Natural movement and other strange things :)

I did some extra thinking on the charge rules, and we're not going to use the rules for exact movement in every battle, a straight bonus equal to Athletics of the initial mover (person charging or the mount bearing a rider etc) to Damage would be better... and faster. :slight_smile:
Of course, he'd have to move double speed, which can be measured in paces, or not.. anyway, it requires a Fatigue roll.

Also, as I read the stuff in Art & Academe, a strong man does extra damage on a thrown weapon. It's just not because of the speed, but because of the force used to throw the weapon. It doesn't fly faster, but it does fly with more force. Is that right, or am I missing something? :slight_smile:

E.