Allright. Here is my session report about my groups visit of Irencillia:
There are five players in this group. First I wrote an email to them. I asked them about the notion their characters have about Irencillia. I got quite different stuff, some ideas were nearly complete, some I had to flesh out. Then I developed a generic idea of the place: Here is the entrance, a corridor, a patio, a dining room, a kitchen, the guestrooms, the council hall, the library, the prison and the sancti (the latter were signed with a sanctum marker and were forbidden to enter). Then I personalized the rooms: For one character the dining room was a meadow with picnic blankets, for the next one it was a tavern, for the third is was a prosaic canteen. The corridors were common passages with stone walls for one character, shiny bridges between specific trees for the second and arched vaults made of plants for the third. I customized the grogs, too. For the first character it seemed that here are satyrs and centaurs living, the second saw dwarves, the third saw men with glasses in grey lab coats. The magi and their faerie caricatures I used as constant: they looked the same for every character.
Then the game started. When the characters entered new rooms, I gave the players a snippet with their individual description of the location. As a playing aid I lighted a candle and revealed soon, that I´ll talk about the reality of the character, whose player had the candle. So the players had to hand the candle round if someone else wanted to talk about his point of view. If the candle stood befor player A, I described Irencillia as it was in the reality of his character. Player B was able to listen to the conversation, but had difficulties to understand what the conversation was about. Anyhow: After a while the players were able to guess, what their troupe members were seeing. This assumptions about the reality of their friends were a special charm of this afternoon. Here is an example:
Agnes used "second sight" and detected an invisible staircase, that led from the tree she stood on to a neighbouring tree. Unfortunately in front of the staircase there stood a gnome with a beater before a very big gong. Apparently the gnome had to beat the gong, if someone wanted to trespass the invisible staircase. Agnes started a conversation with the gnome to get more information about his office. Then Crepusculo got along, saw Agnes before a closed door talking with a laboratory assistant. He wondered why the two were talking about a gong all the time. By this means we quickly had a glorious mess and a lot of fun.
Here are the main events: The troupe needed a member of Irencillia, that would vote for the founding of their new covenant at the next meeting of the rhine tribunal. Soon the characters found out, that every member of Irencillia would only vote for their covenant, if faerie queen Rosmert would allow that. Unfortunately Rosmert doesn´t speak with visitors. She is the faery caricature of Handri and Handri is very withdrawn from the outer world. Thus the first task was to meet Rosmert. The troupe had a knight that had not a clue of magic. The poor fellow was more and more fed up with all these alternate realities and invisible barriers. He possesses a ghostly warden in the shape of a jinn that he got to know in the holy land and took with him. The confused knight retired to his guestroom and invoked his jinn. As an answer he got the order to took the jinn to the patio, so that the jinn could sanctify this godless place in the name of allah. The knight - long ceased to be a fundamentalist - did as requested. But the operation wasn´t appealing to the faeries, because they feared, such an influence of divine might could destabilize the faerie aura of the place. Quickly the knight and his jinn were captured and thrown into the prison. The other characters followed their frined and wanted to rescue him. Then the spotlight of Crepusculo came: In his reality Irencillia was one big faerie laboratory with a lot of laboratory equipment and assistants in lab coats. In his eyes the prison of Irencillia consisted of single cells. This cells contained tubes, that led to a big glass cube. This tubes extracted the vitality of the prisoners and channeled it into the cube. In this glass cube there was a lab assistant, that sat before a writing table and inscribed the sucked off vitality of the prisoners in form of a story into a book. Above the book a big prism hung in the air and projected the written story into the air of the room beyond the glass pane. Because faeries are stories coagulated to a material existence, the projection slowly created the form of a big faerie dragon. In Crepusculos idea of Irencillia, this was Irencillias big project: Suck the vitality off their prisoners to create a big faerie dragon. Of course the troupe was not happy that one of their friends would become faerie fodder, but before serious aggressions took place, Varinia entered the room, examined the new prisoner and discovered his valuable personality (the knight is compassionate). Because the knight was finished with his mental stability, Crepusculo lent itself to enter the cell instead of the knight. Varinia accepted and discovered just another valuable personality (Crepusculo is optimistic). The excited maga knew that such strong personalities would help to promote the creation of the faerie dragon and was ready for a deal. She would bring the troupe to the faerie queen Rosmert and if Rosmert would allow that the magi of Irencillia vote for the creation of the new covenant, then two of the player magi would agree to spend two days in the cells to spend their vitality for the experiments of Irencillia. The negotiation with Rosmert brought another condition for the troupe. The magi got a book from Irencillia, that they had to copy two times and transfer to two persons (the book is a quasi-religious scripture that propagates the faerie-religion of Iacob, leader of the elder guild, the receivers are another Merinitamagus and a progressive and reforming abbot - shadows of future stories). The characters complied and left the covenant. One of them suffered in his captivity and it will take some days till he regains his optimism he lost in the cells of Irencillia.
All in all the afternoon took a lot of preparation work, but we had a very exciting game session.
This was difficult for me to express. Please excuse my english.
Chiarina.