Grogs
Sargis
Sargis is Taguhi’s younger brother. When Taguhi was taken, her parens thought that maybe Sargis was also Gifted, but he discovered he wasn’t, he still allowed him to stay, and to use his talents to help his older sister. Since then, he has traveled with her, doing his best to help her. He isn’t that young anymore, and his age is starting to show. Taguhi has been gathering Vis to pay for a Longevity ritual for him.
Characteristics: Int +2 (1), Per +2 (1), Pre 0, Com 0, Str -1 (1), Sta +1, Dex +1, Qik -1 (1)
Size: 0
Age: 49 (49), Height: 5'6'', Weight: 158 lbs, Gender: Male
Decrepitude: 1 (5)
Warping Score: 0 (0)
Virtues and Flaws: Skinchanger (Raven), Premonitions, Wise One, Nocturnal (All Rolls: -1 between dawn and midday), Broken Vessel, Afflicted Tongue [Spells Using Words: Extra botch die]
Personality Traits: Blunt +2, Brave +2, Decisive +3
Combat:
Dodge: Init: -1, Attack --, Defense +3, Damage --
Dagger: Init: -1, Attack +8, Defense +4, Damage +2
Fist: Init: -1, Attack +5, Defense +3, Damage -1
Kick: Init: -2, Attack +5, Defense +2, Damage +2
Soak: +1
Fatigue levels: OK, 0, -1, -3, -5, Unconscious
Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20), Dead (21+)
Abilities: Armenian 5 (prose), Area Lore: Cilicia 2 (legends), Awareness 4 (alertness), Brawl 4 (Dagger), Charm 4 (first impressions), Folk Ken 5 (townsfolk), Stealth 4 (hide), Survival 4 (Edom), Faerie Lore 2 (Desert faeries), Magic Lore 5 (creatures), Premonitions 7 (Threats to Taguhi), Arabic 5 (Levantine), Guile 4 (fast talk), Area Lore: Edom 2 (personalities)
Equipment:
Encumbrance: 0 (0)
Coenraad
Coenraad grew up in the Wadenzee covenant, where he was trained as a warrior, and shield grog. When he grew up, he asked for permission to see the Holy Land. As he made his way to the Holy Land, he proved his ability at resolving conflicts with strength of arms, but he has run afoul of the Church. So when he arrived to the Holy land, a lot of doors remained close to him, and he found himself penniless and starving. When a man appeared and was willing to hire him as a guard, in return for his loyalty, his situation was so dire that he agreed to it despite the bad vibes he got, though soon he recognized them as those of the Gift. And that’s how he’s come to serve as a shield grog to Felix.
Characteristics: Int -1, Per +1, Pre -1, Com 0, Str +2, Sta +1, Dex +2, Qik +1
Size: 0
Age: 30 (30), Height: 5'6'', Weight: 158 lbs, Gender: Male
Decrepitude: 0
Warping Score: 0 (0)
Virtues and Flaws: Covenfolk, Warrior (50/50), Tough (Soak: +3), Puissant Single Weapon, Covenant Upbringing, Ability Block (Logic), Offensive to Divine Beings (Penalty: -3 to social interactions with Divine Beings)
Combat:
Dodge: Init: +1, Attack --, Defense +1, Damage --
Sword, Long: Init: +2, Attack +14, Defense +10, Damage +8
Bow, Horse: Init: -2, Attack +12, Defense +6, Damage +10
Fist: Init: +1, Attack +2, Defense +1, Damage +2
Kick: Init: +0, Attack +2, Defense +0, Damage +5
Soak: +9
Fatigue levels: OK, 0, -1, -3, -5, Unconscious
Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20), Dead (21+)
Abilities: Dutch 5 (Hollandic), Area Lore: Holland 2 (geography), Area Lore: Edom 3 (geography), Awareness 3 (keeping watch), Athletics 3 (jumping), Animal Handling 3 (horses), Carouse 3 (drinking songs), Etiquette 3 (nobility), Folk Ken 2 (nobles), Hunt 3 (tracking), Ride 5 (battle), Survival 3 (Edom), Single Weapon 5+2 (Sword, Long), Bows 4 (Bow, Horse)
Equipment: Shield, Heater (Init: 0; Atk: 0; Dfn: +3; Str: 0; Cost: Standard); Full Leather Scale Armor (Soak: 9) (Soak: 9; Protection: 5)
Encumbrance: 2 (4)
Gilbert
The first son of a winemaker, we was trained to take over from his father, however rumour has it that he knifed a neighbour over an off colour comment over his sister. Rather than face justice, he left his hometown of Blaye, never to return. He has travelled extensively in the Provence and worked when he could as labourer for winemakers in the Bordeaux and Burgundy region. Unfortunately his temper gets the better of him and forces him to move on. He has learned to live off the land as much as he can.
And this is what’s brought him to the Holy Land in fact. In Burgundy he met, and fell in love with a breweress, named Blanche, but when her brothers told her they forbid her from marrying him, he beat them, and the two of them ran off.
Characteristics: Int -1, Per +1, Pre 0, Com +1, Str +1, Sta +1, Dex +1, Qik +2
Size: 0
Age: 25 (25), Height: 5'6'', Weight: 158 lbs, Gender: Male
Decrepitude: 0
Warping Score: 0 (0)
Virtues and Flaws: Wanderer, Well-Traveled (50/50), Puissant Winemaking, Unaffected by The Gift, Wrathful, Offensive to Animals, Infamous
Reputations: Hot-Headed 4
Combat:
Dodge: Init: +1, Attack --, Defense +6, Damage --
Dagger: Init: +1, Attack +8, Defense +7, Damage +4
Fist: Init: +1, Attack +5, Defense +6, Damage +1
Kick: Init: +0, Attack +5, Defense +5, Damage +4
Soak: +4
Fatigue levels: OK, 0, -1, -3, -5, Unconscious
Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20), Dead (21+)
Abilities: Area Lore: Burgundy 2 (geography), Area Lore: Bordeaux 2 (geography), Area Lore: Edom 2 (geography), Athletics 3 (endurance), Awareness 4 (searching), Brawl 4 (Dagger), Carouse 4 (Wine), Craft: Winemaking 4+2 (Red Wine), Folk Ken 2 (peasants), Provencal 5 (Brewing terms), Guile 2 (lying to authority), Hunt 3 (poaching), Stealth 3 (sneak), Survival 3 (Farmlands)
Equipment: Partial Leather Scale Armor (Soak: 4) (Soak: 4; Protection: 3)
Encumbrance: 1 (2)
Mirabelle
Mirabelle was a normal child in he covenant. And as normal children do, she grew up, taking her up her mother’s role as a shepherdess, and met this wonderful young man that she fell in love with. But then, some 20 years ago, the Bedouin attacked the covenant from ambush, and while the covenant itself withstood the attack, Mirabelle, Joesph, her lover, and their herd, were out. Their warriors captured her, and had killed Joseph in front of her eyes. Feeling anguish, she called out to the rams of the herd, and instead of words, she bleated like a sheep, her magical gift manifesting, and the rams suddenly attacked the Bedouin warriors, killing some, and making the others flee.
She took time to grieve, but returned to her task, but now she didn’t even need the hounds to keep the sheep in order.
Characteristics: Int 0, Per +2, Pre -1, Com 0, Str 0, Sta +1, Dex +2, Qik +1
Size: 0
Age: 36 (36), Height: 5'6'', Weight: 158 lbs, Gender: Female
Decrepitude: 0
Warping Score: 0 (0)
Virtues and Flaws: Animal Ken, Affinity with Profession: Herder, Gossip, Covenfolk, Lost Love, Palsied Hands (Penalty: -2) [Casting Spells: Extra botch die], Feral Scent (Penalty: -1 on social interactions)
Reputations: Unclean 2
Combat:
Dodge: Init: -1, Attack --, Defense +3, Damage --
Staff: Init: +0, Attack +7, Defense +6, Damage +2
Fist: Init: -1, Attack +3, Defense +2, Damage +0
Kick: Init: -2, Attack +3, Defense +1, Damage +3
Soak: +1
Fatigue levels: OK, 0, -1, -3, -5, Unconscious
Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20), Dead (21+)
Abilities: Provençal 5, Animal Ken 4 (Sheep), Animal Handling 3 (Sheep), Area Lore: Edom 3 (personalities), Athletics 2 (running), Awareness 4 (keeping watch), Charm 4 (animals), Folk Ken 3 (peasants), Hunt 4 (tracking), Leadership 4 (Animals), Profession: Herder 5 (Sheep), Survival 4 (Edom), Brawl 3 (Dodge), Great Weapon 3 (Staff)
Equipment:
Encumbrance: 1 (1)