"I am no expert at divination or primal magic, and while Mentem is a strength of mine, I've never researched the kinds of spells useful to discern or communicate with ghosts. I might be able to learn something from the bones, although if the fragments are animal, I'm not as strong there. Let us begin with when these unfortunates died, and what they looked like as they died."
Caput composes himself, touches first the bone fragments, then the skeleton, each time waving his free arm wildly and shouting words of power. Resting between spells, he does this twice with the bone fragments, and twice again with the skeleton.
He then does his best to communicate what, if anything, he learned (once SG lets me know the results)
ooc - I will try some spontaneous inco magic on the bones. Between each casting I will rest 2 minutes to restore fatigue, as we are in no hurry. I am also assuming these are simple dice, but just in case I rolled a bunch of botch dice so the GM can resolve if I'm wrong. If infernal aura is greater than 1 I'm not quite good enough at this to guarantee a result without retrying.
If the bone fragments are animal, the spells probably fail (but I can then assume they're not human bones, at least.)
Attempt these 10 point effects on both the skeleton and the bone fragments.
Divine the transition from life to death (age of corpse/bones - how long dead?)
Discern the living image of the bones (how the body looked when freshly dead. I assume actual living appearance would be harder)
(all based on "Sense a specific piece of information about a body." inco5 base, touch+5, momentary)
in+4, Co+11 sta+4, booming voice+1, big gestures+1 = 21 minus infernal aura.
age of bones fragment roll: 23-aura invisiblecastle.com/roller/view/3110904/
image of bone fragment roll: 29-aura invisiblecastle.com/roller/view/3110909/
age of skeleton roll: 31-aura (this is potential botch if stress) invisiblecastle.com/roller/view/3110911/
image of skeleton roll: 26-aura
If the infernal aura is >3, I'll keep trying on age of bones until I get a result high enough to get a
fatigue, spontaneous effect of 10.
in case of stress dice:
some botch dice rolls: invisiblecastle.com/roller/view/3110913/
in order(not sure of botch aura here) 5 1 2 9 4 5 2 0 2 9 6 8 8 3 4 2 7 0 3 9 8 6 8 7 3
(need 8 botch dice to actually botch 1st attempt, aura>=7)
age of skeleton reroll in case aura >1 infernal and stress die: 21-aura invisiblecastle.com/roller/view/3110911/
(ok, given a second roll of zero, if aura >=3 and stress die I botch the second attempt)
age of skeleton third roll in case aura >1 infernal: 37-aura (rolled 1, then 8)