Well, the con happened, and I believe it was a great success. We had a total of 15 Ars Magica fans gathered on the UC Berkeley campus in honor of the game we enjoy so much, and a good time was had by all. I will try to give a brief account of some of what we did.
Friday afternoon attendees filtered in slowly, and much discussion was had on a variety of subjects Ars Magical. Afterwards we went to dinner, and by 7:30 the conference room where most of the con took place was full. We had two rather epic games that evening. Niall Christie's game, "Classified," had five players to begin with (occasionally six as other people including me joined in), and Mark Faulkner's game, "The Garden of Delight," had four players. Mark's game went until about midnight, though it was interrupted briefly for pizzas at about 11:00pm, and afterward the players joined up with Niall's session to make one huge ubergame that went until almost 3:00am. Much fun was had in the grand melee that ended the game.
Saturday morning I was up early to set up the live hookup with the U.K., which though it ran into some technical glitches did finally start working. In the meantime we had discussions about Tremeres, the Mythic Middle East, and hedge magicians and Hedge Magic, which John Post was allowed to speak about for a little while. David graciously offered to answer some of our questions through the feed, after I got finished waving at everyone in the U.K. like an idiot and shouting halloes into the microphone while everyone behind me was trying to discuss Ars Magica.
After lunch Saturday we had two events, a LARP written by Nathan Hook ("...And Not To Yield") that I ran, and a game of Grand Tribunal the board game. The LARP was quite successful, everyone seemed to have a good time and wore lots of fun costumes. After this, Verticius led us in a Verditius item contest, where everyone collaborated to make various magic devices and then presented them in character. Look for writeups of the entries soon on Santcum Hermetica Revisited!
We should have had a nice dinner planned together Saturday night, but we didn't. Instead, we started another night of games, with Eric Vesbit running a six-player game ("Subtle and Quick to Anger," written by David Chart) for half the group, and Paul Briscoe running an extremely silly four-player game for the rest of us by the seat of his pants. Again, the gaming went until long after midnight, and many of us retired to the dorm lounge to hang out and talk until about 2:00am.
Sunday morning our group had dwindled a bit to about ten, and we wandered through the streets of Berkeley together dodging panhandlers and admiring the huge tower in the middle of campus. We had lunch at an unusual Brazillian place and then poked our heads into two gaming stores (both of which carried Ars Magcia books!). Finally, we disbanded and all went our separate ways, promising that we would certainly find a way do this again next year.
As we said many times that weekend, "BRAIIIIINS--" no wait, that wasn't it. Ah yes, "ARS MAGICA AWESOME EST!"