Hi,
Some of the mundane characters in my saga are reaching rank 1 in warping, for living in a high level magical aura.
I could of course just select any minor flaw, half random, and go for it.
But i wish to give some meaning into it. I wish to make the consequence of warping somewhat related to the place they live in.
And that's the problem: i can not come up with any satisfying idea. So i thought about asking the Ars community, in case you have better inspiration than me
So, here's the covenant:
The covenant is carved into the cliffs bordering the river "Le Verdon" (en.wikipedia.org/wiki/Verdon_Gorge). It's located in a former subterranean roman temple dedicated to Mercury. The magical aura is 7.
Into the Covenant, there is a big enough millenium temple of Mercury, as well as an almost functional roman thermae. There is also a magical well whose miraculous water has regenerative properties (resulting in a +2 Health modifier, according to "Covenant" rules). This well, along with the potent aura, is the primary reason why Mercury priests settled a temple there.
So, the thematics of the covenant are:
- stone, roc (subterranean, Verdon Gorge)
- water (the river Verdon, the well, roman thermae)
- magic and pagan faith (temple to Mercury)
Thanks for your suggestions