I started with the question: Can a mage "permanently" alter her sigil?
There is the RegoVim spell, Shroud Magic, that can change the sigil of another spell being cast simultaneously. I'm wondering if a spell can be done with a longer duration so a mage wouldn't have to dual cast all the time to hide her sigil. So what would the spell have to target? Is a magus's sigil part of her magic, part of her person, or something else? Perhaps more importantly, does a magus's sigil have an essential nature?
After extended consideration, my thoughts were that a sigil isn't part of a magus's magic, but is what mages call the "fingerprint" left behind of any mage who bends and shapes magic. It is like the microscopic marks on a bullet that every gun makes when fired, and each gun makes unique marks. The bullet (magic) doesn't have these marks originally, but after being fired by the gun (a mage), the marks (sigil) are stuck on the bullet.
Since you can't target what I would consider raw magic, could you change a magus in such a way ther her "fingerprint" is altered? Then, assuming that would be a MutoCorpus spell, could prolonged use of this spell permanenty change a magus's sigil (Referring to the statment in the AM5 Muto Corpus Guidlines box: "Transformations can have subtle (or sometimes dramatic) permanent effects")?
This is only my interpretation. But I am curious if others think this would work in any way.