I am looking ideas for how I can bring a Original Research project to break the Limit of Vis into my saga. One player has asked that as part of his magus' quest for archmagushood, that his Vim specialist magus would look into this. I would like to find a way to make this work as his long-term saga goal. I think one of the end results would be to re-introduce the old 3rd edition 'Change the Nature of Vis' spell to some degree, or some related lab activity or Virtue to allow this.
This is clearly a Hermetic Breakthrough, so 60+ Breakthrough points would be needed.
Now, I'm aware that having vis be mutable can and will introduce drastic changes in how vis is handled in the saga. I am looking for ways to possibly mitigate or provide 'steps' to researching this so that it will be a considerable effort, but not feel like a waste of time.
Some initial thoughts:
- Having it work on certain types of vis to start (maybe convert non-Vim vis to Vim vis), and then once that is done, theoretically allow research into reversing that one Art at a time.
- Require self-initiation (Mystery) to new Virtues for each Art that you can convert vis into. The flaws picked up will have a limiting effect on how many any given magus can pick up
- The research will create a new lab activity that requires a full season to slowly convert one type of vis to another
Have any SGs run into this with their sagas, and how did you handle it? Has anyone else thought about how they would bring this in?