Hardly true. Yes, you need a master craftsmen to make a gorgeous statue. You don't need a master craftsmen to make the rough outline of a human shape. Further, when considering the potential of hermetic magic, making the rough outline of a human shape may be more than magic actually requires. Let's look at comparative guidelines and magnitudes - because that's the only thing really relevant when comparing lab totals. To make a Tireless Servant, you're looking at Rego Corpus Base 10 - Animate a corpse. The end product can make movements but has limited autonomy: It "may be controlled quite precisely with a limited set of verbal commands. It can be instructed to hold or fetch objects, and perform simple operations, such
as lifting and stirring, independently."
Now let's compare Rego Corpus Base 10 - Animate a Corpse to the other arts:
*Rego Herbam Base 10 has "Make a plant or thing made of plant products move with purpose and intelligence, without requiring your constant control.". You would think a statue given motion, intelligence and purpose would make a more useful lab assistant than an unthinking human corpse, no? Now let's look at another lesser guideline in Rego Herbam Base 4: "Control an entire plant, moving it around as you direct, although it remains rooted if it is a rooted plant." This guideline is used to produce "Twist the living tree" which can be ordered to become, amongst other things, a cage, a wall, a shelter, etc. For Base 5, the tree is mobile. When you have this amount of control on a tree, you can probably use it as a lab assistant. If you can bend a trunk to produce a cage, you can probably bend a branch to be as flexible as a limb. But if you have a huge tree (say, your lab is in an outdoor idyllic environment), I'm betting if you place it at the center of the lab area, you actually don't need it to move because its branches might be able to reach far enough to cover the entire lab, which would make Herbam in that scenario 2 magnitude simpler than under Corpus, 1 magnitude if the tree needs to move, and equal if you care to enchant a wooden statue instead.
*Under Terram, you have effects such as Hands of the Grasping Earth for base 3 +1 stone: "Control or move dirt in a very unnatural fashion.". If you can form a hand from the literal floor, why couldn't you just take a 6 foot high x 2 foot x 2 foot large block of stone and animate it to become a nimble human-like golem, without bothering to pay a craftsmen to even carve the block into a statue? Incidentally, that's a 24 cubic foot bloc of stone, and the base individual under terram is 27 cubic foot (1 cubic pace), making animating a stone statue an entire magnitude easier than animating the skeleton under Corpus.
Assuming a skeleton is the only smart way to have a lab assistant is missing the point I think. I've just shown two arts that can make this as easily if not more easily than the Tireless Servant. Not that you'd want to actually make the enchantment easier at the end of the day, since per the rules in Covenant, it's the end lab total that determines the final bonus, not whether the enchantment is efficient, unless the enchantment somehow replicates an existing virtue instead of giving a bonus. In other words, go ahead and abstract it, and feel no shame in using the art you think makes more sense to you given your magi build.