Grog 16 : Holger, the Forester
Holger was the son of woodsman. Both his parents had always been close to nature and had always left faery gifts to the Huldra which they knew lived in their forest. When famine came, the parents left the boy in the forest, asking the wood spirits to care for him as they could no longer do so. The Huldra took the boy in and taught him the ways of the forest, showing benevolence to the child of the humans who had honoured her. She kept from the boy that his parents died a few months later as disease followed the bad harvest. The boy grew up eating faery food and never developed properly, but he lived and he learned of the faery and became a little like them. On his twenty first birthday, the Huldra declared him a full man and encouraged him to go find himself a wife. Holger set off but was poorly adapted to the world of men, and after several unsuccessful courtships he was chased out of towns. He continued to live off the forests and woods narrowly avoiding getting caught poaching thanks to what he'd learned from Huldra magics. This continued until a redcap uncovered him and offered to travel together. After a while, Holger decided that life on the road was less rewarding and chose to settle down in a Covenant, where he longingly await the Redcap's return.
He remains naive of normal human customs having spent so long alone with the Huldra he struggles to process many normal behaviours and taboos.
Note: Holger would just as easily be a woman (Helga).
Holger is a heavy set, thick browed man. He has very square features and stands at the higher end of average height. His light brown hair has an almost bark-like appearance in the right light.
Why are they in the Covenant?
Holger is a wanderer, who prefers forest to Civilisation. He'd be of interest to any Merinita or Faerie Lore expert. He could be the mate of a redcap, or simply have been dumped by the Redcap into the party's Covenant. He is very good with forests and would make a good addition to any forest based Covenant, as well as being the guide for Magi venturing in (the Black) forest.
His high Second sight will be helpful to the Magi who might be dealing with an enemy with high Imaginem or exploring (Faerie) Regios.
Virtues: Faerie blood (minor, Huldra) (RoP Faery p108), Second sight, Wanderer
Flaws: Faerie upbringing, Weak characteristics
Area Lore (Schleswig) (Forests) 2
Athletics (Endurance) 4
Awareness (Searching) 3
Brawl (Unarmed) 2
Charm (Women) 2
Faerie Lore (Wood faeries) 4
Hunt (Poaching) 4
Second sight (Faeries) 4
Survival (Forests) 5
West Norse (Danish) 5