Let's Design a Folio! (Updated)

Elizabet’s Enchanted Ring: The following ring was created by Elizabet Volkensen, of House Bonisagus. As a generalist studying the interacting principles of Art and Realms, she found it necessary to cast a large number of low-magnitude techniques. This silver ring, containing a lodestone and etched with hermetic ink, allows her to easily create a wide variety of techniques to study. While she considered this effect barely worth noting, her sodales finally convinced her to publish her work for the benefit of the Order.

Use: while wearing the ring, any effect of up to 1 magnitude, if cast with gestures, will automatically have Sight range; if a concentration effect, the spell will also automatically have a Moon duration. It is up to the magus to cast the appropriate dispelling effect.

[Note: Due to experimentation, both effects can be considered the same effect for the purpose of creating a lesser enchanted item, and as such share the “+10 Unlimited Use” cost. Depending on your Troupe’s views of using magical items simultaneously, this ring is either incredibly useful for non-fatiguing spont magic, or else kind of pointless. Giving the ring penetration and/or lowering the duration to Sun would make it even more useful, but wasn't part of the original intent of “using it to make my spont magic research easier.”]

The ring itself is a lesser enchanted silver ring containing the following effects:

Evil Eyeblink (ReVi lvl 3 T:Ind, R:Sight, D:Mom) – Creates an intangible Tunnel for magnitude 1 effects at Sight Range. (Base 3, Unlimited Casting +10 = 13 Total)

Maintain the Demanding Spell (ReVi 5, T: Individual, R: Touch, D: Moon) any concentration effects up to magnitude 1 will automatically be maintained for Moon duration. (Base 15, Unlimited +10 = 25)

Ring: Made with a Ring (+2 Constant Effect - interpreting that to include "Extended Effect"), Ink of Hermes (+3 Vim) used to inscribe an image of a wand/staff (+4/2 = +2 range effect) wrapped around the surface, capped with a magnet (+2 Rego) = +9

Lab Total cost: 37 (-10 for duplicate Unlimited use) = 27 Total, with up to +9 to the Lab Total for Form/Material bonuses.

For a more combat-oriented version, add +2 Magnitudes to Evil Eyeblink (+2) and +40 Penetration (+20). Add +2 Magnitudes to Maintain the Demanding Spell (+10), for a lab total of 59, and something an elder Hermetic Magi would be more likely to make and/or use for themselves.

C. Javiar ex Bonisagus is a Muto specialist and a well known serial experimenter. Always looking for that x-factor to make his magic special he compulsively experiments with unusually interesting results. Polity asked to leave the smoking ruins of a few covenants Javiar is now a hermit who, when not in the lab, supports himself by searching out potential apprentices for the order.

Several of Javiar's spells altered by experiments have quite the reputation. There is his Ice Bridge spell that covers the caster in frost, his version of Eyes of the Cat that causes burning red light to blast from the eyes, the BoAF in the shape of a phoenix, the cloak of ghost form that leaves the wearer looking like a feline shadow, the potions that should just increase his grogs soak but instead turn them into mighty iron colossuses...er colossi, and what can you say about the effect in his Talisman that makes all the inanimate items in the room attack. (though they attack Javiar to). Needless to say his submission to the Folio was highly anticipated in some circles

Claws of the Badger MuCo(An) lvl 25 T:Part, R:Per, D:Sun (Base Effect 3ish, +1 part, +2 Sun, +some more for weirdness and extra effectiveness)

It's clear in the lab notes Javiar was trying to create a spell to transform a man into a burrowing animal but, thanks to the wonders of Hermetic Experimentation, this spell is far far different. If a Magus casts this spell foot long unnaturally sharp claws spring from his knuckles. They are potent weapons usable with the Brawling Ability. (Use the weapon stats for Large Claws from the book of beasts, but add an additional +2 to damage as though they where under the effects of Edge of the Razor) What makes this spell particularly publication worthy is that it occasionally heals the caster. If the caster is injured while under the effects of the spell they may make one recovery roll when the spell expires. If they sustained more then one injury while their claws are out apply it to the worst one. While this seams to be vis-less healing their is a cost, healing a heavy wound or worse will incur a long term fatigue. (Option I thought the spell could also drop size by one and give the subject the beserk virtue as well )

Awesome story. I would strongly recommend, though, that the tractatus include a copy of the spell that revived the rival which happens to be experimental with the side effect of removing hate (or another similarly intense detrimental emotion)

Just a thought. Great tale!

Why thanks. :blush:
I like the suggestion. But the trick is don't write a story; I'm to lazy to write a story. Write a rough outline disguised as a story tricking the reader into coming up with the cool details.