I thought angels could be detected. I stand corrected.
That, no, please.
Reasons:
- "One spell to kill them all". Why treat magic and faerie (which are close already by canon) differently, but these 2 very opposed forces as one? And, well, I like specialists to be specialists. Such a thing broaden the demon hunters, while leaving the faerie killer unchanged.
- Theology: I love the very alien feel of the medieval divine and theology, although I'd hate it IRL. And this, this feels too close to some atheist "God is as bad as Satan", which, whatever one may think about it, kills that feeling IMO.
- Having a holy, peaceful character be detected as no different than a sadistic and murderous diabolist feels just wrong.
As of detection, I'd say Diabolist powers can be detected as infernal unless masked by a demon. If not using their powers, they are as undetectable as a magus, save to sense holy/unholy, although a sigil may linger. That way, eventual holy characters still get an edge, and it keeps us on our toes while easying up a SG task should he want to slip us a diabolist.
Undead animated by demons can appear as anything.
Undead animated by a diabolist appear as infernal.
The reason I'm for some infernal powers to be detectable is because of tainted powers.
What do you think of it?
Okay. I'd say appropriate solutions are:
- As Kid gloves says, grant magical senses at touch range. Problem solved.
- Go with a linked spell CrMe that conveys the information telepathically, or through CrIm
- Callen's mythical idea (and adding Te/Form free requisites), with approval by the troupe.
IMO, they can all be valid and applied.
So, for exemple, a helmet might:
- by touch range, give you the ability to see vis (T: Sight)
- by a CrMe linked spell, tell you telepathically what someone is thinking
- by a free CrIm requisite, tell you vocally what someone is thinking.
Is that ok with you?