That's a useful summary - thank-you.
Thinking about Vitkir a bit more, they seem to have one major downside when it comes to poisoning people (or, at least, getting away with poisoning people); namely that the rune script becomes an arcane connection and "intangible-tunnel-alike" to you (and has your name on it if you don't take the -5 penalty to avoid that, but I think that one can largely be ignored). You can't engrave the script on the food, as that's going to be destroyed as soon as it's eaten, thus ending the effect, so you need to engrave it on the utensils and hope you can retrieve them afterwards before anyone looks at them too closely.
Muspelli - I don't think Nidhogg (or his allies) give Hex? You're probably better off with Gullveig, for all she doesn't have quite the same venomous connotations as a giant serpent, or Leikin. Threads of Fate Utiseta (which Leikin gives access to) can force your target to roll a zero, which isn't as good an an automatic botch, but can still bring the Ease factor you need down significantly.
Other options:
Solomonic Physic: An Incapaciting Wound with EF 12 would be a level 30 spell, but you need to penetrate. Whilst casting it as a ritual doesn't change the penetration requirement, it does have the interesting features of the option of delaying its start, and of preventing the poison from being healed naturally for as long as the spirit maintains the spell.
Woe: Not much use, especially as the effects immediately reverse upon the spell wearing off.
Faerie Antipathy: At first I thought Granting a Faerie Antipathy to poison might have potential, but it only applies to Ability rolls, so it wouldn't affect poison resistance.
Maleficia: Incantation/Consumption lets you permanently transfer the debilitating aftereffects of poison to another character, whatever exactly that means in practice, but will need to penetrate. Incantation/Maladiction allows you to give the target a penalty equal to twice the magnitude of the effect to all rolls of a specific type (such as, say. poison resistance rolls), plus the same number of additional botch dice .