So, I'm a bit new to this whole game and would appreciate some help getting my bearings. We have a guy in our group who is being somewhat creative with his spells. He's made a herbam specialist, and seems to be enjoying recreating everything and anything you can do with the other forms with his one, apparently to great effect. We're still trying to decide if this is what Ars is all about, or if he's trying to munch-kill us..
I wonder how you would deal with the following spell-propositions?:
Vine-Trap CrHe5
R: Sight, D: Diam, T: Ind
Immobilize target. Kinda like TotEV Crb page 135, only the one vine, that immediately attacks and immobilize a target and there is no lingering trap after-effect.
Base 1 +3sight +1diam
Deadly Thorn CrHe3
R: Voice, D: Mom, T: Ind
A 6-foot thorn strikes out from the soil or from wood, skewering the target.
Base 1 +2voice
Hurl the Shaft ReHe5
R: Voice, D: Mom, T: Ind
Sends a sharpened staff, branch or wand flying for +10/+8/+5 damage.
Base 3 +2voice
Hurl the Log ReHe5
R: Voice, D: Mom, T: Ind
Sends a sharpened 80kg log at a target at 100m per second.. (what would the damage be?)
Base 3 +2voice
Hurl the Logs ReHe15
R: Voice, D: Mom, T: Group
Sends 10 sharpened 80kg logs at a target at 100m per second. (what would the damage be?)
Base 3 +2voice +2group
Oaken Egg-Shell CrHe5
R: Voice, D: Diam, T: Ind
A large egg-like shell of solid oak envelops a target for the duration of the spell, trapping it. The shell is roughly 3 inches thick and weighs 80 kilograms. After it's been created, it immediately topples over if on a solid surface, possibly carrying the target with it on a penetrated magic resistance (strength – encumbrance difficulty 9+ to stay afoot). If created in midair it falls, obeying the laws of physics as would a 80-kilo man-sized oaken egg. This spell can also target a size +1 creature, but must overcome spell-resistance to do so, as the target will be almost completely immobilized. Such a target would automatically topple over, and is unable to cast spells requiring gesticulation or any other tasks requiring movement. If the target didn't carry any light sources, the environment inside the shell is pitch dark and silent.
Implications: Not penetrating magic resistance still traps the target, but the weight of the shell cannot topple the target over. The shell will, however, normally be too heavy to lift or push from within, implying that every move the target makes while resisting the topple-effect will move the target into an increasing awkward position. This will often make balance-checks to stay on-foot and concentration checks to cast spells with gestures (and other tasks where the shell might interfere) appropriate. If using wings to fly, the target will likely fall down (as the wings are unable to lift the shell resting atop the flying target. Any movement spell or mode of movement must take into account moving a 100-kilogram shell along with its target. A falling target would take falling damage as normal. A size -3 or lesser target is easily able to keep to its feet if the egg topples over, and is unhindered in spell-casting and the like once the egg is resting on stable ground.
Base 2 + 2(voice) + 1 (diam)
Gums of the Root-Granny CrHe5
R: Sight, D: Mom, T: Ind
You cause an oaken hardened 6-foot spike to spring up from the ground, skwewring a target for +15 damage.
Base 2 + 3(sight)
Abyssal Vine CrHe5
R: Voice, D: Diam, T: Ind
A 6-foot long flesh-eating vine sprouts from the ground and swallows a target. The nightmarish plant have a leathery and very durable flower-bud containing a glue-like acidic flesh dissolvant. The vine gulps down a target of size 0 or less and keeps it immobilized while waiting for its meal to liquefy. The flower bud envelops the victim completely, blocks out light and muffles sound. The vine can be avoided by making a quickness – encumbrance stress roll of 9+. The victim can break free on a Strength stress roll of 12+.
Base 1 +2(voice) +1(diam) +1 size
Armamament of the Tree-Hugger MuCrReHeTe40
R: Touch, D: Moon, T:Ind
The spell is cast on a living vine that the caster is wearing like clothes. The vine is covering the caster in leaves, a bit like a coat of metal scales, only more covering. The spell 1. makes the leaves hard like iron. 2 either make a rego effect to compensate for the resulting encumbrance or a creo effect to make there be no encumbrance. 3 make a rego effect that holds the vine firmly connected to the caster at key ponts (part of the vine is wrapped around the caster like a parashute). 4 make a rego effect to have parts of the vine move with the caster with the strength of his rego like a piece of power armour (would the caster get effective stat increases? Would he be able to use rego in leu of physical stats for die-rolls?). 5 make a weak rego effect to have the parts of the vine not affected by the other effects coil up against the caster when not being manipulated by other magic (in other words strong enough rego to hold the vines in place, but weak enough to be easily overcome by other spell effects. 6 have 4 ends of vine tendrils sharpened and hardened for use as weapons.
Base 3 +1voice +3moon +1terram +1creo +1rego(combining effect 3 and 5) +1rego(+stats?) +1muto(would +10 dmg be appropriate?)
Thorny Vine-Harpoon ReHe5
R: Voice, D: Mom, T: Ind
Sends a sharpened vine prepared with armament of the tree-hugger flying for +10 damage.
Base 3 +2voice