Two effects for making miscellaneous object unable to move, discussed here . Note that the strength ratios are from the Transforming Mythic Europe sourcebook, p 125.
For most purposes the first spell will be more than enough, as i thought the effect could be used to hold doors closed, block areas, create impromptu stairs, hold aloft torches, etc.
Object is Stubborn - Rego Terram 10, R: Touch, D: Sun, T: Individual
The object touched becomes almost immovable, and if moved will seek to return to the spot where it was initially placed. The object can be placed to float in mid air. The spell ends prematurely if the object is moved more than a pace from the position it is placed.
The object can be slowing shifted by an exceptionally strong person or many people (combined strength of greater that +5), or a stronger magical force (higher than Base 3) can move the object very slowly. The force of resistance is equivalent to one horse power. Casting requisites are required.
(Base 3 for unnatural movement, +1 Touch, +2 Sun)
And then a longer duration version, with more resistance to movement.
Object is Immovable - Rego Terram 20, R: Touch, D: Moon, T: Individual
The object touched becomes almost immovable, and if moved will seek to return to the spot where it was initially placed. The object can be placed to float in mid air. The spell ends prematurely if the object is moved more than a pace from the position it is placed.
The object can be slowing shifted by an exceptionally strong person or many people (combined strength of greater that +50), or a stronger magical force (higher than Base 4) can move the object very slowly. The force of resistance is equivalent to ten horse power. Casting requisites are required.
(Base 3, +1 for increased power, +1 Touch, +3 Moon)