The Becoming Signal is a campaign about a world that isn’t changing, but being used differently.
An unseen intelligence repurposes living beings into coordinated systems: birds become signal transceivers, animals become robots, and humans become tools.
At first, the players encounter strange but compelling patterns that invite investigation.
The more they look, the more they begin to understand, and the more they become exposed.
That exposure creates subtle alignment, giving them insight but also risk.
Early successes—disrupting patterns or stopping events—often reveal themselves later as part of a larger plan.
The players realize they are not just fighting the system, but being played by it.
The campaign shifts from curiosity to urgency as they race to interrupt processes before they complete.
Eventually, they learn to use the system’s own mechanisms against it, playing the same strategic game.
If they succeed, it is not a clean victory, but a hard-won outcome in a world permanently altered.
The Becoming Signal is not a standard Feng Shui campaign, but the FS2 rule system lets the action breathe. Fighting repurposed animals and plants, dealing with repurposed over-the-counter-medication, handling The Cops, and meeting a pair of FBI agents has really connected with the players so far.