I had proposed a virtue called "Highly Organized", but the more I thought about it, the more I realized it should be an ability.
Organization (General Ability)
This is the ability to get things accomplished - to plan, arrange and carry out complex tasks. This could be something such as preparing for a feast, running an estate or preparing for a long expedition. This ability covers attention to detail, planning for contingencies and managing subordinates. Magi have the added bonus that they may either take their score worth of extra days off a season, or add their ability to their lab-total. If the ease factor is failed by upto 3 some unimportant details are missed. If it is failed by 4-6 some important details are missed. If it is failed by 7 or more some critical details are missed.
Specialities: Estates, Households, Shops, Labs, Journeys & Occasions.
Ease Factor 3
Manage a small household so that there is always sufficient food and materials.
Arrange a feast or celebration with a months notice.
Ease Factor 6
Manage a small store or workshop making sure that there are always sufficient goods and materials.
Arrange a feast or celebration with a weeks notice.
Arrange a long journey for a few people with a weeks notice.
Ease Factor 9
Manage a small estate including a village.
Manage a large household and all of the staff, goods, materials.
Arrange a spectacular feast with a months notice.
Arrange a long journey for a lot of people with a weeks notice.
Ease Factor 12
Manage a large estate including several villages.
Arrange a spectacular feast with a weeks notice.
Arrange for a long journey for a lot of people with a days notice.
Comments and suggestions are welcome.