Greeting Sodales,
About Sieges and Warfare, I saw anothe post, but It was much more focusend on weapons and siegecrafts and magic wars instead of normal wars with some magi on one or both sides. First of all would you consider helping in a Crusade or something similar as a magi would be considered a Crime, even if it is known that the character is a magi? I mean non catholic people are not considered humans in most cases, so I think that unless it has dire consequences for any other magus o covenant i suppose there would be no problems with them going, participating and being known as wizards. If you do think I am wrong I would greatly appreciate your thoughts.
The players in my campaign have chosen to be part of a Crusade, and I would like to know what kind of interesting situations would you try to put them in. I know that each war could lead to different places. My players were part of the Provence tribunal, before the cathar crusade. They were part of a covenant in the Languedoc, they were part of a covenant whose signature was that they are Terram specialists and builded a very high tower made of a single rock block with quite old magi as senior magi in the covenant. When the crusade was declared they fleed the covenant to create a new one in Crete, but their adventures have move them to their old covenant when it is under siege and they have decided to be part of the defence. I was not planning it to happen this way, but it has so now I am a bit frightened about this scenario. My players do know much more than me about warfare and they read, watch and hear much more vids, podcasts and so on about the topic. I was thinking of including some situations and some steps that each side takes, and actually playing one or two sieges.
I was thinking to play some situations, like how do magi act when their enemies try to initially get into the tower to take the riches, what defenses they do develop. To let them now after that their enemies first of all used some mercenaries to try to get in, and in the case their defenses are proven great a magus in the enemy side try to use rego corpus spells to make them move again and try to destroy traps or cause more damage. Or how they react in the case their enemies are tired of waiting and not being able to take the tower and they decide to use catapult attacks to destroy it to the roots.
Could you help me think of some event ideas that could happen in this situation? I will try to think some of them my self and let you know of them. It could be nice, if this thread could be used to add some scenes in warfare adventures.
Many thanks