcome submissions, or put up submission guidelines.
If Atlas really has no idea what is wanted, so that writing submission guidelines is not possible, then they should say that they will not accept any submissions for an Ars 6th core rules type of product until (date X), because the current situation is understood as being that informal pitches are welcome. This creates a time pressure to get these things finished before some other author hard-codes his mistakes* into 6th by getting his work into marketable form first.
So, yep, this current process? Atlas needs to give it some more direction.
Thanks.
- "Mistakes" here being the things that the pool has disagreed on, which has led to splits into multiple different projects, not actual, obvious errors. Things like "No Latin", changes to multiples of 5 instead of 3, that sort of thing.