Is there somwhere a list of the new Ranges, Targets and Durations (beside those of the core book)?
I think thatn not, they are present talked about only on the list of Virtues and Flaws, maybe on some Guidelines references but not totally.
Here's a list I made for my own personal use, I think it's still complete...
Ranges:
Personal (ArM5): +0.
Eye-Contact (ArM5): +1.
Prop (RoP: F): +1.
Touch (ArM5): +1.
Crossroad (RoP: TI, RoP: F): +2.
Presence (RoP: TD, RoP: F): +2.
Road (ArM5 & TMRE): +2.
Voice (ArM5): +2.
Line (TMRE): +3.
Sight (ArM5): +3.
Veil of Death (AM): +3.
Water-Way (RoP: M): +3.
Arcane-Connection (ArM5): +4.
Communion (RoP:TD): +4.
Road Network (TMRE): +4 (Ritual).
Symbol (HoH: MC, RoP: F): +4.
Unlimited (AM): +6 (Ritual, Special).
Duration:
Momentary (ArM5): +0.
Concentration (ArM5): +1.
Diameter (ArM5): +1.
Dream (TMRE): +1.
Event (AM): +1 (Ritual, Special).
Focus (RoP: F): +1.
Held (HoH: MC): +1 (Special).
Minutes (TMRE): +1.
Office (RoP: TD): +1.
Performance (TMRE): +1.
Recitation (RoP: TD): +1.
Storm (RoP: M): +1.
While (HoH: MC): +1.
Cursed (RoP: TI): +2 (Special).
Devotion (RoP: TD): +2.
Geas (RoP: F): +2 (Special).
Hour +1 (RoP: F): +2.
Hours (TMRE): +2.
Midday/Midnight (HoH: MC, RoP: F): +2 (Special).
Not (HoH: MC, RoP: F): +2.
Ring (ArM5): +2.
Sabbath (RoP: TD): +2.
Sun (ArM5): +2.
40 (RoP: TD): +3.
Arcane Ring (TMRE): +3.
Bargain (ArM5): +3 (Special).
Days (TMRE): +3.
Fast (RoP: TD): +3.
Fire (ArM5): +3.
Moon (ArM5): +3.
Rune (AM): +3.
Season (HoH: MC, RoP: F): +3 (Ritual, Special).
Aura (HoH: MC, RoP: F): +4 (Ritual).
Faerie (RoP: F): +4 (Ritual).
Forsaken (RoP: TI): +4 (Ritual)
Grace (RoP: TD): +4 (Ritual).
Hidden (HoH:MC, RoP: F): +4 (Ritual).
If (HoH: MC, RoP: F): +4 (Special).
Might (HoH: MC): +4 (Ritual).
Signs (TMRE): +4 (Ritual).
Symbol (HoH: MC, RoP: F): +4 (Ritual).
Until (ArM5): +4 (Ritual).
Year (ArM5): +4 (Ritual).
Year +1 (ArM5): +4 (Ritual).
19 Years (AM): +5 (Ritual).
Targets:
Circle (ArM5): +0.
Dream (TMRE): +0.
Flavor (HoH: MC): +0.
Individual (ArM5): +0.
Inscription (AM): +0.
Sin (RoP: TD): +0.
Taste (ArM5): +0.
Unborn Child (AM): +0.
Arcane Circle (TMRE): +1
Medium (RoP: F): +1 (Special).
Part (ArM5): +1.
Texture (HoH: MC): +1.
Touch (ArM5): +1.
Faith (RoP: TD): +2.
Group (ArM5): +2.
Passion (RoP: TI, RoP: F): +2.
Road (TMRE): +2.
Room (ArM5): +2.
Scent (HoH: MC): +2.
Smell (ArM5): +2.
Bloodline (ArM5): +3.
Body of Water (RoP: M): +3.
Hearing (ArM5): +3.
Sound (HoH: MC): +3.
Structure (ArM5): +3.
Boundary (ArM5): +4 (Ritual).
Dominion (RoP: TD): +4 (Ritual).
Road Network (TMRE): +4 (Ritual).
Spectacle (HoH: MC): +4.
Symbol (HoH: MC, RoP: F): +4 (Ritual).
Vision (ArM5): +4.
Since it doesn't appear in the list of abbreviations, does AM stand for Ancient Magic?
Normally yes.
Thank you Gremlin44!!
Just found this, it's pretty awesome.
That is an amazingly useful list. Seems like Hedge Magic Revised Edition (HMRE) and Rival Magic (RM) do not appear, so let me chip in:
Ranges:
Sister (RM): +1
Cousin (RM): +2
Seen Stranger (RM): +3
Unseen Stranger (RM): +4
Scent (RM): voice
Durations:
Exchange (RM): +1
Hour (RM): +2
Day (RM): +3
Month (RM): +4
Decade (RM): +5
Lifetime (RM): +6
Censer (RM): diameter
Perpetual (RM): year
Regrowth (RM): diameter
Geas (HMRE): +1, +2, or +4
Limit (HMRE): +4, +2, or +1
Targets:
Pentagram (RM): part
City (RM): boundary
Incensed (RM): group
Some of these are from magical traditions that use different sized magnitudes, so I have just listed the equivalent Hermetic guideline.