swdevlin:
As to player motivation, the situation is a little bit of not fully appreciating the world flavour and mostly playing to character. The main PC is proud and out to prove himself. He is the one mostly driving the conflict. Two of the PCs want to take a more conciliatory tone and want to smooth things over. The last PC is a rustic mage whose main position is "Contract what?" The guys are great at playing their characters. Sometimes it gets them in trouble. It is almost always entertaining. And I believe the player with the main PC is already pondering a new character.
If you have a PC with the code of hermes skill, have them make a roll and then let them bring out the fact of how hermetic law will impact this situation.
swdevlin
(swdevlin)
January 22, 2009, 11:44pm
22
Yes, that's the plan. I already gave them some more background information; so far they seemed undeterred.