So, I took a shot at creating Sephriel, but 5 years after his apprenticeship:
Name: Sephriel of Merinita
Age 27 (Apprenticed from age 7-22)
Virtues
Deidne Magic (Major, Hermetic)
Spell Timing (Minor)
Charm Magic (Minor)
Arcadian Travel (Minor)
Spell Improvisation (Minor)
Skilled Parens (Minor)
Apt Pupil (Minor)
Affinity with Muto (Minor)
Faerie Magic (Minor)
Flaws
Magic Addiction (Major)
Ambitious (Major)
Poor Formulaic Magic (Minor)
Blatant Gift (Major)
Dark Secret: Diedne Lineage (Extra)
Characteristics
Intelligence +1
Perception -1
Strength -2
Stamina +3
Presence +2
Communication +2
Dexterity -2
Quickness +1
Abilities
Native Language (German)
Charm 2
Folk Ken 2
Guile 2
Concentration 3
Artes Liberales 1
Latin 4
Magic Theory 3
Faerie Magic 4
Parma Magica 2
Merinita Lore 4
Arts
Techniques
Creo 10
Muto 12
Forms
Imaginem 10
Ignem 9
Herbam 4
Vim 7
Mentem 3
Spells
CrHe: Trap of the Entwining Vines (Level 15)
MuHe: Transformation of the Thorny Staff (Level 10)
CrIg: Pilum of Fire (Level 20)
CrIm: Phantasmal Animal (Level 20)
MuIm: Disguise of the Transformed Image (Level 15)
CrMe: Panic of the Trembling Heart (Level 15)
CrVi: The Phantom Gift (Level 15)
MuVi: Mirror of Opposition (Level 15)
MuVi: Wizard's Boost (Level 15)
MuVi: Wizard's Reach (Level 10)
The reason for all the higher level formulaic spells is for use with spell improvisation, really.
Also, I had a new idea for a character concept, a magus whose path to power is to summon and consume demons, rationalizing it as being good for the world overall by eliminating evil demons, while trying to keep the exact details of his growth (ablation) a secret. While I'm pretty sure that Summoning and Ablation are virtues needed to start with, Dark Secret a Flaw, and Summoning and Ablation as the primary arts at chargen, I don't really know what else to do with making him, such as characteristics, and remaining virtues and flaws. Any thoughts on Sephriel, or the consumer of demons?