Experimentation is for madmen and thrillseekers
- Yes, so I never use it
- Yes, but sometimes you just have to
- Nah, just increase your labs safety
- I just like the added tension and roleplay opportunity (so, yes, basically
0 voters
I would like to know how I can use lab texts in item creation, or more specifically: when can I start using them?
For the explanation I shall use a lvl. 10 ReAq wand (enchanted device) as example.
My ReAq lab total (LT) = 40
To be able to create an enchanted device, it has to be finished in a single season, requiring an LT of 20, for my lvl 10 wand. Since my LT is 40, I can make another lvl 10 ReAq item in the same season, right?
Say I already have a labtext of this particular wand. I can then make 4 of these lvl 10 wands with my LT of 40. (using 4 Vis in the process) Still following rules?
Now I would like to combine this. When creating said wand, I still have 20 points of lab total remaining. I also have a lab text of that wand. Can I use that lab text, in the same season, to make 2 more of these items?
Lab total 40
20 goes to inventing and making lvl 10 wand
10 goes to making that wand from lab text
10 goes to making that wand from lab text
-> I get 3 copies of that wand
Are these assumptions correct?
It would help for a lot of low-level items.
Now one more, in a slightly different category:
When I make an expiring item, my overflow is increased. (let's say doubled, for 70 year expiry)
Now I would like to make 6 wands:
Lab total 40
10 + 5 goes to inventing and making
5 x 5 goes to making 5 more?
And the bonus question: can I make an items with expiry from a lab text that was made for the same item without expiry (or the other way around for that matter)?