Well, here is a really unusual companion character a player in my group wants to play. Before I refuse to accept him, I´d like to hear your point of view:
Magic Might: 2 (Corpus)
Characteristics: Int+2, Per+2, Str 0, Sta+2, Prs+1, Com+2, Dex 0, Qik+2 (16 points total)
True Form: Mythical Covenant Guide
Virtues: Magic Human, Magical Covenfolk, Improved Characteristics (x3), Shapeshifter, Homing Instinct (RoP:M, p. 44), Venus´ Blessing, Strong-Willed, Arcane Lore (10 points total)
Flaws: Busybody, Incomprehensible, Rebellious (TSE, p. 120), Small Frame, Unbaptised (RoP:D, p. 93), Visions (10 points total)
Abilities: Athletics 3, Awareness 3, Brawl 3, Carouse 1, Charm 2, Code of Hermes 1, Concentration 1, Etiquette 1, Finesse 1, Folk Ken 1, Guile 3, Intrigue 3, Legerdemain 3, Lore: Dominion 1, Lore: Faerie 1, Lore: Infernal 1, Lore: Magic 3, Magic Realm Lore 4, Magic Theory 1, Penetration 3, Shapeshifter 3, Stealth 3 (360+50 total)
Animal Shapes: Falcon, Black Cat, Brown Bear
Magic Qualities: Natural Appearance, Minor Virtue (Gift of tongues), Minor Virtue (Sure Traveller), Personal Power (x10), Lesser Power (x3) (10+8 total)
Magic Inferiorities: Reduced Might (x8) (8 total)
Personal Powers (250):
constant: True Sight of the Air (Auram / 20+10) Sight of the True Form (Corpus / 30+15 / reveals the original form if concealed by a spell of level 15 or lower. Penetrates mundane work as well / D:Sun), Eyes of the Cat (Corpus / 5+5 / R:per),
Masking the odor of Magic (Vim / 20+10 / Aura of Caster appears mundane for all spells up to level 30, higher spells are not affected / R.per), See the paths through the Void (Corpus / 30+15 / D:Sun / RoP:M, p. 27)
0 points: Wizard´s Sidestep (Imaginem / 10+5), Trackless Step (Terram / 10+5 / R:per, D:Sun), The body anew (Corpus / 5+5 / completely changes the appearance of the casters body to any features applicable for his species / D:Sun)
1 point: The Leap of homecoming (Corpus / 35+15)
Powers (75):
0 points: Cloth the naked form (Herbam / 10+10 / MoH, p. 58)
1 point: The call to slumber / Mentem / 15+10, R.Sight)
2 points: Transcendence of the body (Corpus / 20+10 / Percieve the Twilight Void through touched Corpus vestige, +12 bonus to Vestige Travel Total / +3 additional bonus, +1 touch)
The characters of my group are currently establishing a covenant at the site of an older, perished covenant. This companion is intended as a magical guide through the Magic Realm and Twilight Void. He was a companion of the perished covenant, got lost in the twilight realm and is about to return to the covenant now, when the player characters are rebuilding it. It is a magic human, the former covenant members created (and it seems to be my job to explain how this was possible). Furthermore the player asks me if it´d be possible to add a Magic Vestige on covenant ground... pew.
If you´d allow this bloke, what would you think: does he learn as a Magic Might 10 Character or as a Magic Might 2 character (he possesses Magic Might 2 but chose Magic Qualities as if he´d possess Magic Might 10)
I pray to the creators of Ars Magica: Let this be the last complex character, I have to decide about!