Yan, that Vermin maga sounds really cool, disgusting, disturbed and funny
Caelarch, would it be safe to assume we have individual "design powers" over the sancta/Quarters of our individual magus/maga? In that case the Vermin Maga can go all jeepers creepers in her homeground, where my Divine Trianoma might be more apprehensive about large scale vermin infestations (Though recognising the guard potential!)
I was contemplating creating either a minor magical focus or major magical focus pertaining to some of the areas that Raphael, Gabriel, Michael and Uriel has in the World of Darkness: Mage rulebook.
In it, the Archangels control the following:
Gabriel: Fire (Should be changed if allowed), healing (Thinking of changing this to humans only), motion (Should be travel or else it would be all of Rego!) and reason
Michael: Leadership, light and war
Raphael: Creativity, peace and water (thinking of changing this to stagnant water)
Uriel: Death, darkness, fear and earth (Should be changed if allowed)
Now I realise that all these are too much, especially the elemental foci as is vastly outdo any major focus. However looking in "Mysteries" under astrological magic (All the planetary foci, house foci and sign foci) it struck me that there are many different aspects grouped together to form for instance a focus in the Sign of Capricorn.
Thus I thought about either taking a minor magical focus in 3 of the mentioned areas, sort of shopping around. The precise combo I had thought of was Creativity, peace and light, melding Michael and Raphael, leaving out Gabriel and Uriel.
A possibility is taking a Major magical Focus in the Archangels and doubling or tripling the areas, as akin to Planetary and Sign foci.