You're right, we need to get things moving. So let's just go with this.
[size=150]Up to Gauntlet[/size]
Go with the previous rules I posted for developing up to Gauntlet. Everyone will start with one Correspondence with their parens.
[size=150]Post-Gauntlet[/size]
Advance in six cycles of seven years each. Each cycle you must spend at least 7 seaons studying and at least 7 seasons doing lab/exposure work. The other 14 are up to you. However, you may have no more than five seasons of adventure. You can assume an Aura of +7
Allowable Activities
- Train any General, Academic or Martial skill at SQ14, up to level 6.
- Pay 3 vis for SQ15 teaching in any Art
- Pay 2 MP for SQ15 teaching in any Ability, up to level 8 in any Academic/General/Martial Ability and up to level 6 in any Arcane Ability.
- Read from the Library
- Set up/improve a lab/workshop
- Refine a lab
- Conduct a laboratory activity
- Teach or train a companion/grog
- Conduct Covenant service, receiving 3 vis and 2 MP as wages.
- Any other normal Exposure activity
- Have an adventure
Library
You can advance with a library having the following summae (distributed how you like).
Arts: one 24/11, one 20/11, one 18/13, five 16/15, four 12/17, three 10/19, ten 6/21
Abilities: one 8/11, three 6/17, three 5/20, seven 4/18
No summae on supernatural Abilities.
You can have the following tractatus (also distributed how you like):
seven Q13, ten Q12, ten Q11, ten Q10, ten Q9
Try and split these up so that you don't have them all in the first cycle. Remember, this is meant to be what is accumulated by a covenant over six cycles.
Adventures
I'll allow adventures. No more than 5 adventures per cycle. Adventures can achieve the following:
[tableborder][tr][th][left]Adventure[/left][/th] [th][left]Reward[/left][/th] [th][left]Allowable Frequency[/left][/th][/tr]
[tr][td]Vis find[/td] [td]3 vis (2 Te, 3 Fo) and 10 xp[/td] [td]Twice per cycle[/td][/tr]
[tr][td]Treasure[/td] [td]10 MP and 10 xp[/td] [td]Twice per cycle[/td][/tr]
[tr][td]Learn something[/td] [td]15 xp[/td] [td]Twice per cycle[/td][/tr]
[tr][td]Meet friend[/td] [td]Gain Correspondence and 10 xp[/td] [td]Twice per cycle[/td][/tr]
[tr][td]Information[/td] [td]Gain a Quality 12 Tractatus on any subject and 10 xp[/td] [td]Once per cycle[/td][/tr]
[tr][td]Resources[/td] [td]Gain 10 BP toward a future covenant and 10 xp[/td] [td]Once per cycle[/td][/tr]
[tr][td]Longevity Ritual[/td] [td]Gain access to a 'premium' LR and 10 xp[/td] [td]Once per cycle[/td][/tr]
[tr][td]Initiation[/td] [td]Initiate in a mystery[/td] [td]Once per cycle[/td][/tr]
[tr][td]Transformation[/td] [td]5 transformational vis[/td] [td]Three times total[/td][/tr]
[tr][td]Apprentice[/td] [td]Find a suitable apprentice and 10 xp[/td] [td]Twice total[/td][/tr]
[tr][td]Talisman[/td] [td]Find expensive or rare materials for a talisman and 10 xp[/td] [td]Once total[/td][/tr]
[tr][td]Familiar[/td] [td]Find a suitable familiar (Might 15, Summer) and 10 xp[/td] [td]Once total[/td][/tr]
[tr][td]Mystagogue[/td] [td]Promote a Correspondence to a Mystagogue and 10 xp[/td] [td]Once total[/td][/tr][/tableborder]
Income
Everyone will get 3 Fo vis (3 Fo or 1 Te, 1 Fo) each year and 3 MP. Lab expenses of up to 3 MP/year will be paid by the covenant.
A personal vis source will give either 2 Te or 4 Fo vis per year.
Everyone will also get two seasons of skilled labor at a skill+attribute of (Cycle + 10).
Everything Else
- The character may purchase vis at 1 vis/15 MP.
- They may purchase MP at 10 MP/1 vis.
- They may trade vis at standard Mercere rates
- The character may purchase a “standard” Longevity Ritual at 2 Vis and 1 MP per +1, up to +12. This also uses one exposure season.
- The character may purchase a “premium” Longevity Ritual at 3 vis and 2 MP per +1, up to +20. This also uses one adventure and one exposure season (gain xp as normal).
- The character may purchase at tribunal magic items at Verditius rates, i.e. 3 vis per ten levels (round levels up to the nearest ten).
- The character may purchase books but I have to figure out a proper price for those.
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Now, I'm sure I've left something out, or miscalculated, or made something unfair. If you spot something that looks wrong, let me know and we can tweak things.
Also, I know that these are very generous build parameters. Please don't abuse them. Try and make a relatively well-rounded magus with a few strengths.