Continuing Lares's theme of "helping Al Kufra," I'm wondering about crafting a plow that might eventually have two effects:
The Loam Plow of the Oasis
MuTe: Change sand to loam.
PeHe: Destroy weeds or noxious plants.
What would be needed to enrich the soil to make it more fertile? CrHe has effects that speed up the growing of a plant, but I think it's impacting a single plant at a time. Is there a way to impact a group of seeds?
I'm imagining a plow that has a seed bag attachment so that as the grog plows a sandy field, it first changes the sand to fertile loam and then drops in a seed that grows faster than normal. The next day, the grogs harvest while another field is being transformed and planted.
This would take a few seasons to make but it could be a game changer to a desert community.
Is it too grand of an idea?