considers
considers more
once more out of the breach... to consider
Ok. Right now, I'll engage this conversation regarding Flaws as they pertain to optimization rather than character concept.
When it comes to creating a good character and how to Flaw him, I have very different things to say, and the conversation will take a turn having nothing to do with Spontaneous Magic, or any of the other primary topics of this thread. Suffice it to say that I am not quoting the post immediately preceding this because insofar as I'm concerned, "I have lots of Spontaneous Magic and the rest of my character is a natural outgrowth and reflection of this" is alien to my thoughts about the nature of character. It isn't a wrong or bad approach, but I have nothing useful to say about it.
On the other hand, I am a big believer in character optimization. So!
First, personality and story flaws. If a SG isn't going to punish you for them, take as many as you want to play and are permitted to take. wry chuckle Maybe take a few if the SG won't play them. Who really cares what they are? You might, so take the ones you like. The ones you'll have fun with. Take em first, justify later. How does spontaneous magic go with, um... heir, indiscreet and fury? Not my problem... if it has a player thinking of a fun character, I'm sure he'll wave his hands somehow.
(Game idea: Put all the story and personality flaws into a database. Have a program that chooses 2 of each for you, one major and one minor. Spend five minutes thinking about a character with these flaws. If something fun comes to mind, write him up and play! If not, click on the Do It Again button.)
Flaws that go well with great spontaneous magic. Hmm. Ok. Limiting Formulaic Magic is an obvious choice, but not necessarily a good one. Real power comes from Formulaic magic, and a few select spells go a long, long way. So Rigid Magic is a much more attractive choice than Unstructured Caster. Much much much more attractive. But if you're planning to become immortal (other than by being a Criamon, going to Heaven or becoming a Great Beast), both Flaws make it impossible, since all immortality paths involve rituals. If you care about this, Waster of Vis is a better choice.
Blatant Gift is an intriguing choice, especially for Cthonic Diedne: Why settle for having the Divine hate you and Magi hate you when you can have all the mundanes hate you too?
Deficient Technique? Restriction? We're now in the general case of limiting magic.
Obviously, Weak Spontaneous Magic is not an option here.
Really, there is no right or wrong here. It's all about personal preference: Decide what you want, wave hands later.
Anyway,
Ken