Character Creation Discussions (OOC)

As it happens, a Bonisagus necromancer would be my first choice for a neutral and generic character not dependent on tailor made stories ...

That sounds fun! Go for it!

So, am I okay to start making a verditious weaver? Don't want to spend the time making a character for the concept to be changed suddenly :slight_smile:

Also, I love to tell stories, being my home group's forever gm, but do you want a specific area of responsibility or can I just pitch stories for people to jump on some times?

I must say, I did have an idea for a Tremere, but I have long learned not to play a character whose initial reaction is skepticism from the GM, it is a path to less fun than you could have had.

For me, the power fantasy is in making things. Items, institutions, books, whatever. I love ars magica partly because it lets me have projects to make lasting things in the shared world of the game. My idea for a tremere would have been someone who set up say a school for magi, or paid a quesitor to write a book on the cod of hermes and then sent a copy to every covenant with a note that it was a friendly gift from house tremere. My vision of Tremere is that they will do the expensive benefits-the-house-as-a-whole projects so they give an excuse for my big ideas.

I am a bit wierd. A verditious lets me make things as well, which is a thing I enjoy.

I am happy to develop some plots within House Verditius around the mystery cult, mystagogues, and whatever else. I think, though, that @Arthur wanted two committed beta-SGs before a concept is approved.

I have none for either the Tremere or any of the other ideas, so I hold back for that reason.

A Verditius weaver can certainly have its place at the covenant.

As for areas of responsibility vs independent stories, both work for me and the saga. Simply let us know what tickles you.

For example, Houlio has staked a claim on the Telsberg family, which are the mundane nobles that "own" the valley.

There are several other locations and themes that anyone can stake a claim on. A reading of the covenants Boons and Hooks is a good place to start. There is also a map of the valley here, which has several sites identified which could provide areas of interest (two abbeys and several villages). There is of course Basel with its redcap inn. Plus any covenant in the three Tribunals that are close enough to take an interest in Tugurium (that's the name of our covenant). Finally, there are several vis sources ideas in this Notes and Claims post. That list is not even complete yet, so if you have additional ideas, add them to the list! :smiley:

It wasn't the Tremere that was making me skeptical, it was the part about developping the covenant to make it an important post for the House. That would be met with resistance.

Neither of us proposed that as a part of the character concept. It was mentioned only as one out of many possible duties for some Tremere.

My bad, then. I thought this was to be one of the character's goals.

No trouble.

I am bit puzzled now. Should we move on to make characters who can fit it into almost any kind of story? Or should we wait for more beta-SGs to engage in the discussion about stories for particular character concepts? Your call seemed to demand the latter, but the level of engagement points me towards the former ...

I note there is an absent role of Ambassador on the list of magi. Should I make a stretch to fill that role? Or are there other roles equally important?

To summarise,

  1. I could make a Tremere who is a good ambassador, but if his in-house superiors and the house agenda are not present in the stories, I am going to dislike this concept.
  2. I could make a Guernicus advocate, who would also be a good ambassador, but again, if he never gets assignments in his quaesitorial role, I am going to dislike the concept.
  3. I have this idea for a Bonisagus necromancer. He has a dependent, his sister, who is frail and predicted an early death, and he is willing to go to any ends to save her, whatever `save' might mean. That drives him to study healing as well as necromancy. He is meant to be a nice guy, but I do not see him as an ambassador.

Essentially, select the concept you like the most and the kind of stories you'd like him to be involved in. Write a short paragraph or two. If you get at least 2 likes, you have the go ahead to design the full character (stats and background).

For full development of your characters, I will create a new topic for you to post drafts, ask questions, receive comments from the others, etc. This is also the topic which will be used whenever you want to create stuff for your characters (items, spells, etc.) to receive comments.

Once the character is finalized, I will create a named topic to host the final version.

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A verditious weaver:

This character was born into a family of weavers, but they had a few problems growing up. As well as having the gift, they were slow, fat and weak. Bullied to within an inch of his life he wanted more than anything to be able to get away and to show he was better than the others around him.

Eventually, a verditios found him and took him as an apprentice, and he learned the way of a craft mage reasonably well. His paerans was a mystery cultist who was intent on making a new confraternity and finding a new mystery for the house. As such his learning years were spent wandering around Europe poking in strange corners for any new craft magics that they could find.

In one of these, he came across a faerie instance of Arachnae, who manipulated him into claiming he would be the greatest weaver in history. OIn a faerie regio. Which predictably meant that he ended up coming to the notice of one version of Athena, who noticed his hubris.

While wandering around in this time he became steadily more aware of how his body held him back, and how the human form was limited. When one mad mystic that his master was investigating started to talk to him about how the human body is the microcosm to the universe it became a clarified idea in his mind: the perfect weaving is weaving one's own body and mind into perfection.

He is now post gauntlet but is still used to being a bit of a seeker for new mysteries for the verditious. He has not got his master's experience or skill yet, but he knows on some level that he can find a path to making his enchantment and weaving raise the human body, mind and soul to something perfect.

The sort of stories:

He has a fae entanglement about hubris. I would like some stories about that.
He is a seeker looking for mysteries for house verditious, though he is not 100% sure of the form of them yet
He is working on self perfection (probably with a magical focus on augmentation or something like it) and is looking for ways to become perfected as a whole. I don't know about that.
He has a massive chip on his shoulder about not being good enough and seeking to prove himself to the world.


Hooray! 2 likes in time to do a character sheet tonight :slight_smile:

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Can I have a new topic to do my workings in, please?


Alright, I posted a shield grog. I'm next working on getting my companion finished, but they definitely won't be involved right at the start.

Even background characters (craftspeople, servants) are nice to have, as they add color to the covenant. They might not even require stats, just a quick paragraph describing them.

I'd like someone other than me to take a look at Stephen's magus before finalizing him at Gauntlet. So if you can, please take a look at it. Cheers!

OK. I have the Tremere concept.

A signaller of the House, he specialises in Imaginem, with Intellego and Creo as the principal techniques, both for the purpose of transmitting and receiving long-distance communication, and for the traditional trickery of the lineage. He is a decent politician and diplomat, and will be contend to the covenant role of ambassador.

He has been sent to this region to monitor the movement towards a Lotharingian tribunal, and report on any events which may threaten to destabilise the Order. Given his role and modest experience, he maintains a low profile, but as any young magus, he engages in anything which can serve to build his experience and standing.

Personality Traits Consciencious, Curious, Ambitious

Stories Hermetic politics and diplomacy and house commissions. (Not excluding other stories, but those two are essential to make the concept worthwhile.)


I would be happy to do some hermetic tremere plots for you. Also that looks like a fun support tremere!

Looks like a viable and fun concept! :slight_smile: