I'm getting ready for my game on Wednesday. Last game my players finished clearing out the obvious dangers in an abandoned covenant that they were investigating. They've now decided to make the covenant their temporary home.
They've asked for a list of the library. Herre are the lab texts from the library list. I've got quite a few new spells and items in here. I thought that I'd throw them out for some feedback before I gave them to my players.
Casting tablet: Aegis of the Hearth, rego vim, level 30
Lab notes; spell,
Bone Carver of Atlas,
Perdo Terram 15
Range touch, Duration momentary, Target part (+1 size)
This spell destroys a mass of stone (up to 10 cubic paces in size) in the shape desired by the caster. The precision with which the shape of the destroyed section of rock is controlled is determined by a finesse roll.
(base 3 +1 stone, +1 range, +1 target, +1 size)
Lab notes; spell,
Hidden Pillars
Intellego Terram 20
Range touch, Duration momentary, Target part (+2 size)
The caster senses how a particular section of earth and stone (up to 1000 cubic paces of earth or 100 cubic paces of stone) could be quarried or excavated in manners which would produce stable spaces or unstable spaces.
(base 4, +1 range, +1 target, +2 size)
Lab notes; invested device,
Cliff Heart’s Sheild, a moderate sized block of limestone opened with six pawns of vis is enchanted with 2 effects.
The Feeling of Safety
Intellego Vim 19
Range personal, Duration sun, Target touch
This effect detects weather the item is within the effect of an Aegis of the Hearth spell.
(base 4, +2 duration sun, +1 target touch, +3 levels environmental trigger, +1 level 2 uses per day)
The Castle as Tortoise
Creo Terram 34
Range touch, Duration Sun, Target Individual (+4 size)
When the item detects that it is not inside an Aegis of the Hearth spell, it surrounds the building that it is in with a three foot thick covering of stone. (If the item is not inside of a building then the enchantment has no effect)
(base 3, +1 touch, +2 duration, +4 target size, +3 levels linked trigger, +1 level 2 uses per day)
Lab notes; spell, circular ward against demons level 25
Lab notes; spell, ring of warding against spirits level 25
Lab notes; spell
Opening negotiations
Rego Menetem 20
Range voice, Duration concentration, Target individual
The target spirit is compelled to reveal two facts about itself (the spell will not work on a living being) the two facts that the spirit is forced to reveal are: what the spirit believes that it holds most dear and what the spirit believes that it fears the most.
(base 5 +2 voice, +1 concentration)
Lab notes; spell, Coerce Spirits of the night
Lab notes; spell, Wings of the Soaring Wind Re Au 30
Lab notes; spell, Circling Winds of Protection Re Au 20
Lab notes; spell, Talons of the Wind Mu Au 20
Lab notes; spell, Cripple the Howling Wolf Pe An 25
Lab notes; spell,
Circle of warriors
Rego Terram 30
Range touch, Duration sun, Target group
Up to one half dozen swords animate themselves and take positions surrounding the caster. These swords will defend and attack as if they were wielded by a trained group of soldiers each with all attributes of 0 and weapon skills equal to the higher of the caster’s finesse -4 or the caster’s single weapon score -1. If a sword is taken more than three paces from the caster, the enchantment on that particular sword is broken.
(base 2 +2 metal, +1 range, +2 duration, +2 target, +1 complex effect)
Lab notes; spell
Absent Squire
Rego Terram (animal, herbam) 40
Range arcane connection, Duration momentary, Target group
A collection of equipment and clothing /armor is teleported on to the caster with buckles fastened/weapons drawn or not depending upon the desire of the caster. The caster must have an arcane connection to the equipment in order to cast this spell.
(base 3 +2 metal. +4 range, +2 target, +2 requisites)
Lab notes; invested device
Cross of purification, an ivory cross decorated with red coral opened with 12 pawns of vis, it has one invested power
Cleansing fire of Vim
Perdo Vim 58
Range touch, Duration momentary, Target structure
If this effect penetrates a demon’s magic resistance it reduces the demon’s might by 5. This effect triggers automatically every two minutes and can also be triggered by use of a command word.
(base 3, +1 range, +3 target, +10 levels unlimited uses, +30 levels penetration, +3 levels environmental trigger.)
Lab notes; spell, Awakening the Dryad. A muto herbam spell that is indecipherable due to (presumably) non-hermetic elements.
Lab notes; spell
The Oak as a Mayfly
Creo Herbam 30
Range touch, Duration sun, Target individual
Target plant is brought to maturity over the course of a single day. This spell must be cast just after sunrise to bring a plant to the prime of its life with a single casting.
(base 15, +1 touch, +2 sun)
Lab notes; spell
One Hundred Shears Gathering Rust
Perdo Animal 20
Range touch, Duration momentary, Target group (+2 size)
This spell shaves the fur from a heard of animals leaving a short stubble of hair as if the animal had been shorn by hand.
(base 3, +1 range, +2 target, +2 size)
Lab notes; spell
Mist of Claws and Feathers
Creo (Rego) Animal 35
Range touch, Duration diameter, Target Group
This spell creates a swarm of hundreds of angry birds of different types. The birds will attack one target specified in the casting of the spell. The birds do +5 damage per round (soaked as normal). The target of the spell will also suffer a -3 to all actions and three extra botch dice do to the distracting effects of being torn apart by a swarm of avians.
(base 10 +1 range, +1 duration, +2 target, +1 requisite)
Lab notes; spell,
Growling Chirping Sniffing and Enlightenment
Intellego Animal 25
Range voice, Duration concentration, Target Individual
The caster may converse with the target animal
(base 10, + 2 range, +1 duration)
Lab notes; spell,
Cleanse the Verminous Infestation
PeAn Level 20
Range: touch, Duration: momentary, Target: room
This spell causes all insects and creatures up to the size of a mouse to be killed within the area of effect.
(Base 30, +1 touch, +2 room, size restriction -5)
(I stole this one from the spells wiki, it's one of Badger101's, I kicked it up a magnitude in order to make it less controvercial)