Hello,
My next game will be about 1227 Provencal Tribunal, and I plan to amaze my players and their characters with the awesome enchantments produced by the head of the Confraternity of Roland, Ruberus ex Verditius (introduced in "Faith and Flame").
In my saga, Ruberus is now a bit over 100 years old. He has an advanced laboratory and forge.
I wanted to share with you his 3 most powerful enchantments (he put between 3 and 4 years of work in each of them). Ruberus forged these weapons to raise his fame in House Verditius. Given the respective prices if these enchanted items, he doesn't really expect anyone to purchase them.
I'd appreciate if you can point to me the mistakes i could have made.
NOTE: some effects on these items don't have Penetration. It's because in my saga, we consider magic resistance supress magic, but doesn't exactly block it, in order to avoid the "pink dot" effect. So, when an effect fail to penetrate magic resistance, it doesn't affect the target. But the sword can still strike (hard). Therefore, those effects who don't directly contribute to the offensive capabilities or who don't target the owner of the sword are generally made without Penetration.
Salamander:
This sword is of Excellent quality (+3 to attack). Ruberus spent a season and a pawn of vis Vim to make it an Item of quality (+4 to attack).
Ruberus opened the enchantment using Verditius Magic and Item Attunement, investing vis Vim so as to make the enchantment capacity as high as 330 levels of effects.
Adamantine Blade: Sword almost unbreakable by conventional means. +1 to Damage (included). Penetration 40 (MuTe 44; Base 4, +2 Sun, +2 Metal, +4 lvl: Continuous, +20 lvl: Penetration 40)
Sharpened Blade: Sword always sharpened. +3 to Damage (included). Penetration 40 (MuTe 39; Base 3, +2 Sun, +2 Metal, +4 lvl: Continuous, +20 lvl: Penetration 40)
Vulcan's Favor: Sword repairs itself and always appears like brand new (CrTe 29; Base 15, +2 Sun, +4 lvl: Continuous)
Salamander Blade: When the user hold the sword and pronunces the word "Incendo", the blade is sheated in flames, raising its damage from +10 to +16 (same effect as Blade of the Virulent Flame). Pronuncing the word "Incendo" again stop the effect. It can be use any number of time per day. Unlike the spell "Blade of the Virulent Flame, this doesn't damage the blade, thanks to the Rego Requisite. Penetration 40 (CrReIg 50; Base 5, +1 Conc, +1 Rego Requisite, +5 lvl Item Maintain Concentration, +20 lvl Penetration, +10 lvl unlimited uses per day)
Pilum of Fire: When the user hold the sword and pronunce the word "Ardeo", the blade emit a Pilum of Fire with Penetration 40. It can be use any number of time per day. (CrIg 50; Base 10, +2 Voice, +20 lvl Penetration, +10 lvl unlimited uses per day)
Ward against Fire: Protect the user of the sword against fires up to +15 damage. Continuous effect with Penetration 40 (ReIg 49; Base 4, +2 for up to +15 damage, +1 Touch, +2 Sun, +4 lvl: Continuous, +20 lvl Penetration)
Greater Ward against Fire: When the user hold the sword and pronunces the word "Praesidium", he receives a protection against fires up to +30 damage until he put the sword in sheat again. Item maintain Concentration. It can be used up to 6 times per day. Penetration 40 (ReIg 49; Base 4, +5 for up to +30 damage, +1 Touch, +1 Conc, +5 lvl Item Maintain Concentration, +3 lvl: 6 uses per day, +20 lvl Penetration). This effect gives warping to its owner.
This sword costed around 60 pawns of vis to enchant (including the reduction from Verditius Magic). It is sold for 180 pawns of vis (standard price for Verditius enchanted items).
Berserker Blade:
This sword is of Excellent quality (+3 to attack). Ruberus spent a season and a pawn of vis Vim to make it an Item of quality (+4 to attack).
Ruberus opened the enchantment using Verditius Magic and Item Attunement, investing vis Vim so as to make the enchantment capacity as high as 280 levels of effects.
Adamantine Blade: Sword almost unbreakable by conventional means. +1 to Damage (included). Penetration 40 (MuTe 44; Base 4, +2 Sun, +2 Metal, +4 lvl: Continuous, +20 lvl: Penetration 40)
Sharpened Blade: Sword always sharpened. +3 to Damage (included). Penetration 40 (MuTe 39; Base 3, +2 Sun, +2 Metal, +4 lvl: Continuous, +20 lvl: Penetration 40)
Vulcan's Favor: Sword repairs itself and always appears like brand new (CrTe 29; Base 15, +2 Sun, +4 lvl: Continuous)
Detect Wound: This continuous effect scan the holder of the blade to detect any wound. Penetration 40 (InCo 39; Base 4, +1 Touch, +2 Sun, +4 lvl continous, +20 lvl Penetration 40)
Berserker Resilience: Whenever the effect "Detect Wound" detects a wound, this effect is activated and heal the wound - up to incapaciting wound - for a Sun duration. The wound cannot worsen, but it doesn't heal for the duration of the effect. As soon as the effect expires, all the healed wounds reopen. Penetration 40 (CrCo 78; Base 30, +1 Touch, +2 Sun, +20 lvl: Penetration 40, +3 lvl linked trigger, +10 lvl Unlimited uses). This effect gives warping to its owner for each healed wound.
Berserker Endurance: When the user hold the sword and say "Magna Vim", this effect is activated. The holder of the sword doesn't feel any penalty for fatigue, for up to 30 minutes. After this, due to hermetic limitations on energy magic, Fatigue make its effects again and the holder must rest before to exert himself again. This power can be activated several times per day, in case of shot exertions followed by rest. Penetration 40 (ReCo 50; Base 10, +1 Touch, +1 Conc, +5 lvl Item maintains concentration, +5 lvl 24 uses per day, +20 lvl: Penetration 40)
This sword costed around 50 pawns of vis to enchant (including the reduction from Verditius Magic). It is sold for 150 pawns of vis (standard price for Verditius enchanted items).
Cleaver:
This sword is of Excellent quality (+3 to attack). Ruberus spent a season and a pawn of vis Vim to make it an Item of quality (+4 to attack).
Ruberus opened the enchantment using Verditius Magic and Item Attunement, investing vis Vim so as to make the enchantment capacity as high as 360 levels of effects.
Adamantine Blade: Sword almost unbreakable by conventional means. +1 to Damage (included). Penetration 40 (MuTe 44; Base 4, +2 Sun, +2 Metal, +4 lvl: Continuous, +20 lvl: Penetration 40)
Sharpened Blade: Sword always sharpened. +3 to Damage (included). Penetration 40 (MuTe 39; Base 3, +2 Sun, +2 Metal, +4 lvl: Continuous, +20 lvl: Penetration 40)
Vulcan's Favor: Sword repairs itself and always appears like brand new (CrTe 29; Base 15, +2 Sun, +4 lvl: Continuous)
Cleave through Metal: Like the legendary Excalibur, this sword can cut all. This effect is activated whenever the blade of this sword hit any sort of metal. Said piece of metal is instantly severed. This include metallic weapons and armors. Penetration 40 (PeTe 40; Base 3, +2 Metal, +1 Touch, +10 lvl unlimited uses per day, +20 lvl Penetration 40)
Cleave through Stone: Not unlike the famed Durandal, this sword can cleave through stone. This effect is activated whenever the blade of this sword hit any sort of stone. Up to 1 cubic meter of stone is destroyed. (PeTe 20; Base 3, +1 Stone, +1 Part, +1 Touch, +10 lvl unlimited uses per day)
Cleave through Wood: This effect is activated whenever the blade of this sword hit any sort of wood. Up to 1 cubic meter of wood is destroyed. (PeHe 45; Base 5, +1 Part, +1 Touch, +10 lvl unlimited uses per day)
Cleave through Human Flesh: This effect is activated whenever the blade of this sword hit any human body. It causes a Heavy Wound. Penetration 40 (PeCo 50; Base 15, +1 Touch, +10 lvl unlimited uses per day, +20 lvl Penetration 40)
Cleave through Animal Flesh: This effect is activated whenever the blade of this sword hit any animal body. It causes a Heavy Wound. Penetration 40 (PeAn 50; Base 15, +1 Touch, +10 lvl unlimited uses per day, +20 lvl Penetration 40)
Cleave through Magic: This effect is activated whenever the blade of this sword hit any object or individual with one or more active magic upon it. The object or individual is the target of a disenchant effect which cancel the effect of any spell if, with this effect, you can double the level of the spell on a stress die + 35. This can also dispel Parma Magica. Penetration 40 (PeVi 55; Base 20, +1 Touch, +10 lvl unlimited uses per day, +20 lvl Penetration 40)
This sword costed around 67 pawns of vis to enchant (including the reduction from Verditius Magic). It is sold for 200 pawns of vis (standard price for Verditius enchanted items).