Well, my saga has taken a left turn because one of two players has taken a leave of absence for a few weeks.
In the meantime, the other player has decided to bring his new mage in as a solo character for a time.
He's playing a verditius "urban thief" mage, with spells bent toward invisibility, sneaking, etc. He also has a knack for alchemy. He's not that black and white, but I don't need to go into more of his BG for this missive.
He has a couple of magic items he wants to create, and soon. He is labless.
The campaign is set in Iberia.
So we're thinking he can spend some time at someone's covenant, making potions in trade for lab space.
This will get him lab space, but then he'll need to gather materials and vis for his own items.
He wants to create a magical bow. I'm thinking a journey into a forest to find the perfect wood. But what happens there?
It's a wood rumored for it's magical qualities.
Perhaps there's a hunt going on and he needs to be sneaky. If he's caught, he'll be hung for trespassing. Maybe a fae, eager to be part of a story, tries to draw attention to the trespasser? Instead, maybe the quarry is a fox of virtue, and the fox trades knowledge of the wood if the mage will lead the hunt astray? Or both?
At the tree itself, what could happen?
I'm just needing a quick brainstorm session, because we're going to play this weekend.
thanks in advance,
eric