My players and I have decided to run a saga set on the Baleric Islands. In period, the islands were known as a haven of pirates, that the Navy of Aragon smashes in the late 1220's. Politically they were run by competing trading families (it seems similar to Venice at first glance.)
I've decided to heighten the playability, and make the city of Palma be a "Mos Eisley"-esque place. A "hive of scum and villany," filled with Pirates and all sorts of nasty people that are on the fringes of society. A huge mix of cultures and languages from across the mediterranean.
The players have set up a warehouse on the docks that they rent out as a source of income. They have a very modest magical aura (+2) and own a ship. They have almost no other resources. The main characters are a couple of mages and the companion-captain of the ship.
The initial story arc will involve the characters discovering and bringing down a local mage-pirate who is a fugitive of the order. Once they take him down they will gain his magical resources.
I haven't decided on the grand story arc yet, but I"m leaning toward something to do with the Pillars of Hercules being part of a set of ancient portals that allowed the Greeks (?) or Carthaginians (?) to travel across the Mythic Meditteranean. Perhaps something to do with re-awakening Atlas (who was turned to stone and cracked in half, becoming the 2 pillars) and the danger this would pose to ME. But I'm getting ahead of myself....
In the meantime, I'd love to hear your thoughts on story seeds (or just nifty little details) for the Mos-Eisley-Esque port city of Palma, as well as ideas for other parts of the islands.
Thanks in advance,