I'm struggling with my setting skills. Mostly because I don't have any setting skills. I am working off zero experience in my Craft (setting) skill. I need halp.
So the initial idea is simple enough. I wanted to replace the OoH (or maybe just move way out of Europe so I can ignore the Order, but Europe's superstitious beliefs play a large part in my thing) with a different organization, composed of Magic, Divine, and even Infernalist summoners. Basically, I want a group of theurgists and summoners to be the predominant supernatural power, and for most other types of supernatural power to be inferior, much as most traditions are to Hermetic magic in the current rules. I'd probably codify Mythic Companions in-world under a similar distinction as the Gift and True Faith are and maybe even remove them both (the Gift isn't as necessary here and would cause problems with them coming together into a group with unGifted people, and True Faith just interacts annoyingly with everything, as it allows Mythic Companions to have a free tradition, which would give Divine characters a lot more Virtues than the other Realms, but if I restrict it to regular Companions then those characters will have to deal with True Faith's fickleness in terms of their powers sticking around). Outside of those very vague and open-ended guidelines, I really have no idea where or how to push forward with this.
What kinds of events would be necessary to bring an order of theurgists/summoners together compared to bringing together the several different Gifted traditions that made up the Order? What kinds of benefits could I add for the different-Realm-aligned characters working together so that they have an incentive to be a team rather than just do their own thing while nominally being part of the group? (I can accept that there will be conflicts within the group, I mean there's Infernalists and Divine characters in the same place, but I don't want antagonism or separatism to be the natural responses for everybody) Should I actually limit the group to being just Faerie and Magic summoners so that there won't be annoyingness with the different auras people might want? And either way... What might the theurgist traditions look like? There are some Supernatural things from each Realm that can be worked into this, and Infernalists have a pre-made tradition just for this (I think the Divine realm has this too, but it's been a little while since I looked at RoP:D, and I know the non-Hermetic Sahir is described online) but I really don't know how to work this all out to make it function well.
Any help in answering these questions and providing tips for how to go about this would be much appreciated.