- Autokill for me. Greatly dislike 1.
2 I see some merit, however, sorry David, not a fan of -10. It should be zero and wound penalties apply, and only if a deliberate action such as the push the sword through the heart, slit throat, whatever, is unavailable.
What problem are we trying to solve and what problem might we make?
Let's ignore the edge examples. Anything that can't practically happen is near pointless to discuss. How are we getting to 100 light wounds? Iced Water? Move the hand out, and if you can't, the SG should improve his writing. Epic villainy this is not. "So you expect me to talk?" "No Mr Bond, I expect you to wee your pants."
Let's look at the more likely events.
I think most people agree giant beast become near unkillable if a -10 cap is applied. That seems undesirable.
The original problem was magic being second rate to physical attacks, as magic, by some interpretations of the rules does not add wound penalties to soak rolls. That ambiguity is still there. If there was one rule to lock in, I'd want wound penalties affect non combat soak rolls, to make magic and weapon strikes affect wounded entities the same.
Why do I dislike -10? A static target, such as a hay bale is not defending. Is someone surprised not defending? Seems hard to say no. A child with a bow and no training can hit a target at roughly 60 paces all the time. If we care about realism, that's bad. Fagan stops having the children be pickpockets, they just incapacitate people with sling bullets from the shadows.
Applying -10 for passive opponents makes surprise overwhelmingly strong, and surprise is already powerful. This -10 cure is worse than any problem existing now.
If it's determined -10 is only for the truly helpless, not the just surprised, it gives the weird situation that it's easier to hit with a bow a sleeping target than some unfit peasant standing in a field. Hitting a prone target is clearly harder.