Recently for my current saga I've been running a tribunal session, complete with social events. One is a symposium held by a local Bonisagus to discuss the very theoretical question "what is the underlying nature of the realms?". This led to an interesting thought exercise - trying to write several distinct theories that characters might hold to, which were neither wholly wrong nor entirely correct.
It got me thinking that in real life in academia for every speculative question in a field there is or were usually several competing theories with proponents and detractors, sometimes rising in popularity or falling out of fashion. Only one can be correct in the end, but for some questions the evidence to prove this beyond reasonable doubt often takes a very long time during which a sizeable portion of researchers end up defending fundamentally flawed ideas.
What ideas might be circulating in Mythic Europe, or the Order specifically, in the 13th century in this vein? What misconceptions and flawed beliefs exist in the Order? Are there older magi who refuse to accept ideas that have been readily adopted by the younger generation? It's an interesting problem, trying to intentionally think in-character with flawed reasoning based on only limited in setting knowledge.
Has anyone had a character (PC or NPC) who held a clearly incorrect view of some aspect of magic, or who had a very unusual theory about some part of the setting? If so I'd be very interested to hear what so I can steal draw inspiration from them.
P.S. These are the flawed theories about the realms I came up with for NPC magi to argue in favour of if anyone's interested:
The Four Realm Theory
There are four realms which are comprised of distinct substance. They are fundamentally separate. The divine is the creative force, magic the realm of ideal forms, faerie the realm of perception, and the infernal the realm of destructive force.
Evidence used in support: There are four distinct types of aura which have a specific interaction with effects stemming from each of the realms. Spells must be designed for a specific realm and cannot then effect the others.
Evidence used against: The work of Conciatta. Beings and powers which stem from two or more realms: dark fae, faerie magic, chthonic magic.
The Two Realm Theory
There are two realms comprised of distinct substance. The moral realm is comprised of divine and infernal, which exists at the allowance of the divine only to allow men free choice between good and evil. The existential realm is comprised of magic (relating to what tangibly exists) and faerie (relating to what exists only in the minds of men). The moral realm precedes and is superior to the existential. The limit of the infernal stems from the limit of the divine.
Evidence used in support: Faerie magic, both the divine and infernal are in some ways immune to magic and faerie powers (miracles, demonic deceptions).
Evidence used against: Dark fae and chthonic magic are tied to an existential and a moral realm. The source of the limit of the infernal has not been proven.
The Emanation Theory
The realms are comprised of one substance and the differences are due to each emanating from the superior realm. The Source is beyond and yet contains all of existence. From this emanates the divine, the realm of creative force. From this magic, the template of the mundane world containing the platonic forms. From this mundane. From this faerie, a reflection of the material filtered through mortal perception. From this the infernal, the realm furthest from the source and absent of all good.
Evidence used in support: There is at least one example of cross-realm powers for each combination – dark fae, holy magic, chthonic magic, faerie magic, possibly St. Nerius, Durendal, dark magic is a three realm power. The research of Conciatta. Vim effects all realms under a single form.
Evidence used against: There is no evidence of a divine-infernal power, and this may be logically impossible. The infernal is not lesser in power than magic or faerie.
The Two Property Theory
The four realms, like the four terrestrial elements, are defined by two properties in different quantities. The properties are interest or disinterest in humans and benevolence or malevolence. The Infernal is interested and malevolent, as it actively seeks to corrupt the hearts and minds of men. Magic is disinterested and malevolent, not caring about humans and being inherently inimical to them (social penalty of the gift, magic warping). Faerie is interested and benevolent as it is formed entirely from the desires and thoughts of men, making it the most human of all the realms. The divine is disinterested and benevolent. It has the power to quash the infernal but instead allows the infernal to tempt mortals, perhaps for the sake of free choice. Nonetheless there is a benevolent, if ineffable, reason for this.
Evidence used in support: Both the infernal and magical beings produce instinctive revulsion. Magic and infernal warping is generally harmful to mundanes, while faerie and divine warping is more often beneficial or neutral. The infernal and faerie realms actively engage with humans, while the divine and magic realms remain distant and only rarely interact with people unless sought out.
Evidence used against: Miracles and divine intervention are sometimes unasked for indicating divine interest in mortal affairs. The theory does not explain cross-realm powers. Faerie is often harmful to those it interacts with. There are indications the penalty of the gift can be overcome (baths of Aquae Sulis, the parma magica, certain virtues).
Edit - Some new theories based on ideas suggested in the thread:
The Magicocentric Theory (Faerie Dominant)
Magic is the sole original realm. Faerie is an emanation of magic and thus secondary. The divine and infernal realms emanate from faerie, drawing similar power from human virtue and human vice respectively, just as faerie does from human imagination. Faerie precedes the divine and infernal, magic precedes faerie.
The Magicocentric Theory (Balanced)
Magic is the sole original realm. The other realms arise on the interaction of magic with humans. Some proponents link this moment to exile from Eden, using Abrahamic imagery. Magic precedes the other realms but they are otherwise equal.
The Fabulocentric Theory
Faerie is the sole original realm. This theory proposes faeries to be capable of transitioning into other stable states under certain cicumstances, either entering identity stasis (magic), transforming to draw on virtue (divine) or on vice (infernal). Thus all realms arise out of faerie gradually over time.
The Fabulocentric Theory (Mundane Originalism)
The mundane precedes all realms of power. Faerie arises out of human imagination and then splits into the other realms as in the core Fabulocentric theory.
The Astrological Transition Theory (Magic Dominant)
Magic is the only realm that existed in the ancient world. The other realms gradually began to spontaneously generate prior to the time of Christ due to the changing of astrological age from Aries to Pisces, culminating in a full transition to the current four realm model by the 4th or 5th century.
The Astrological Transition Theory (Magic-Faerie Dominant)
Magic and faerie are the only realms that existed in the ancient world. The other realms gradually began to spontaneously generate prior to the time of Christ due to the changing of astrological age from Aries to Pisces, culminating in a full transition to the current four realm model by the 4th or 5th century. The nature of the two earlier realms also changed, rendering some powers invalid and allowing new ones.
The Astrological Transition Theory (Cyclical)
Prior to the transition of the astrological age there were also four realms, but they shared only some aspects of the current realms. On the turning of the age they transformed into the current realms over a period of several centuries. Theorists tentatively have named these proto-realms Primordial (Magic), Olympian (Faerie), Astral (Divine), and Cthonic (Infernal). Another transition of this type will eventually happen at the end of the age of Pisces, giving rise to four new realms.
The Astrological Transition Theory (Mono-realm)
Prior to the transition of the astrological age there was only one realm but it cannot be easily identified with any individual current realm. Theorists label this realm the “Mythic” or “Preternatural” realm. On the transition of the astrological age this split either into Magic and Faerie, all four current realms, or Magic, Faerie, and Infernal – with any missing realms arising spontaneously ex nihilo.
The Pragmatist View
Pragmatists propose that the entire discussion is a circular one of theory building on theory. They argue that time would be better spent on finding applications of theory rather than arguing abstract and impractical enigmas. This view arguably represents the majority of magi.
The Contrarian View
Realmatic contrarians argue that, while an answer as to the nature of the realms must logically exist, that due to the flaws in every current proposal that the answer can only be found in an as of yet unproposed theory. There is no consensus on what this theory may be, the contrarian position largely consists of simply pointing out that it probably exists and very likely isn’t one of the current proposals. This position is popular with young magi and Tytali and very frustrating for everyone else.
The Theological Theories
Some magi adhere to the doctrine of a particular religion in regard to the origin of creation, and hence the realms also. Followers of Abrahamic faiths attribute creation to YHWH, in some cases the infernal to the fall, and often the other realms as divinely ordained aspects of creation or as results of exile from Eden. Pagans adhere to the emanation theory (Platonists), or some variant of the magicocentric or astrological transition theories – often an idiosyncratic variant. Followers of more obscure (in Europe) religions may have their own unique theological interpretations.