Being able to find a peasant who has met misfortune is useful. I was gong to make a spell, but core rules have two decent ones. The Inexorable Search (InCo 20) and The Eye of the Sage (InCo30).
Peasants spend a lot of time on maintenance, and if something is broken, it can present big problems.
Repairing an item is base level 15 CrTe. I take that to mean something fully broken, and one has all the parts. Also, as all the parts are there, it needs no vis.
The invisible Craftsmen (CrTe 20 base 15 + 1 touch) - repairs as new, any crafted item. All the parts must be there. If the damage is minor, a finesse roll of 3 is enough. If the item is completely destroyed, and complex, such as a vase, the SG could consider a finesse roll of around 18. If there are animal or plant parts, animal and herbam requisites are a requirement.
Depending on one's perspective, this could also sharpen a plough, take rust off of tools, etc, or that may need a different spell.
The Spice is nice CrHe 5 (base 2, touch +1, sun +2).
This creates a bunch of herbs that can be used to flavour meals. While the herbs disappear at dawn or dusk, the memory of the more flavourful dinner, does not.
The creator of this spell, is known to be whimsical and likes rhymes. Upon casting the spell, he has been known to say Winner, Winner, Peri Chicken Dinner (I know, anachronistic.)
Taste of the Spices and Herbs, can be moved from Individual to room, to affect all the food in the kitchen.