Okay, I'm a little confused. There are several references in chapters one and two to different levels of income (and, at the beginning of chapter two, to something called an income 'bar'). On page 38, it's described how characters can move from poor to average to wealthy to poor-in-a-higher-class. On p. 40, we're told what labor means to people with different sources of income; I think (though I'm not sure) that these source levels, described in Covenants, define the social classes and 'bars.'
On p. 38, we get that you can move from poor-in-your-class to average-in-your-class by the expenditure of 120 Labor Points, from average-in-your-class to wealthy-in-your-class with 360 Points, and from wealthy-in-your-class to poor-in-the-next class with 1080 points. But then, apparently, it only takes 120 points to move up again. What accounts for this cyclic structure?
On p. 40, we're told what happens when a poor person with a legendary source of income invests his wealth, an explanation that clearly states that a poor character can have a disposable income (an income that may be spent 'frivolously,' i.e., not on housing, food, clothing, capital goods...) of several hundred Mythic Pounds. I'm not clear on the meaning of the flaw 'Poor' when that's possible. How are the new wealth rules supposed to interact with the original Virtues and Flaws (Wealthy and Poor) related to wealth? If we want to basically have "poor"-average-wealthy be grades within the social classes, where a social status is determined by a source of wealth defined in Covenants, that's okay, though the use of the word 'poor' was not a good choice. But is it the intention of the rules that a character be in a position to take the Poor Flaw and also assign himself, with suitable backstory, a fabulous source of income? If so, can that possibility be explained to me?
Basically, does 'poor' mean the same in both the core rules and C&G? And, if so, how can that be made to make sense?