character design and development

Some thoughts regarding Bravery:

Virtues:
[strike]Deft Intelligence (minor, child, general; A 11), later replaced with Great Intelligence[/strike]

[strike]Protection from diseases (major, child, supernatural; A 12), later replaced with Plagued by Ghost (I know it should be replaced with a virtue, but this would fit very well story-wise, could be the very Ghost that later drags Bravery into all kinds of stories; should be possible to get the balance back... )[/strike]

Major Magical Focus: Necromancy (major, hermetic; ArM5 45)
Affinity[sup][/sup] Rego (minor, hermetic; ArM5 40)
Affinity[sup]
[/sup] Corpus (minor, hermetic; ArM5 40)
Affinity[sup]*[/sup] Mentem (minor, hermetic; ArM5 40)
Inventive Genius (minor, hermetic; ArM5 44)

[sup]*[/sup] if we don't want to recalculate arts we could just have affinities as inherited virtues that manifest next year

Flaws:
Know-it-all (major, child, personality; A 11), later replaced by Overconfident (major, personality; ArM5)

Plagued by Ghost (major, story; ArM5 58)
I'd like to use this flaw as a hook to Canaanite Necromancy. Maybe the ghost knows about En-Dor or Zephaniah, [strike]or even has the ability Canaanite Necromancy.[/strike]
Of course it is basically a flaw and no insight generator.
Even if that is not at all possible I would stick to the flaw and think it can lead to interesting stories.

Covenant Upbringing (minor, personality; ArM5 52)

What do you think so far?