STATUS: NPC
Calliope of Merinita
Calliope is a young protege of Viola in Viola's Merinita sub-cult of the Bright Ones.
As she is an NPC, a few stats have been deliberately left undefined.
Characteristics: Int +3, Per +1, Pre +2, Com +3, Str -3, Sta -2, Dex +2, Qik -2
Size: 0
Age: 32 (Theban apprenticeship taking 14 years)
Decreptitude: 0
Warping Score: 1 (9) 14
Confidence: 1(4)
Sigil: Sound of Music
Faerie Sympathy:
Virtues:
The Gift (F)
Social Status: Magus (F)
Faerie Magic (F)
Strong Faerie God Blood (MSu 3)
Second Sight (mSu 1) (from SFGB)
Innate Spontaneous Magic (MH 3) (as per Bright Ones write-up - can divide by 2 without spending fatigue when casting spontaneous magic, as per half of Diedne magic).
Free Expression (mG 1)
Performance Magic: Music (mH 1)
Enchanting Music (mSu 1)
Skilled Parens (mH 1)
*Potent Spontaneous Magic (MH 3)
*Arcadian Travel (mH)
Flaws:
Faerie Upbringing (mP 1)
Unnatural Magic (MH 3) (pg 87 of HoH: MC - momentary Creo rituals only have an instanteous effect).
Enemies (MSt 3)
Difficult Longevity Ritual (MH)
*Overconfident (mP)
*Deleterious Circumstances (Iron) (mH)
*Discomfort from Iron (mG)
*Virtues and flaws are from initiations into the Bright Ones.
Brawl (dodge): Init -2, Attack N/A, Defense +0, Damage N/A
Brawl (fist): Init -2, Attack +3, Defense -1, Damage -3
Soak: -2
Fatigue Levels: 0, -1, -3, -5, Unconscious
Wound Penalties: 0, -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20), Dead (21+)
Abilities:
Native Language ([strike]Classical[/strike] Romaic Greek): 5 0
Folk Ken (magi): 2 15
Brawl (dodge): 1 5
Awareness (faeries): 1 5
Charm (audience): 2 15
Atheletics (grace): 1 5
Second Sight (faeries) 1 5
Music (lyre): 5 (1) 76
Profession: Musician (composition): 5 (2) 77
Enchanting Music (faeries): 3 30
Faerie Lore (Olympus): 3 (8) 38
Latin (poetry): 5 75
Magic Theory (Imaginem) 3 (4) 34
Order of Hermes Lore (Theban Tribunal) 2 (5) 20
Code of Hermes (Theban Tribunal) 1 5
Finesse (Imaginem) 1 5
Concentration (Imaginem) 1 5
House Merinita Lore (Initiating Self) 2 (5) 20
Faerie Magic (Charms) 1 5
Art of Memory (poems) 3 30
Parma Magica (Imaginem) 2 (1) 16
Etiquette (magi) 1 (5) 10
Arts:
Cr: 5 In: 4 (4) Mu: 6 (4) Pe: 5 Re: 5
An: 0 Aq: 0 Au: 0 Co: 0 He: 0 Ig: 0 Im: 11 (9) Me: 0 Te: 0 Vi: 0
Equipment:
Excellent quality Lyre.
Spells Known:
Veil of Invisibility (PeIm 20) +14
Aura of Enobled Presence (MuIm10) +15
Notes of a Delightful Sound (MuIm 10) +15
Tune of a Delightful Sound (MuIm 3) +15 (As Notes of a Delightful Sound, but Ind target and Performance duration).
Discern Own Illusions (InIm 15) +13
Hear Own Illusions (InIm 10) +13 (As Discern Own Illusions, but with Hearing target)
Silence of the Smothered Sound (PeIm 20) +14
Wizard's Sidestep (ReIm 10) +14
The Formless Friend (MuIm 15) +15
The Formless Enemy (MuIm 20) +15
The Crystal Dart (MuTe 10) +4
Scales of the Magical Weight (InVi 5) +2
Sense of Faerie Power (InVi 2) +2
Appearance: Calliope is a moderately pretty young maga - tall, poised and elegant, with an almost regal bearing; black haired but with strange golden eyes.
New Spells:
The Formless Friend
Based on the Anamorphic spells section on pages 65 - 66 of HoH: S. Casts a shapeless illusion which tricks people looking at it to fill in the details themselves (given a suitable impeteus). The victim(s) make a Per + Aw roll against an ease factor of die + dominant active personality trait + caster's perception + caster's finesse. If the roll meets the ease factor, the target sees the thing as something that fits in with his current mental state, but isn't sufficient to investigate. Exceeding the ease factor will cause the illusion to look first mundanely, then obviously magically false. Falling under the ease factor will cause the victim to fill in an increasing amount of detail on the spell (more exact details are in HoH:S).
The Formless Friend causes the victim(s) to see and hear the target of the spell as a friend who could plausibly appear in their situation, providing the target is acting in a manner that implies an established friendly relationship between the two. Relevant active personality traits will tend to be those which imply friendliness or loyalty.
MuIm 15 (Base 2 (change two sensations of an object) + 2 Voice + 2 Sun + 1 changing image)
The Formless Enemy
Similar to the Formless Friend, the Formless Enemy makes the target appear to its victims as a known enemy who could plausibly appear in their situation, providing the target is acting in a manner that could imply hostility. Relevant active personality traits will tend to be those which imply hatred, fear or caution.
MuIm 20 (Base 2 (change two sensations of an object) + 3 Sight + 2 Sun + 1 changing image)