To be honest I've always thought it was stupid to have any virtues as general as these arts or even ablating be inherently infernal or tainted, just seemed like a lazy balance mechanic by the authors, so I'm fine with any such changes.
Am I right in thinking that this has grown to be Callen's first choice and the Sihr issue is moot? It seems noone objects to Sihr anymore based on the other thread.
I was trying to discuss it in the off-topic thread, because someone wanted to play one but was prevented via private communication of another player to the SG. Which is really not healthy, imo.
For the precise cut-off you needed to ask Xavi, of course.
If you somehow understood "everything non-Hermetic allowed", that explains why you suggested the TC&TC Sahir. If I imagine all the big non-Hermetics assembling in Triamore, I shudder: that would have been just a character building exercise without any chance to play.
But Amelia's and Xavi's respective Opening Posts for recruitment and sub-forum should have clarified, that really hedge magicians were requested. Asking Xavi directly - perhaps with some explanation of TC&TC p19-61 Order of Suleiman: Naranjs, Sihr, Solomonic Alchemy, Astrology, Physic, Storytelling and Travel - should have further reduced doubts about the expected level.
I am officially smashing any further discussion in this thread about power level.
I will open another thread about this. In general I am not very enthusiastic about people bans on other player's choices. I did veto sahir on an assumption that I just discovered might not be the case. Will read the rules tonight and come back to you.
I will delete all then power level discussions in this thread in brief, since this is Sophia's thread, not the power level discussion thread.