Continuing my earlier post, I dug up the files. Our baths have 11 enchantments.
Sun Stone (CrIg 34: base 4 light, +1 Heat, T/S/S, and Constant Effect) This fills the whole baths with light as bright as a cloudy day and maintains a stable warmth.
Stone of Spring Breezes (CrAu 24, as the spell modified to T/S/S, and Constant Effect) Creates fresh circling air in every room of the baths. Sigil makes it smell of roses.
Purity of the Baths Stone (MuAq 24, base 2, T/S/S, and Constant Effect) Continuously changes all water in the building to crystal clear water.
The Warm Bath Stone (CrIg 19, base 2, T/S/R and Constant Effect) Makes all water in the room warm
The Hot Bath Stone (CrIg 24, base 3, T/S/R and Constant Effect) Makes all water in the room hot
The Cold Bath Stone (PeIg 19, base 4, T/S/I and Constant Effect) Chills water it is in contact with
The Steam Bath Stone (CrIg 19, base 4, T/S/I and Constant Effect) Boils water it is in contact with, located in drain basin in room.
The Baths Everfull Wand (CrAq 15, base 2 create water, T/S/I, Unlimited Usage) Creates enough water to fill the Cold Bath and individual baths in the Warm and Hot Bath rooms. More than capable of filling Steam Bath drain basin.
The Drying Ring (PeAq 15, base 4 dry, T/M/C, Unlimited Usage) Drys everything in the ring when the command is spoken. Sigil makes everything dried smell of roses.
Soothing Tones of the Relaxing Bather (CrIm 10, Apollo's Lyre effect from HoH, P/C/I, 3/day, Maintains Concentration) There are three of these, created in a single season. One is a calm lyre song, one is gentle rolling waves, and the last is light rain. They can be played individually or in combination.