Companion Character Sheets

This is place to post companions or other similarly prominent non-magus characters.

Scott

STATUS: ACTIVE

Alcimus

Magic Might 10 (animal)
Characteristics: Int: +1, Per: +2, Pres: +3, Comm: -1, Str: +3, Sta: +2, Dex: +2, Qik: +2
Size: 1
Age: 7 -> 9
Confidence 1 (3) -> 1 (5)
Decreptitude: 0
Virtues and Flaws: Magic Animal, Improved Characteristics x3, Long-winded, Enduring Constitution, Puissant Brawl, Tough, Difficult Underlings [Assuming he takes over local wolf pack], Magical Friend, Pride (minor), Covenant Upbringing, Infamous.
Mundane Qualities: Aggressive, Hardy, Keen Sense of Smell, Pack Leader, Pursuit Predator, Sharp Ears, Thick Fur, Vocal
Magical Qualities and Inferiorities: Major Magical Virtue (Entrancement), Minor Magical Virtue (Affinity with Entrancement), Minor Magical Virtue (Puissant Entrancement), Lesser Power x 2, Improved Powers, Improved Soak, Improved Abilities x3, Gift of Speech, Minor Magical Virtue (Unaffected by the Gift), Minor Magical Virtue (Improved Characteristics) x2, Improved Might, Monstrous Appearence, Major Magical Flaw (Age quickly), Susceptible to Deprivation
Personality Traits: Wolf* +3, Loyal (to Gregorius) +2, Amused by Humans +1
Reputations: Monstrous wolf 4.
Combat:
Bite: Init + 2, Attack +13, Defense +11, Damage +4
Soak: +8
Fatigue: OK, 0/0, 0/0, -2, -4, Unconcious
Wound Penalties -1 (1-6), -3 (7-12), -5 (13-18), Incapacitated (19-24), but with -1 to the total penalty from Enduring Constitution
Abilities: Brawl 5+2 (bite), Entrancement 7+2 (Prey), Survival 5 (Apuseni), Hunt 4 (prey), Leadership 5 (wolves), Music 3 (howl), Awareness 3 (food), Athletics 3 (running), Latin 3 (Hermetic terms), Swim 1 (rivers), Folk Ken 2 (Tremere Magi)

Powers:
Theft of Voice, 0 points, Init -6, Mentem: the wolf can steal the voice of any human with whom it makes eye contact. The effect lasts until the next sunrise or sunset.
Eyes like lanterns, 2 points, Init -6, Mentem: the wolf can paralyse a victim with terror. This requires the wolf to make eye contact, and the victim to fail a brave check with an ease factor of 9+. A victim who makes eye contact with several wolves may need to make several checks. The victim may make a new check each round if attacked, with an ease factor of 6+. Slapping or shaking the victim also allows a check, against an ease factor of 6+.

Equipment: None
Encumbrance: 0 (0)
Special: +3 to all rolls using sense of smell and +2 to hunt rolls (Keen Sense of Smell), +3 to all rolls involving hearing (sharp ears)
Vis: 2 pawns Animal, tail
Appearence: enormous wolf, white in colour, that looks amused.

Familiar Traits: Companion-level character, Human-level Intelligence, Large, Monstrous Appearence, Independent (?)

STATUS: ACTIVE

The Covenant of Andorra, like any sizeable human settlement, has many cats, but the covenfolk referred to one cat in particular as “the black cat”, or simply, “the cat”. Several of the older people insist they knew her when they were children, which would make her a very, very long-lived cat, hence suggesting a magical nature. There are even rumors that she’s the covenant’s original cat, having been brought here as a kitten in 807 when the covenant was founded—that would make most of the other cats her descendants.

Alas, shortly after acquiring the ability to shapeshift into human form, the Cat came into conflict with one of the covenant’s magi. Hence, when Viola left Andorra, she took the Cat and her most precocious kitten with her.

Nicely formatted version of the cats' character sheets, and advancement logs, can be found here:
http://mtknife.net/TheCat1228.htm
http://mtknife.net/AdvancementCat.htm
http://mtknife.net/TheKitten1228mid.htm
http://mtknife.net/AdvancementKitten.htm

The Cat (aka the Black Cat)

The Covenant of Andorra, like any sizeable human settlement, has many cats, but the covenfolk referred to one cat in particular as “the black cat”, or simply, “the cat”. Several of the older people insist they knew her when they were children, which would make her a very, very long-lived cat, hence suggesting a magical nature. There are even rumors that she’s the covenant’s original cat, having been brought here as a kitten in 807 when the covenant was founded—that would make most of the other cats her descendants.

The covenfolk also insisted that there was something just not quite right about this cat, that odd things seemed to happen when she was around, and that she’d occasionally been seen in some unlikely locations within the covenant. However, no one actually remembered her ever doing anything untoward.

Alas, shortly after acquiring the ability to shapeshift into human form, the Cat came into conflict with one of the covenant’s magi. Hence, when Viola left Andorra, she took the Cat and her most precocious kitten with her.

In her natural form, the Cat is a large members of the species, with a glossy coat of midnight black, save for a silver key at her throat.

In her human form, the Cat’s face is pale and angular, her eyes green and unnerving, her hair long and a silky black, save for a narrow streak of silver arising from the point of her widow's peak. Her frame is tall but lithe, and her movements graceful, if often sudden. The entire effect is attractive if slightly unworldly. She typically wears a solidly black dress of expensive napped leather.

Species: Cat

Age: 420 years (appears as an adult in the prime of life, meaning late 20’s in human form)
Season: Summer
Decrepitude: N/A (Immortal)
Size: -3
Magic Might: 11 (Animal)
Confidence: 1 (3)

Intelligence: +2
Perception: +4
Communication: -3
Presence: 0
Strength: -6
Stamina: +1
Dexterity: +3
Quickness: +5

Stats in Human Form

Intelligence: +2
Perception: +3
Communication: +1
Presence: +2
Strength: +1
Stamina: +1
Dexterity: 0
Quickness: +2

Virtues: Magic Animal; Arcane Lore, Gossip, Great Perception, Improved Characteristics, Perfect Balance (+6 to avoid tripping or falling), Puissant Awareness (+2 to Awareness), Sharp Ears (+3 to hearing), Personal Vis Source (hairballs, Animal), Piercing Gaze, Second Sight

Flaws: Covenant Upbringing, Dependents (kittens), Environmental Sensitivity (loud noises), Extra Sleep*, Magical Friend, Nocturnal (-1 to all rolls from dawn to noon)

Qualities: Ambush Predator, Crafty, Good Jumper (+3 to jumping), Skilled Climber (+3 to climbing), Thick Fur (+1 Soak)

Magic Qualities: Improved Abilities (x3), Improved Powers, Lesser Power (x6), Major Virtue: Shapeshifter, Minor Virtue: Improved Characteristics, Personal Power (x2)

Magic Inferiorities: Minor Flaw: Restricted Power (Clothes Make the Woman), Minor Flaw: Restricted Power (Feigned Innocence), Minor Flaw: Restricted Power (Solace), Reduced Might (x2), Susceptible to Deprivation

Personality Traits: Cat +3*, Curious +4, Timid +2, Vain +3

Ability Specialty Score XP Notes

Covenant of Andorra Lore animals 4 50
Nova Castra Lore animals 1 7
Athletics jumping 3 30
Awareness at night 5+2 75
Brawl claws 2 15
Concentration shapeshifting 2 15
Folk Ken covenfolk 2 15
Hunt mice 4 50
Intrigue gossip 2 15
Catalan Andorran 4 50
Order of Hermes Lore personalities 1 5
Stealth stalking 4 50
Teaching kittens 3 30

Latin Hermetic 3 30

Finesse aesthetics 3 30
Magic Lore creatures 2 15
Penetration Animal 2 15

Second Sight invisibility 4 50
Shapeshifter goshawk 3 30 goshawk, Montpellier snake,
human

Powers

Clothes Make the Woman (Lesser), 4 points, Init. –7 (CrAn30, R: Touch, D: Sun, T: Ind; garbs the Cat in an article of clothing made from animal products, with the quality of the clothing depending on a Finesse roll; -2 Might; total 40; Restricted Power [can only be used at the end of a shapeshift])
Feigned Innocence (Lesser), 3 points, Init. -5 (PeMe25, R: Eye, D: Mom., T: Group; causes a group of people to forget something the Cat did; -2 Might; total 35; Restricted Power [must roll on back and purr while looking adorably into the targets’ eyes])
Moving Objects with the Mind (Lesser), 1 point, Init. +1 (ReTe10, R: Sight, D: Conc., T: Ind.; moves an inanimate object, with maximum size depending on type of material; -1 Might; total 15)
Oops (Lesser), 0 points, Init. +8 (ReCo[An]10, R: Sight, D: Mom, T: Ind; the target loses control of both feet, causing him to fall over; -2 Might, +7 Init.; Total 30 + 5 points of Improved Powers)
Shadow (Personal), 1 point, Init. +1 (MuAn[Ig]35, R: Per., D: Sun [ended at will], T: Ind.; transforms the Cat into a shadow, in which form she can move along any surface; -3 Might; total 50)
Solace (Lesser), 4 points, Init. -5 (Re[Cr]Me[An]25, R: Touch, D: Sun, T: Ind; calms and reassures the target; being curled up in the target’s lap is also an excellent opportunity to rest in order to recover part of the Might points spent; -1 Might; total 30; Restricted Power [must curl up in target’s lap])

Weapon Init. Atk. Dfn. Dam. Str. Load

Claws 0 +4 +6 +3 n/a n/a
Teeth +1 +5 +4 +2 n/a n/a
Dodge +5 n/a +9 n/a n/a n/a

Soak: +1

Fatigue Levels: Fresh / Winded / Weary (-1) / Tired (-3 ) / Dazed (-5) / Unconscious

Wounds: 2 points per increment

Vis: 2 pawns Animal

*New Flaw

Extra Sleep

Major, General

The character requires twice the normal amount of sleep. This may restrict her activities, such as travel, and reduces her number of free seasons a year by one.

The Kitten

The Cat’s most precocious kitten was born in the Andorra covenant in 1224. Smaller and less outgoing than her mother, she tends to keep to the shadows, but at the age of 9 months, shortly after she’d learned (unbeknowngst to her mother) to shapeshift into human form, she ventured into the village below the covenant, not only creating an incident among the peasants, but prompting her mother to take the actions that brought her into conflict with one of the covenant’s magi.

In her natural form, the “Kitten” (by this point, she’s an adult cat) is of average size for a member of her species, but otherwise looks similar to her mother, with a glossy coat of midnight black, save for a silver key at her throat.

In her human form, the Kitten is an alluring beauty, with a pale, angular face much like her mother’s, yet more perfect, her eyes a soft green, and often averted, her hair long and a silky black, save for a narrow streak of silver arising from the point of her widow's peak. Her frame is lithe, and her movements graceful, if often sudden.

Species: Cat

Age: 2 years (appears as a young adult)
Season: Spring
Decrepitude: N/A (Immortal)
Size: -3
Magic Might: 8 (Animal)
Confidence: 0

Intelligence: +4
Perception: +4
Communication: -3
Presence: +1
Strength: -7
Stamina: 0
Dexterity: +3
Quickness: +4

Stats in Human Form

Intelligence: +4
Perception: +3
Communication: +1
Presence: +3
Strength: 0
Stamina: 0
Dexterity: 0
Quickness: +1

Virtues: Magic Animal; Arcane Lore, Great Intelligence, Great Perception, Improved Characteristics (x2), Perfect Balance (+6 to avoid tripping or falling), Puissant Awareness (+2 to Awareness), Sharp Ears (+3 to hearing), Personal Vis Source (hairballs, Animal), Second Sight

Flaws: Covenant Upbringing, Curse of Venus, Extra Sleep*, Magical Friend, Nocturnal (-1 to all rolls from dawn to noon), Low Self-esteem

Qualities: Ambush Predator, Crafty, Good Jumper (+3 to jumping), Skilled Climber (+3 to climbing), Thick Fur

Magic Qualities: Gifted, Improved Abilities (x3), Lesser Power (x2), Major Virtue: Gentle Gift, Major Virtue: Shapeshifter, Personal Power (x2)

Magic Inferiorities: Reduced Might (x5), Susceptible to Deprivation

Personality Traits: Cat +3*, Curious +4, Timid +3, Self-conscious +3

Ability Specialty Score XP Notes

Covenant of Andorra Lore animals 1 5
Nova Castra Lore animals 1 7
Athletics jumping 3 30
Awareness at night 4+2 50
Brawl claws 2 15
Concentration shapeshifting 1 5
Folk Ken 0 2
Hunt mice 4 50
Catalan Andorran 3 30
Order of Hermes Lore personalities 1 5
Stealth hiding 4 50

Latin Hermetic 2 27

Finesse precision 1 5
Magic Lore creatures 1 5
Penetration Animal 1 5

Second Sight invisibility 1 5
Shapeshifter goshawk 2 15 goshawk, human

Powers

Moving Objects with the Mind (Lesser), 1 point, Init. 0 (ReTe10, R: Sight, D: Conc., T: Ind.; moves an inanimate object, with maximum size depending on type of material; -1 Might; total 15)
Oops (Lesser), 0 points, Init. +3 (ReCo[An]10, R: Sight, D: Mom, T: Ind; the target loses control of both feet, causing him to fall over; -2 Might, +3 Init.; Total 35)
Shadow (Personal), 1 point, Init. +1 (MuAn[Ig]35, R: Per., D: Sun [ended at will], T: Ind.; transforms the Cat into a shadow, in which form she can move along any surface; -3 Might; total 50)

Weapon Init. Atk. Dfn. Dam. Str. Load

Claws -1 +4 +5 +2 n/a n/a
Teeth 0 +5 +3 +1 n/a n/a
Dodge +4 n/a +9 n/a n/a n/a

Soak: +1

Fatigue Levels: Fresh / Winded / Weary (-1) / Tired (-3 ) / Dazed (-5) / Unconscious

Wounds: 2 points per increment

*New Flaw

Extra Sleep

Major, General

The character requires twice the normal amount of sleep. This may restrict her activities, such as travel, and reduces her number of free seasons a year by one.

The cats' character sheets at the time of character creation can be found here:
http://mtknife.net/TheCat1225.htm
http://mtknife.net/TheKitten1225.htm

Scott

STATUS: ACTIVE AS AN NPC (originally created by JeanMichelle)

Miklos Fortunato, grog leader

Miklos was born the third son of a significant nobleman. As a young man, he was dashing, a great athlete, and had the potential to become a great diplomat. The young ladies for miles around hoped to marry him.

Then disaster struck: Leprosy. His former friends, his lady admirers and his family disowned him and sent him to a leper colony, a lot further east than strictly necessary, but so deep was their disappointment that their reaction was disproportionate. He died for them, and they died for him.

At the leper colony, young Miklos learned about the life of the begging poor first-hand. Caring little for his life, he participated in all kinds of crazy dares. One day, he fell from a tree he had climbed to pluck apples and hit his head hard.
The other lepers took him to a hovel and nursed his wounds. Lying in bed, he new something had changed. To everybody’s amazement, the lepers in the leper colony healed (though scars would remain and missing body parts wouldn’t grow back), and it all somehow had to do with Mikhail’s touch.

Most men would have turned to God and thank him, but Miklos felt sceptical about a whimsical God that sends people leprosy only to save them later. Instead, he became an unshakeable optimist.

Scarred as they were, some of the ex-lepers wandered east (away from their old lives), earning money as mercenaries and as farm hands. They recognized Miklos as their leader. Along the way, more lepers were healed and some of those also joined Mikhail’s band.

When they came across the covenant, they realized that this place could become a new home for them.
He has since served as captain, and what he lacks in weapon skills and judgment - he always is too optimistic - he makes up with his inspired leadership and sheer unbelievable luck.

Note: This should provide us with ample grogs/servants. We’ll still need some that are not disfigured (for social missions), but if we assume many of them are ex-lepers, we have a good reason for them to stay.

Int +1 (intelligent) Per-1 (one-eyed) Pre+2 (impressive despite scars, optimistic) Com+0 Dex+0 Qik -2 (hampered by single eye) Sta +1 (healthy) Str +3 (muscular body)

Age: 30

Virtues:
1 Inspirational [his optimism makes others hope for the best, too]
1 Puissant Leadership [he seems to know what he does]
1 Greater Purifying Touch (leprosity)
1 Self-confident [he believes: all will end well for me anyway]
1 Custos (Turb sergeant); used to be Mercenary Captain before he got the job
1 Luck
1 tough [not physically, just another aspect of his luck]
1 privileged Upbringing [son of a nobleman]

Flaws:
1 Missing Eye [due to leprosy]
1 Missing Ear [due to leprosy]
1 Disfigured [leprosy scars, missing eye and ear]
3 Optimistic (Major) [he just knows how lucky he is. This sometimes disturbs others,but so far he has always been right]
1 Weakness (lepers and beggars) [he hasn’t forgotten how it was]
1 Close ties to people he has healed (new minor story flaw) [some follow him andsometimes look to him to solve their problems]

Skills 470xp
45 Early childhood+50 privileged upbringing+375xp (=25 years of 15xp)
Native Language Greek (poetry) 5
5 Animal Handling (Horses) 1
29 Area Lore around covenant (military questions) 2
10 Area Lore: Ukraine 1
30 Athletics (climbing) 3
5 Awareness (searches) 1
15 Brawl (fist) 2
15 Carouse (staying sober) 2
15 Chirurgy (stabilizing) 2
15 Medicine (leprosy) 2
5 Etiquette (nobility) 1
30 Folk Ken (his men) 3
50 Leadership (his men) 4 +2
15 Legerdemain (card games) 2
13 Order of Hermes Lore (grogs) 1
50 Profession Soldier (command) 4
30 Profession beggar (clerical alms) 3
15 Ride (in battle) 2
5 Survival (woods) 1
5 Swim (currents) 1
19 Teach (more than two students) 2
5 Artes Liberales (two alphabets) 1 [Latin, Greek]
15 Civil and Canon Law (covenant area) 2
66 Latin (magi) 4
50 Single Weapon (with Heater Shield) 4

Equipment:
Mail Hauberk and Coif (protection: +6) Load 3
Heater Shield Load 2
Longsword Load 1
Load 6 Encumbance 0

Soak: Sta 1 + armor 6 + tough 3 = +10

Attacks:
Longsword and Heater Shield: Init 0, Attack +9, Defense +6, Damage +9
Brawl (Fist): Init -2, Attack +3, Defense 0, Damage +3
..............................................
I assume Greek is the covenant language and local language
If he starts with superior Equipment, his boni increase

EXP:

1226:
Spring: Local Area Lore (Source Quality 7),
Summer: Teaching (exposure 2),
Autumn: Latin (Source Quality 8 ),
Winter: Reading, The Travels of Igor Igorowich. Tractatus on Area Lore: Ukraine, quality 10.

1227:
Spring: Local Area Lore (Source Quality 7),
Summer: Teaching (exposure 2),
Autumn: Latin (Source Quality 8, ),
Winter: Reading, Covenants of the Tribunal of Thebes by Poseidon of Guernicus. Tractatus on Order of Hermes Lore, quality 8.

Changes marked in green.