Decimus Scribonious Lepidus Ex Mercere
Int +2 Per 0 Pre 0 Com +1
Str 0 Sta +2 Dex -1 Qui +1
Age: 38 (47)
Warping: 3(10)
Virtues
Hemetic magus, The gift, Flawless magic, Cyclic magic (bonus during the day), Mastered spells, Method caster (loud voice and exaggerated gestures), Educated, Puissant Artes liberates, Puissant Philosophiae, Puissant finesse, Special circumstances (ceremonial magic), Mercurian magic
Flaws
Necessary condition (must wear a toga), Pagan, Covenant upbringing, Temperate, Cyclic magic (negative bonus during night), Susceptible to the divine, Vow- loyalty and obedience to the Cult of Mercury
Abilities/score/speciality
Artes liberates/3+2/ Ceremonial magic
Athletics/1/Hiking
Awarness/1/Lab accidents
Brawl/1/ Dodge
Charm/3/ Women
Code of hermes/1/ Iberian tribunal
Concentration/1/ Spell concentration
Cult of Mercury lore/ 5 /now living members
Finesse/2+2/ Craft magic
Folk ken/2/ Magi
Guile/1/ Lying to underlings
Infernal lore/1/ Daemons
Intrigue/3/ Conspiracies
Latin/ 5 / Hermetic use
Leadership/1/ Rituals
Legerdemain/ 3 / Steal arcane connections
Magic lore/2/ Magical creatures
Magic theory/ 5/ Inventing spells
Order of Hermes lore/3/ House Mercere
Parma magica/4/ Ignem
Pentration/2/ Mentem
Philosophiae/3+2/ Ceremonial magic
Iberian tribunal lore/1/ Covenants
Provencal tribunal lore/1/ Covenants
Speak Occitan /4/ Catalan
Stealth/1/ Moving silent
Survival/1/ Woodlands
Swim/1/ Long distances
Teaching/1/ Hermetic magic
Cr 7 In 10 Mu 5 Pe 9 Re 9
An 5 (4) Au 1 Aq 3 Co 5 He 5
Ig 10 Im 5 Me 10 Te 4 Vi 9
Spells / TeFo/ Level / Bonus / Mastery score / Mastery abilities
Aura of beguiling appearance / MuIm / 10 / +12 / 2 / Quiet casting*2
Aura of childlike innocence / MuIm / 10 / +12 / 1 / Quiet casting
Aura of Ennobled presence / MuIm / 10 / +12 / 1 / Quiet casting
Bind wound / CrCo / 10 / +14 / 1 / Fast cast
Borrow the eyes of Another / InMe / 30 / +19 / 3 / ceremonial casting, lab mastery, penetration
Brief invisibility of the traversing Wizard / PeIm / 10 / +16 /1 / fast cast
Conjuration of the muddy filth / CrTe / 5 / +13 / 1 / precise casting
Dart of Fiery conflagration / CrIg / 15 / +19 / 5 / penetration, multiple castings, magic resistance, fast casting, obfuscated casting
Demon's Eternal Oblivion /PeVi / 5/ +20 / 3 / Adaptive casting, multiple castings, penetration
Dreadful Bane of the Fae /PeVi / 5/ +20 / 3 / Adaptive casting, multiple castings, penetration
Ease the suffering of the wounded battle brother/ CrCo / 5 / +14 / 1 / fast cast
Ease the suffering of the wounded magus / CrCo / 5 / +14 / 1 / fast cast
Eyes of the Cat / MuCo(An) / 5 / +12 / 1 / Quiet casting
Fist of shattering / PeTe / 10 / +15 / 1 / fast casting
Flash of the scarlet flame / CrIg / 5 / +19 / 1 / 1 / precise casting
Howl of the steel blade / InTe / 15 /+16 / 1 / fast cast
Lamp without flame / CrIg / 5 / +19 / 1 / Imperturbable casting
Leaping Lillys / CrHe / 3 / +14 / 1 / precise casting
Maintain the demanding spell / ReVi / 20 / +20 / 1 / imperturbable casting
Opening the intangible tunnel / ReVi / 20 / +20 / 4 / Ceremonial casting, penetration, disguised casting, magic resistance
Palm of flame / CrIg / 5 / +19 / 1 / Imperturbable casting
Pit of the Gaping earth / PeTe / 15 / +15 / 1 / fast casting
Poor Musician’s Wage / CrHe / 3 / +14 / 1 / Imperturbable casting
Prying eyes / InIm / 5 / +17 / 1 / Ceremonial casting
Sap the Griffin's Strength /PeVi / 5/ +20 / 3 / Adaptive casting, multiple castings, penetration
Shriek of the impending shaft / InHe / 15 / +17 / 1 / fast cast
Summoning the Egyptian soil / CrTe / 5 / +13 / 1 / precise casting
The call to slumber /ReMe / 10 / +21 / 2 / Penetration, multiple castings
The Cthonic Invocation /PeVi/ 5 / +20 / 3 / Adaptive casting, multiple castings, penetration
The Ear of distant voices / InMe / 20 / +22 / 1 / ceremonial casting
The ear of truth / InMe / 30 / +22 / 1 / quiet casting
The Genethlialogical investigation / InCo / +17 / 1 / ceremonial casting
The grappling wine / CrHe / 5 / +14 / 1 / fast cast
The invisible eyed revealed / InVi / 20 / +21 / 1 / imperturbable casting
The key of Theodorus / ReTe / 10 / 1 / quiet casting
The silent conspiracy / CrMe / 20 / +19 / 1 / Quiet casting
The wizard’s leap / ReCo / 15 / +16 / 1 / Fast cast
The wizards sidestep / ReIm / 10 / +16 / 1 / Fast cast
Whispers through the black gate / InCo / 15 / +17 / 1 / ceremonial casting
Wind of mundane silence / PeVi / 30 / +20 / 1 / Adaptive casting
Bonus does not include bonuses from anything other than Te+Fo+Sta.
New spells
Brief invisibility of the traversing Wizard PeIm 10
As Veil of Invisibility but R: Per, D: Diam
Conjuration of the muddy filth CrTe 5
Creates 100 cubic paces of mud at a point desired by the caster, R: Voice, D: Diam, T: Ind.
Dart of Fiery conflagration CrIg 15
As Pillum of fire but with a base lv 5, thus damage +10
Ease the suffering of the wounded battle brother CrCo 5
Treat the wounds as one category less serious for the purposes of activity, R: Voice and Dur: Sun
Ease the suffering of the wounded magus CrCo 5
Treat the wounds as one category less serious for the purposes of activity, R: Touch, Dur: Moon, T: Ind.
Howl of the steel blade InTe 15
As Shriek of the impending shaft but for metal weapons.
Summoning the Egyptian soil CrTe 5
Creates 100 cubic paces of sand at a point desired by the caster, R: Voice, D: Diam, T: Ind.
The Cthonic Invocation PeVi Gen.
As Daemons eternal oblivion but against divine might.
The grappling wine CrHe 5
As Conjure the sturdy wine but with a duration of Diameter and a rego requisite so that it tries to bind a target of the magus choosing.
The silent conspiracy
CrMe 20 (as word of unbroken silence but with a base level 4 that allows more complex thoughts to pass through and duration of concentration), mastery 1, quiet casting
Equipment
Toga in late republic style white with scarlet stripes and a purple hem.
Appearance
A tall man with egg shaped head and broad shoulders. His body is fit though he is not exceptionally strong. He has black hair and keeps a well kept beard but his hair always seems to be in disorder.
Background
Decimus where raised by redcaps of the Andorra covenant, no one ever knew where he came from. He where raised by a childless redcap Acantha, she raised Decimus as her own. Through faithful service to the covenant she where able to provide her found son with a education and a chance to live a better life.
At the age of twelve Decimus gift where apparent and he where soon apprenticed by Maga Honoria Ex Mercere. She took him away from Andorra and trained him in a Cult dominated covenant in the vicinity of Rome. From the start of his apprentice ship she noticed the skill that Decimus handled the magic with and saw him as potential asset to fight for the Cult of Mercury against the Neo-Mercurians.
All and all his studies where not that remarkable and right after his initiation he where initiated into the occult mysteries of Mercurian magic.
After finishing his studies and being a full member of the Cult of Mercury he returned to the covenant where he grew up. Decimus had two task, first he would be the Cults representative in Andorra and in the Iberian tribunal. Though not alone he had a vast task to complete. The second of his task where to make Andorra a fortress for the Cult of Mercury. That would harbour the ancient tradition and carry it on.
His years after apprenticeship where filled with studies and his inability to cast spontaneous spells other than as ceremonial magic made him try to first hone his skills with the formulaic magic and then to utilise his skill in ceremonial magic. He spent years fighting against members of the Neo-mercurian cult and to strengthen the Cults hold on the Iberian tribunal. One of the task was to know the quesiatoris of the tribunal. Even though scrying is forbidden there are other ways to know other humans. Gather information about their persons and any dirty secrets in their past, their virtues and their vices and if possible secure arcane connection if the need arises. Most of the time his mission has been to gather information and little direct confrontation with the enemies of the Cult, but Decimus feels the need to be prepared. He had used his skill to get a few enemies into trouble, never noticing his hand in the process. Up to date his covert work has not forced him to kill anyone but still there are things that weight his conscience.
Laboratory
Decimus laboratory lies in a glade a little bit of from the covenant. It is a well constructed two stories tall building and surrounded by most beautiful terrain. The building is infested with wines and is seemingly very old. The wines are of magical origin and changes colour appropriate to the season.
Virtues
Superior equipment, superior tools, superior magical heating, superior magical lighting, dedicated building, greater feature (desk, +3 Text), idyllic surroundings, superior construction
Flaws
Infested (wines, +1 He)
Characteristics
Size: +1 Refinement +2 General quality +1 Upkeep +1 Safety +3 Warping 0 Health +3 Aesthetics + 6
Specialisations
Items +1 Texts +4 Rego +1 Herbam +2 Imaginem +1
Seasonal activities
1220 Winter, Read Dominion Over God’s Creatures, Lodessa of Bjornaer (Animal Summa: L10, Q19), new score in Animal, 5 (4)