he should be associated with a covenant. Since characters are not really associated yet and the point is to allow campaigning with a magus this is understandable at this time, but noted
affinity with profession (see house rules) covers all professions, a particular profession does not need to be specified
training packages are not designed for character creation, nor do I use them in my games, they are convenience for easy advancement of grogs already in play...
You have his age at 30, but his abilities indicate age 29.
I have updated Daire, added more points into Bee Keeping and updated the calc for fishing because i forgot about the Affinity.
I just used the training packages to speed up the creation process, but i will keep that in mind as well.
You hit the nail on the head for the covenant, i didn't assign any of the grogs to a covenant for this reason. I will make sure it is clear for any other grogs i make,
wild bees is not an appropriate focus for hunt- normal hunting methods do not apply and bees are not really tracked- more located with survival abilities...
approved, but lets change "work ethic" to "hard worker" under personality- the medieval concept of work ethic is not the same as what we associate with the term in the modern times. To begin with working too much could be considered avarice...
Ok, i updated that. I also added specialties for the other 2 grogs which i had forgotten to do previously, so they should be ready for approval as well
Re: Dolon the Odd: you have 2 abilities at 55 points for level 4, which is normally 50 points, and you are 10 points over age 22, though your listed age is 26. You also have 90 points into bows for level 5, which is normally 75 points
moved points from the 55 to Athletics to raise it to 3, dropped Bows to 80 for the 10 points over 22, and dropped age to 22, the extra 5 points in bows showing his plans to further practice / increase in the future.